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FM 2017 FLUT skin dark - 2.8 (updated)

A skin for the regular career mode of Football Manager 2017. Version 2.8 released on 17 June 2017.

By on Oct 30, 2016   Jun 17, 2017   221142 views   349 comments
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Downloads: 64060 / Size: 112.7 MB / Added: 2016-10-30
Football Manager 2017 Skins - FM 2017 FLUT skin dark - 2.8 (updated)

FM 2017 FLUT skin dark - 2.8


Skin for FM 2017 regular career mode and widescreen (1920x1080).


This is the FLUTSKIN - Dark for FM 2017 - Version 2.8

I had doubts about releasing this version, since it is not a new version but an update of the last one. However, considering the fact that I did a new scoreboard (for Pokal DFB) and also I included new changes in the news panel (now you can choose among 17 news headers) I decided to release it as the last version of FLUTSKIN for FM17.
An huge thank you to all FMfans who decided to use this skin and support my work with kind words of support!!


About this update
Well, after I released this version 2.8, I took a look at the wonderful work made by Jovovich in the match intro panels. Since he shared the files and said they can be included in free skins, I didn’t resist and I included it (with small changes) in this update. I think it is an amazing add on (you can see how it works HERE).
Thanks for the brilliant work, and thanks for sharing it, Jovovich!

I hope you enjoy this "new" version!

Compatible with DF11 and Scope Faces

A special thank you to all great skinners who indirectly contributed to FLUTSKIN and a very special thank you to PATRES10 for the 2D default kits (especially tailor-made for FlutSkin).

Released: 17 June, 2017

Resolution requirements:
This skin was made to work properly in 1920x1080 (1080p) full screen mode. As a result, some panels won’t work properly in other resolutions (and also in 1920x1080 windowed mode).


IMPORTANT NOTES:
In this pack I included a TUTORIAL PDF with instructions regarding the structure of your Graphics folder in order to view the citypics, the kits and the competition logos in player details and in title bar.

You can download the 2D kits for displayed in player overview panel and titlebar HERE

You also can download the citypics (and much more…) in the Backgrounds Superpack made by DAZS8 (with some contribution from myself and other FM Fans), HERE

How to add Flut Skin in FM17

Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).

Place the "fm2017flutskindark" folder here:
Documents\Sports Interactive\Football Manager 2017\skins

  1. Create the folder "skins" if it doesn't exist.
  2. Start FM17 and go to Preferences screen and then into the Interface tab.
  3. You should see FM 2017 Flut Skin dark - 2.8 updated as option in the skin drop down of the Overview box.
  4. Hit the Confirm button.

Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.


Download Now
Downloads: 64060 / Size: 112.7 MB / Added: 2016-10-30

Discussion: FM 2017 FLUT skin dark - 2.8 (updated)

349 comments have been posted so far.

  • sdbrook's avatar
    DO NOT READ PREVIOUS POST, I HAD BLONDE MOMENT!, I SOLVED THE PROBLEM MYSELF BY RESETTING BACK TO THE DEFAULT SETTING.
  • sdbrook's avatar
    I've recently just downloaded your skin. And is great looking skin.
    But I decided to look back my original skin I was using and that was base17dark skin with few extras in it. But I've hit a problem now with football manager crashes when I now look at the club facilities page on the base skin or the default skin with the game now, even after removing your skin from the skin folder. Does your skin changes anything that I need to put back to get other skins working again?.
  • Cartman1337's avatar
    @Flut; I've found a solution. I've replaced one of the panels to only show the player's date of birth and nationality, and it becomes editable in the In-Game Editor. So whenever I want to tinker with that I can just switch to that panel and then back to another afterwards. Much easier than switching themes. :)
  • Cartman1337's avatar
    @Flut; Thanks for your reply! I tried to edit one of the panels the way you suggested. Unless I did something wrong, doing that simply removed the birth field from the view altogether, I still didn't find anywhere to edit the birth date when starting the FM In-Game Editor. However, understanding a bit more how that field works now, I'll do some experimentation and see if I can find a way around it.
  • Flut's avatar
    Hi Cartman: for delete the information you want you have to edit the player profile details located in the custom folder (inside the panels folder of the skin). In each one of the xml replace:

    <container priority="1">
    <layout class="arrange_horizontal_attachment" offset="0" layout="-2,1,-1,1,-2" gap="1" />
    <layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" />





    <container priority="1">
    <layout class="arrange_vertical_attachment" offset="0" layout="-1,-1" gap="1" />
    <layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />





    <widget class="editable_client_object_property_panel" id="dobl" auto_size="vertical">
    <record id="widget_info" class="formatted_label" alignment="centre,can_scale" format="[%date#1-short]" size="11" style="bold" colour="secondary" />
    <record id="widget_properties" height="24" />
    <record id="object_property">
    <list id="get_properties">
    <record>
    <integer id="get_property" value="Pdob" />

    </record>
    <record>
    <integer id="get_property" value="ttcl" />
    <integer id="set_property" value="colr" />
    </record>
    </list>
    </record>
    </widget>

    <!-- Date of birth -->
    <widget class="dob_label" style="bold" alignment="centre,can_scale" colour="secondary" id="ageb" size="11">
    <integer id="display_format" value="2" />
    <record id="object_property">
    <list id="get_properties">
    <record>
    <integer id="get_property" value="Pdob" />

    </record>
    <record>
    <integer id="get_property" value="ttcl" />
    <integer id="set_property" value="colr" />
    </record>
    </list>
    </record>
    </widget>
    </container>

    <widget class="picture" file="dividers/standard/vertical/line" red_replacement="secondary" width="1" />


    by

    <container priority="1">
    <layout class="arrange_horizontal_attachment" offset="0" layout="-1,1,-1" gap="1" />
    <layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" />
  • Cartman1337's avatar
    Love this skin! But is it possible to change the birth date field on the player overview screen somehow? This is the only skin I've tried so far where the birth date field disappears if I start editing with the In-Game editor, and as I like to tinker with birth dates of players every now and then, that is a bit annoying, as I now have to change skin whenever I feel like doing that...
  • Flut's avatar
    Hi AltEuropa: In fact that buttons (flags) are related to the player nationality and the game is responsible for choose the player nationality. In spite of Thiago was born in Italy he chose Spain and that's why the game use the spanish flag. Also the flag above the name of the club is the flag of player nationality. I tried to put there the team nation flag but without success. Thus, sorry but I can't help you.
  • AltEuropa's avatar
    Hi Flut,

    Could you help me with something?
    On the player profile page, the same flag appears everywhere and it looks strange to me. It's difficult to explain but I'd like to know how to configure the skin files to get from this picture (using Thiago at Bayern as an example)

    https://pasteboard.co/GDwLw4F.png

    to this (crudely edited in MS Paint)

    https://pasteboard.co/GDwLGDo.png

    So, the flag under birthplace is the nation of birth, the flag above the club is the club's based nation and the graphics under reputation gone.

    I apologise if this appears demanding.

    Many thanks,
    AltEuropa
  • chrischaan's avatar
    Dear Flut,

    two days ago I wrote a little bat scipt (~150 lines of code) which makes it possible to create a config.xml out of nearly every trikotpack, which provides necessery links for home trikots to "graphics/pictures/club/XXXXX/logo/background/left" (did check DF11 and FBKits yet, but should work with others). If placed in the correct folder it searches subfolders for config.xml's, scans them for home trikots and writes them all in one single config. For all DF11 Kits 16/17 I'll get one big config file with 5200 entries (~500Kb) which takes about 2 minutes. Example entry:

    <record from="Afghanistan/Roshan_Premier_League/oqaban_1" to="graphics/pictures/club/23184343/logo/background/left"/>

    You see, the script links the relative path of the trikot png to the FM internal used reference "logo/background/left".

    The script needs some more polishing before publication though, e. g. it does not like spaces in folder pathes. But is there a need for a tool like this? I've seen a new megapack only for those special trikots, but this is only waste of time and needs continues polishing (= more time consuming...). If you are interested to check out the bat by yourself, just contact me.

    Have a nice day and thanks for your hard work!
    Christian
  • Flut's avatar
    @andrew_owen: if your screen doesn't support 1920x1080 you can't select it.
  • andrew_owen91's avatar
    @Flut I know that it works better in that format but for some reason I can't select that format. Is there a way that I can change this?
  • Flut's avatar
    @denisgiordano: it's weird because the citypic should be displayed there. Are you sure you using the right citypics (the citypics for Vitrex skin are not the right)?

    @andrew_owen: in fact, as I inform in the skin presentation, this skin is for 1920x1080. In small resolutions the skin doesn't work properly.
  • andrew_owen91's avatar
    Scrap that last comment I somehow managed to get it show and have selected it. Looks good but for some reason some areas seem squished and you can't see the image properly or the text.

    When I go to change the screen resolution in FM under the preferences tab I have windowed, maximum borderless windowed, full screen (1366 x 768), full screen (1024 x 768), full screen (1280 x 768), full screen (1360 x 768) and full screen 1366 x 768).

    I have tried all of these but some of the text and images still don't fit properly.
  • andrew_owen91's avatar
    Hi,

    I'm not sure why as I have followed the steps above but I can't see the FM 2017 Flut Skin dark - 2.8 updated as option in the skin drop down of the Overview box.

    What should I do?
  • denisgiordano's avatar
    Hi Flut,

    Thanks for your reply.

    Here it is:

    http://imgur.com/a/n9kTn
  • Flut's avatar
    Hi denisgiordano:
    1. what image are displayed instead of citypic?
    2. and 3. Please download the 2D kits for displayed in player overview panel and titlebar (you can see the link above).
  • denisgiordano's avatar
    Hi Flut,

    I have the following problems:

    1- City is not showing on Club Profile
    2- On titlebar, city in right on side of the logo
    3- On player profile, city also show beside player picture, in front of the kit.

    This is my folder structure:

    AStadium (FMC)
    Kits
    Logos
    Player
    Trophies
    ZZZZCity Pics
  • Flut's avatar
    Hi can_9: you can edit it in match titlebar.xml
  • can_9's avatar
    Flut i want to ask something. How can i change full match screen scoreboard?
  • Flut's avatar
    Hi JameX:

    1. In order to change the colour of background boxes in attributes go to the settings.xml and change the values in

    <!-- background attribute box colours Flut 17 v1 -->
    <colour name="unknown attribute background" red="227" green="178" blue="110"/>
    <colour name="low attribute background" red="246" green="42" blue="42"/>
    <colour name="normal attribute background" red="255" green="156" blue="0"/>
    <colour name="good attribute background" red="15" green="158" blue="15" />
    <colour name="excellent attribute background" red="20" green="247" blue="28" />

    2. If you are talking about the highlight in the attributes, in fact I tried a lot but unfortunately those highlights are displayed in one of the modes only (in this case only in the mode with attributes boxes).
  • JameX's avatar
    Hi Flut,

    I have two questions for you:

    1- How can I change the color of the boxes in attributes boxes?

    2- When the attributes are not with the boxes it doesn't show the required recommended attributes for a position.

    Thanks!
  • David Crash's avatar
    Oh, thanks, Flut. Sry for my inattention.
  • Flut's avatar
    @Bengo: in order to change the opacity you should edit the graphics. You can start by the graphics in graphics/boxes/subsection and in graphics/boxes/bordered; regarding the colour of attributes in background boxes you have to edit lots of xml. However, if you want to do it only for player overview panel, go to player attributes panel3box, search for

    <record index="2" id="val " top="1" bottom="1" sort_disabled="true" column_alignment="centre">
    <record id="widget_info" class="attribute_label" alignment="centre, can_scale" colour="white" size="12" font="fonts/MyriadPro-LightCond" style="bold" use_attribute_colour_as_bg="true" appearance="boxes/custom/attributes/paper"/>
    </record>

    and delete colour="white"

    after that procedure go to the settings.xml search for

    <!-- profile attribute colours -->
    <colour name="low attribute" red="250" green="250" blue="250" alpha="140"/>
    <colour name="normal attribute" red="250" green="250" blue="250" alpha="200"/>
    <colour name="good attribute" red="159" green="220" blue="122" />
    <colour name="excellent attribute" red="0" green="255" blue="0" />

    and change the values of red, green and blue for those one you want

    @David: the skin already have that match intro (this is the match introduction edited by jovovich)
  • David Crash's avatar
    Flut, sry for my question, but how can I make the same match preview in your skin from Clinched FM17 Skin?
  • Bengo's avatar
    Also is it possible to edit the color of the text inside the attribute boxes?

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