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FM2009 Ingame Scout/Editor Framework

Source code included - Updated 27 February 2009


By | Updated on 2009-02-28 17:55 | 85914 views

Download FM2009 Ingame Scout/Editor FrameworkDownloads: 23949 - Size: 597 KB - Hosted since: 2008-12-06 18:55
- Source code (checkout via SVN)
- Sample application (including assemblies) (this is the file you'll get if you click on the big download link on the top of this page)
- Assemblies only


Ever wanted to build your own FMScout or FMRTE? Ever wanted to do crazy stuff to the ingame database, but no button in FMEditor which provided the function? Now you can build everything you want on your own!

The very first version of the FM 2009 Scout/Editor Framework is released! A ready-to-use assembly, which can be included in any .Net project (both Visual Basic and C#). The Framework gives you the ability to query the database using LinQ, make changes to the game's objects, and produce your own personalized editor!
UPDATED for 9.3.0 by Thanoulas.

Main features:
* Query the ingame database
* Find players, clubs, staff, cities, continents, stadiums, teams, etc.
* Make realtime changes to the database
* Create complex filters
* Get the active player, and show his stats immediately
* Perform batch operations on a whole bunch of players
* Open source!

How to get started:
First of all, if you just want to get started, grab the SampleApplication from SVN or use the direct download link (above), open the (C#) project in VS2008, and hit the compile button.
And a little tutorial.

Credits:
This framework is created by Dr Bernard and is already being used for the development of Ingame FMScout09 and FM Agent v2.0. Thanks Dr Bernard!!

Last changes:
* Added support for 9.3.0 patch
* Contract works as it's supposed to be
* Co-Contract and Loan-contract supported
* Added happiness and squad number (under Contract)
* Shortlist export in Interface.Common
* PositionalSkills.ToString() for directly seeing the pos. skills as a string value
* Added WSM as supported process, might help some steam WSM users
* Non-playing staff bug, shows now all the np staff in the game

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11 Comments so far, Add your comment!

 

Comments

 
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chapperzUK  said on 2009-09-14 22:08

Brilliant =D. Does anyone know how to export a list of players as a shortlist?  

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Immortal89  said on 2009-05-31 19:09

i don't really get it... i've never done such things before, sorry.
i can't find this sample application, where is it? i'd realy want to give it a try, so please answer!  

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senterios  said on 2009-03-25 17:03

looks preety good
i didnt wantno need to re-invent the wheel
work!:satisfied
many thanx! well done! keep up the good
:ave  

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indrajohan1384  said on 2009-03-07 01:17

stam, i'm a newbie. sorry i dunt recognize it before... thanx for your help with tutorial, i try it. and it works... the tutorial really help..  

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indrajohan1384  said on 2009-03-06 19:25

anyone tried it?..  

stam  said on 2009-03-04 01:42

It's a framework that you can use to produce your own scout/editor. See this tutorial for help.  

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teof 13  said on 2009-03-04 01:23

how is this program working? what i need to do to use it?  

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kristrum  said on 2009-01-14 19:57

what code do i need to add to load the current game infomation?

is there a forum on this stuff?  

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Puzzle  said on 2008-12-09 02:16

I've started working with it.
Do have some issues with the Date of Birth field though.  

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nickster  said on 2008-12-08 02:38

will definately give it a go
the tutorial makes it look well easy  

RedArmy20  said on 2008-12-07 06:45

this is quite nice to be honest. i might give it a go.  

 
 

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