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Football Manager 2013 Feature Requests

The most interesting suggestions from the community on how to improve FM 2012.

By on May 23, 2012   Jun 09, 2012   193133 views   204 comments
News - Football Manager 2013 Feature Requests
Summer is around the corner and like every year some of us start thinking of the next arrangement in the FM series, in this case it's Football Manager 2013. Our "Football Manager 2012 New Features we'd like to see" article last year was a huge success, receiving more than 335,000 views. As a result it makes perfect sense to have another go at it this year.

We won't be having any official announcements regarding FM 2013 until late August. This is common procedure from Sports Interactive and goes like that every season. However we do know FM13 is under development as we speak and the developers are always keen on checking out interesting suggestions they could integrate to the game.

I intend to keep this article updated with fresh ideas as they come up, so make sure to post your suggestions in the comments below, in our forums or on our FM2013 facebook page.

At the end of this article you will also find a fake FM 2013 box art I designed on April 12th.

FM 2012 currently needs improvement in various areas. I'll just go ahead and name them real quick:
* press conferences
* transfer system
* player complaints
* 3D match engine fakes & bugs
* AI squad building (trading, youth dev)
* training system
* match engine set-pieces delays
* manager interaction and networking
* scout assignments

Let’s get down to details now...


We should be able to see how our players have been doing with a measure of attitude. So, on the Team Selection screen, I'd like a little visual indicator of how players have done in training over the past week; just a little green plus/red minus, or nothing if there's no real notable effort.
~ by Dave C

Introduce more answer options tied with training in press conferences, also in player interaction.
~ by Dave C, Sheffield Sunday

When a player becomes 'natural' in a new position, he shouldn't need to continue training that position to remain natural.
~ by sixsecondsleft

Complaints about "too much training". OK, but please include a button that says "request coach to sort this out".
~ by bolulu

Pre-season training camps abroad.
~ by Adam Frosties Frost


Change the board hiring AI because it’s currently poaching from within your league most of the time instead of going for some "world class" coaches who are unemployed.
~ by Dr. Cheesesteak

The transfer rumours page should be a little more vague because in reality 90% of transfer fees are undisclosed, so the press speculate wildly about the fee and wages.
~ by brightonrock

I'd like to see more interest when you offer players on loan. I offer some talented youngsters, easily capable of starting for plenty of lower league teams, and offer to pay 100% of their wages, yet still get either no bites or only 2-3 teams with plans to use them as cover only.
~ by Jehiel

Give an option to offer groups of players on loan with your specifics - wage %, recall option, etc - to avoid repetition.
~ by joannes3000

Add favourite and disliked attributes for managers and apply that in AI transfers. And likewise add favoured preferred moves. For example Guardiola likes small, intelligent, quick, technical players but also players that like to play one-twos, and will be likely to try to teach that preferred move to his players.
~ by noikeee

The board should restrict how many 48 monthly payments you're allowed.
~ by Eugene Tyson

The possibility of buying a player and loaning them back to the club you’ve bought them from for the rest of the season would be greatly received I think.
~ by coopie54

Offer players to clubs with wage percentage.
~ by Matshit

Dramatically increase variation between AI bids for players. Player is worth different amount of money to different teams in relation to their specific needs, ambitions, available resources, intelligence, willingness to risk, marketing opportunities... Also AI doesn't seem calculate the expanse of the whole transfer (transfer fee + player wages & bonuses + agent fees) when deciding whether to bid for certain transfer target or not.
~ by Govnar1


Added clauses when buying a player, like extra fees to pay the selling club if the player keeps your side up (sort of like the promotion bonus), or the ability to loan a player back (I know you can set 'end of season' but it's not the same thing!
~ by brightonrock

Have one screen where you can negotiate with all players/coaches/scouts that fall within a specified date range - e.g. contracts expiring within 1 year, 6 months, etc. It’s a HUGE pain to negotiate tons of contracts one by one.
~ by joannes3000

How about an option in the holiday settings to automatically offer a contract extension to any member of your backroom team is approached by another club.
~ by Barside

Additional bonuses such as an assists bonus, a man of the match bonus, etc.
~ by PineappleBlender

"Pay as you Play" contracts for players like Hargreaves sound like a good idea.
~ by Shevchenko

Remove players/agents ability to see your wage budget and demand wages and fees relative to it.
~ by Govnar1

Offer players incentive for not just scoring goals, but also for tackles, crosses, passes, etc or even overall rating at the end of the season.
~ by Craig Harrison

Match Engine

The dugouts are stretching across 2/3rds of the pitch and 5 or 7 subs sitting a mile apart from each other. They should be smaller and the subs closer together; likewise have the physio sitting in there for when he's needed, and when a player is stretchered off, have him actually get stretchered off (by the shortest possible route!!). Its a bit of a farce when a player gets a broken leg and walks off ahead of the physio.
Also the ball goes through the stand when it's cleared; it should bounce around or something within the stadium, to make it feel more 'solid' and realistic.
~ by brightonrock

When I change to a saved formation during a match, all the opposition settings and shouts are reset. Fix that, please.
~ by Blinkenlights Faxlore

Ability to choose penalty taker once a pk is awarded.
~ by sixsecondsleft

Introduce ball boys, as it’s annoying having to watch your player run 20-30 yards to fetch the ball.
~ by J-ROSE
Or just make the ball teleport to the corner spot when it goes out. Also cut the delay when getting booked (ref-player strolling) and in case of injury (physio delays).
~ by Porthos

Lower league stadiums with seats only on 1 side of the pitch.
~ by b_raven

Pace and acceleration are too overpowered.
~ by Coentrao

Set up the Widgets where you want. Then hit the TAB key or something to hide them all automatically. Hit the key again and they come back up again.
~ by Eugene Tyson

Make changes in pressing dynamics and implement various types of pressing (such as classic hunting pack, one on one pressing (or mirror formation), space flooding, single pivot pressing, brick/variable pivot hybrids...). Improve/introduce dynamic repositioning of players according to ball position. This is necessary to enhance effectiveness of pressing.
~ by Govnar1

Reduce excessive precision of long passes. Only the best passers (Scholes, Carrick, Xavi, Beckham etc) should find targets consistently over 25+ yards.
~ by Govnar1, CityAndColour

Implement teams losing shape (formation disintegration) toward half time and/or full time as a result of exhaustion or lack of discipline.
~ by Govnar1

In-Game Shouts. I'd like the opportunity to communicate with players or team during a match, much like the pre match/half time team talk.
~ by Weezer


I'd love to see FM go back to the previous method of scouting. The current system and the whole "one day report" really irks me. I've found it better to send scouts out to any country other than ones they have "full" knowledge of.
~ by looknohands

Scouting is definitely overpowered at the moment in my opinion. We get to see player attributes way too fast and they are always 100% accurate regardless of scout used. Not even the best scouts should be able to give such an accurate picture of players ability and certainly not on such a short notice. This should be much more hit and miss, even for best scouts out there. Also please implement option to completely hide players attributes.
~ by Govnar1

Competition scouting is the way forward.
~ by Barside

You could instruct your scouts and/or youth academy to search for players and develop players with the traits that you want: attributes and preferred moves. noikeee
A way to edit scouting filter without removing the assignment and recreating a new one.
~ by Eugene Tyson

When setting scout assignments, can we have "Continent" options, so I can just set a scout to Asia or Africa, as opposed to having to set them to portions of the continent? Or, can we set a time scale ourselves, and stack up assignments?
~ by Dave C

Would be nice if I could choose to not get these mass scouting reports. Maybe instead there could be some kind of list with recent scout reports which I could look into when ever I want to.
~ by kizaru

Give an option to automatically follow up regional scouting reports with a specific scout. I send random scouts out to areas but I want my best PA scout to verify how good/bad a player truly is.
~ by joannes3000

User Interface

Drop or redesign the training level bars. In all the years they've been in the game, no one has been able to figure out just what the heck, if anything, they're supposed to represent.
~ by Blinkenlights Faxlore

Display more about manager's playing style on his profile based on TC concepts.
~ by noikeee

A staff shortlist.
~ by Stam

The chairman i would like to be able to see a profile for a chairman, that shows his weath,bio on him,age ect. This is just a small feature. I'd also like to see a list of people looking to buy buy clubs.
~ by toon army 06

What about adding a Spoken Language(s) area for the manager?
~ by jj1974

I’d love to see Maps implemented into FM.
In the build up screen before the match it would be really cool to see the location of the two teams, especially in Europe. It gives you the distance when playing in Europe but would love there to be a map with each team 'Pinned' where they are in the world. I like to know where I'm playing and when managing abroad I haven't really got a clue when playing obscure teams in Eastern Europe.
~ by stretts

There could be a "Statistics corner" or something where one could enter to look for stats. The point is that I have always been missing the opportunity to see these "total stats" for my club or competition, and have had to satisfy with the records.
~ by Calvincito

Can we have a trophy cabinet? Display and show off all the things your club has won, and a personal one to show the things you've won in the game?
~ by Marc Kemp


You should have a job interview so you could usurp slightly more prestigious candidates by answering questions about your ambition for the club, the ways in which you intend to carry out your job, your ruthlessness in removing dead wood or loyalty to players etc. One board may require you to keep certain players on the wage bill far beyond their sell by date or another may want you to play an attacking brand of football whether you are successful on the scoresheet or not. Have the option to bring your staff from the team you’ll be leaving.
~ by Jack27, Magnakai Haaskivi, Mr.Bojangles

There could be a board meeting every 6 months or so where you are asked to make yourself accountable for the performance of the team and other issues whilst maybe getting the chance to ask questions of your own.
~ by S2008

So far, all we have is "Feels the two of you could become good friends". How about we become good friends and I can call on you when I want to sign a player that has worked under you and I can ask you what his character is like before signing him? And then can you introduce me to an agent friend of yours so I can offload a "duffer" or sign my next striker? Or even ask you tips on how you beat a certain opponent, etc.
~ by RorysRocketThrow

There are so many questions that don't have suitable answers and being repetitively asked the same things over and over is just plain annoying. Either revamp it so it's not long an annoying chore or otherwise delete it.
~ by Niebiescy

Allow managers to ask for specific stadium improvements such as undersoil heating, a roof, improving the capacity by X thousand seats.
~ by PineappleBlender

Why give me the option to request feeder clubs when it is obvious that the chance of actually forming a link is close to zero? Just grey the damn thing out until the board actually have real options.
~ by BiggusD

In FM handheld, when you tell a player that they have to wait for their turn in the first team, the fans give their opinion, as do the board. this should be brought into the PC version.
~ by coopie54

When I have a news item about disciplining a player due to them being sent off in the last game, it'd be easier for there to be a box at the bottom of that news ietm telling me if and when they were last disciplined and what for, and how many cards they have received this season.
~ by coopie54


Improve the modeling of sponsorships. As it stands the rate of increase can be extremely slow. You can the biggest club in the world yet rake in a pathetic level of sponsorship money.
~ by PineappleBlender

Allow managers to suggest that loans are paid off when you have sufficient funds.
~ by PineappleBlender

Administration & being in debt needs to be a much bigger deal than it currently is. Wage slashing, selling players cheaply, a real risk of panic. It's a huge deal in real life, but in FM it doesn't mean too much.
~ by PineappleBlender

For small teams or teams in debt to ask fans for cash donations (like Rangers FC's fans idea "Rangers Fighting Fund").
~ by Jake Dickson


More features in the editor that will allow us to tailor the games "difficulty" i.e. things like the impact of morale, fitness, newgen quality, AI transfer aggressiveness. Basically anything that allows the user to tweak some of the inner workings so they can make their databases as hard or as easy as allowable.
~ by Erimus1876


Trends in tactics. If a team proves to be very successful with a certain tactic for seasons, then that tactic should become more popular and more AI managers should try to play similar. And it would be even more interesting if AI managers could copy your extremely successful tactics and eventually use your own tactics against you.
~ by kizaru

Separate defensive and attacking formations (+ ideally implement fully dynamic formations).
~ by Govnar1


Add or Remove certain features you don’t want or set the ratio of what you do want within the game. E.g. Have press conferences set to 1 a month. Agents? Don’t like these, remove the feature. Maybe have options named so if people choose 'complete' then it'll be the complete game, other options would remove certain features based on their name.
~ by !Steve1977

Allow us to 'tag' certain clubs. So during holiday if a vacancy comes available either the game stops or the job is automatically apllied for.
~ by jozza800

Being able to increase the limit on how many items remain in your news from 225 would be a very welcome option. Possibly make it an option in the Preferences section?
~ by PineappleBlender

I'd also like dynamic rivalries. As clubs evolve, change leagues, play in international competitions, etc, rivalries can grow or diminish.
~ by cerud

How about travel having an affect on fatigue so that draws for competitions can actually have some sort of relevance e.g. players are more fatigued on the weekend after a journey to Russia in the week than they would be if the game was in France.
~ by Johnson993

Introduce a crossing-related PPM, something like "puts ball into box often" that would cause the player to try crosses regardless of his passing setting.
~ by Chochip, 5uare2

Yearly list of the worlds biggest talents not based on Potential ability, that would be spoilerific, but based on a mix of reputation, ability and age. It would be really great if this list would be saved like other awards, so you can see who makes it and not.
~ by Matshit

Make FM 13 64 bit, and give it proper support for multi-core processors.
~ by thomit

Less emphisis on results for managers of lower league clubs. More onto financial stability, long term building for future.
~ by Matt Scratchley

Youth Academies in game like on FMOnline. Any country you like, 1 to 5 stars and only if its financially stable.
~ by Sam Tiago Cartwright

A scenario mode would be good. Adds a bit of variety to the game. Starting with a relegation based team under a transfer embargo with there star player injured etc.
~ by Sam Tiago Cartwright

That sums up all interesting suggestions people posted in our website, the SI forums and our facebook pages. I tried to organize everything into categories, but please keep in the mind the order is random. If you spot any errors or you feel a suggestion should be removed from the list, feel free to comment.

I will be constantly updating this article until the first official FM13 announcement gets out, so most likely the feature requests will get populated in the next couple of months.

A big “thank you” to everyone who contributed to this list.

Football Manager 2013 Box Art [fake]

Stam's avatar
About Stam

I started FM Scout for fun in the distant 2004. I'm proud of how this place has grown into a vibrant community and I try my best to improve it every year. Husband and father of one.

Discussion: Football Manager 2013 Feature Requests

204 comments have been posted so far.

  • scoot20's avatar
    i would like to see the stadium and the training complex, and some upgrade options that would be good
  • sniper99's avatar
    I like to see much more African and Asian leagues added to the game.
    Sure, I could use the editor and create whatever leagues I want or just download a mod if someone else created it, I would prefer it to be 'officially' in the game.
  • weldo88's avatar
    i also like the newspaper idea just fix players from going crap it dose my head in player go dwn on ratings at the age of 25
  • weldo88's avatar
    change game all toghter i get sick of it u have to pay 3 time wat a player is worth and no other club will even go over the price tag of ur player 1s in a blue moon they do the need to improve that and player ratings go crap 1 season der 4 starts and de nxt der 2 and a half im talken about world class player her last 2 football mangers have been the worst games i every played im not even gona boder geting 2013 cus u wnt listen to any of are ideas u will just m,ake it shit agen ` and at the end of seasons u shoud be able to give awards out to ur players as manger like best player of the season and most improved
  • the toon's avatar
    i think the star rating system should be dropped its inaccurate for players and computer and game performance sorry si but its the truth unless they can make fm2013 where they are even close to what they are supposed to represent get rid of them and when they did introduce them miles jacobson said and i quote "we didnt what to introduce them until we was happy with the way they worked, and now we are" so you are telling me that you are happy with this rubbish feature i think not on the player ratings i have seen a world class player been rated as a average player like in fm2011 carlos tevez been rated one year 4 star and the next season he is 2 and a half star WTF???? he is quality ok he may have a few personality flaws but his ability can not be in question i say either fix it or lose it. there rant over
  • ARSENAL_ruleZ's avatar
    I'd like to see a newspaper type of thing where you get a copy of it in your inbox everyday with headlines, transfer rumours and all of that stuff. It would also be nice if sports interactive get licence from a few big companies like 02, Sony, Audi... so you can change your kit sponsor. I would also like the opportunity of changing your kit every year like in the editor.
  • orrin22's avatar
    1- when you create a new game, stop teams buying the same players every time
    2- give more realistic transfer budgets e.g. psg and anzhi should be higher
    3- give reasons why a player doesn't want to join your club e.g. lack of ambition, no European football
    4- maybe make the players stats determine their ability more! on many games strikers with low finishing and composure end up getting over 20 goals
    5- change the press conferences and private chats instead of saying the same thing over and over again
    6- every time i play and need a late goal i'll get to the 80th minute and then never get any chances, especially in extra time! very rarely score late in the match
    7- be able to see how players perform in training
    8- be able to change the kit every year
  • dannyvdm's avatar
    I don't know if it has already been said, but I want these points in the new Football Manager:

    - In FM2012 many players and coaches are staying years at the same club. In reality you'll see in 5 years a complete other selection and another trainer

    - There must be a possibility to sign a contract as coach by another club, but join the new club in a couple of months (example: sign a contract in january 2014 a contract at your new club en join them in july 2014)

    - Send your assistants en trainers to a workshops where they can improve their skills

    - Some clubs are buying buting and buying, but when you join them there's no money?!

    - Join TV shows and answer questions.

    - Choose your own sponsors, or help with it.

    - Organise a Open Day in the pre-season

    - Change the kits every year? Let supporters or us choose the colors

    - When the score in the 1st half is 5-0, the 2nd half is always very boring and the score stays 5-0 or maybe 6-1... why? Let them make 10-0 or something

    - Scouting is to easy now. The scouts are making rapports with lots of players. But you must send them to search for a player with sort of profile. For example: you are searching for a right winger who is fast or a right winger who is left footed and shoots on goal

    - There must be an option where you start as a youth-coach (u21-team) and build up reputation.

    - An option where you could exchange a game with somebody else (I always play with a friend of me)

    - After a couple of years every team as so much foreigners. In FM2012 Ajax has only 3 dutch players left and PSV only 1. This is not realistic and only happens at the Chelsea's of this world.... Ajax works always with lots of youth players, but they are buying only foreigners

    - You must do someting with your money you earn in the game

    - When a good and important player retires, there must be an option to give him a goodbye-game and where other retired players would come to play
  • adamparry's avatar
    Hopefully, I'll be allowed to post my comment this time - as the site crashed on me before.

    Some things to consider:

    Training - we can see the game being played in 3D, so why not training sessions? Interacting with the training sessions will give you an insight into how well (or poor) your players are preparing for games. Hopefully, having seen what they are doing in sessions, you can change the intensity of training as well as tasks carried out.

    Cheats - ok, this might get the blood of some up, but there are some people who need an 'extra edge' when playing. These players might not be very lucky or tactically aware, or just might feel that the game is against them and is conspiring to ruin their fun (sounds mad, but I have seen a grown man break down on a train because he kept getting beaten on his game - yes, there were tears!)

    My solution is that if a player needs a cheat to get past a sticky part of the game then for a donation to Warchild (say £1 for 5 cheats at 20p each) he/she can beat the game and carry on playing. Charging for these cheat 'bundles' will help Warchild and also possibly prevent a player from smashing up his/her laptop and going batsh*t insane.

    In the game, by pressing CTRL and C, a box would pop up in the game and entering the following codes would result in:

    'ARSENAL' - you automatically win the next game 1-0 regardless of opponent
    'HEAL' - you can heal a player out injured
    'COMMONSENSE' - actually, I wouldn't charge for this cheat... makes your team use their brains when passing/tackling/shooting/heading etc. so they don't give a 60 yard back-pass every game...
    'FORCEFIELD' - your defence will keep a clean sheet.. could be handy in tough games and in certain pre-season games where the computer always seems to beat your team.
    'HONEYTRAP' - if you are after a player, but he isn't interested in joining you, you can use this cheat to persuade him. He'll agree to join you everytime!
    'GOLDENHARVEST' - your Youth Team will resemble a nursery full of budding Lionel Messi's!
    'HANDSOFF!' - blocks teams from bidding on your players for 30 days
    'THOUSHALTNOTPASS' - your midfield becomes more boss than Sir Alex Ferguson
    'BOOTONTHEOTHERFOOT' - had a bad result, want to shove it to the game? This cheat reverses the result (use it before you quit a game!)
    'BLANKSHEETOFPAPER' - another one I'd give away for free. Want to plan your own pre-season in the first season, without having to trek up to rural Scotland with Truro City for a game? This cheat will delete your schedule and allow you to pick your own opponents for pre-season.
    'PYRAMID' - another free one - allows you to start in Football Manager at Step 6 (6 leagues below the Football League)
    'MILESTUNES' - download some I-Tunes/MP3 Tracks to a new FM Radio (bad pun I know!) in the game which Miles Jacobsen has chosen. The FM Radio would be opened from the General Menu, and you would choose which format to receive tunes - I-Tunes for Mac users and MP3 for PC users. As with YouTube, players could compile their own playlist of tunes, downloadable as bundles (again proceeds go to Warchild) or individual songs for £0.09 a song. That way, it's cost effective and as Tesco says 'every little helps.'

    Oh, and I cannot say this enough....

    PLEASE do not assume that Cardiff City fans will want to play in the new RED kit, please give them the option of playing in BLUE - otherwise not many fans of Cardiff City will want to buy the game this year.
  • filla14's avatar
    I would like to be in control of players movements, a real life example is of Busquets covering his wing backs when they attack. I would also like to be able to take control of real managers and build their careers.
  • charlton's avatar
    i love playing football manager and the feature where it shows the odds like the favourite team to win, i think their should be a betting shop where you can bet your wages on games or you can gamble the clubs money.. that would be a great idea for the poor clubs with no money..
  • steelg's avatar
    i like the idea of illegal boosters (by adamparry),and also how about anti-doping control after each game?you know,like in real life.they choose two players and test them...but always with the posibillity of not finding the illegal "drug"...realistic!so,if they find it,they fine the player or you,or they could even punish the player with one year away of!
  • feathers's avatar
    I Would Like To See Non Regimented Tactics, So When You Move The Players They Dont Have To Be In Certain Possitions On The Tactic Pitch.
  • picknmix's avatar
    I'd quite like the game to have slightly more focus on individuals and a link to the outside world, like being able to fine a player for spending the night in a night club or something along those lines. Another idea I had was being being able to spend the money you get from your contract, perhaps when you earn enough you could have the option to buy a club and control it. Hire and fire managers and control how much transfer budget they get, set thier targets etc. thought that would be an exciting twist to the game.
  •'s avatar
    Included in players scout reports some footage of their games, who opponent they are playing and how the scouts reached out into their conclusions. Option to human managers see some games to sorted out some doubts. No players fixed positions. In the worst scenario, a advice where he should be playing, you defined, analysing there features, where he will be most efficient to the team. Every year are corrections in players positions because of this situation. Put this avaiable in fiction players game mode.
  • RamsdenBen's avatar
    I'd like to see an opportunity, as well as creating yourself. I'd love the chance to be able to take over a real manager, Harry Redknapp, Tony Mowbray etc. Developing their careers and improving reputations.
  • rlsp1's avatar
    when you receive a contract,the board should offer you what to be..a simple coach(that only trains the first team ) or a manager (who takes care about everything in the club).if you are a coach you only have the permission to train the team and thats should not be alowed to make transfers or things like that.if you have any problems regarding transfers ,other staff, or so adress to the manager and he should handle everything.when you ask him a player, you specify the position and he would come to you with a list from where you can pick what you want.after that he goes to discuss with that player and sees if he wants to come at your club or no.if you ARE the manager, than you can handle everything(transfers,training, and so on.maybe if you have enogh money you could start implemeting under soil,or things like that by your own.not to ask the permision to the are the manager!!!).

    ps: sorry.... if my english is bad,i should call the cops :D
  • Georgik's avatar
    I think it would be great if you could spend your money to pay for a transfer if the club can't afford it, or to pay the difference between what your club can pay and what is the offer demanded by the other club, also maybe you could pay an agent or players wages, or to increase the signing fee, or to motivate your players before a big game, it would be great if these options will be introduced
  • Killuncle's avatar
    I'd like to see more outside influences on the players.
    There used to be a game called 'the boss' for the spectrum where players were involved in nightclub altercations etc.
    In real life players can be dropped for their behaviour off the field.
    This could be applied to regenerated players if it's a legal issue.

    It also annoys me that you know when you're in a game that your team will not score in.
  • ARSENAL_ruleZ's avatar
    What really annoys me is when i'm playing a big match and losing by one goal in the 70th minute and then all of a sudden skips to the 90th minute. I'm not asking to play the full 90 minutes because that would take forever but just do it more like FIFA where the match is 10-15 minutes long but you actually play the whole match. Don't even get me started on the press conferences and private chats.
  • gazza1950's avatar
    When offered a job by a club it would be helpful to know wage and transfer budgets in advance of accepting the job.

    It would be great to extend the English league pyramid playability of the game for those of us that love the challenge of taking a small club to the dizzy heights of league football.
  • Christophtheswede's avatar
    About 10 yr ago I played a managing game which was not to the standards of todays game capabilitys, but it did have one great feature! It's feature was your personal life, In this page you actually got to use your salary to buy items. When you first began you started with a low salary just as you do in fm, for example things you could buy were homes and cars etc, you could only afford a flat on starting wage then progress to larger homes like mansions over the years depending on how much you earned, the better the manager the better the salary. It worked the same with cars and other stuff you start off with small cars and work your way through to bigger flashier cars, pick girlfriends get married have kids buy them gifts etc, I think you get the point! It just adds incentive to earning a bigger salary.
  • steve1's avatar
    For me, there are a few areas which need to be addressed in FM2013;

    1. Please can we have the stadiums represent the actual ones as this adds dynamic to the game when you recognise the various stadiums.
    2. Please can they make the ball immediately appear at the corner flag with player ready to take the corner, as its tedious waiting for this, as it is with any yellow cards.
    3. When a player gets injured whilst playing and shows the green cross, you should get a report and advice from your physio. Surely thats why you hired them?
    4. Press conferences are extremely repetitive. If you are going to do this sort of thing, then its worth going the whole way and creating a full experience.
    5. Newspapers!! Have a 'Monday' edition of fictional newspapers with Headline quotes from press conferences, news, transfer gossip etc. Would be great to see your name and team on the backpage when you have completed a giant-killing or won a cup etc. Could even show adverts which could bring revenue for FM.
    6. I think their needs to be a little more team tactic involvement. I.e. pressing game in certain areas or one-two passing for zones etc.
    7. Rivalries due to various incidents within the game should be added, as this will instill a unique game each time.
    8. Please start the game with a realistic transfer kitty when at a large club. I know you can do this in editor but why??? Start Prem team and get £3-4m ???

  • priisek's avatar
    One of the main thngs is the very annoying transfer bug...a player has lots of intrest, may even be transfer list! bids are flying in from all over the world & being accepted!! i place a bid & its refused as there other clubs intrested at min & do not want to accept bid...i increase to more than other bids that have been accepted & still mine is refused as other clubs are intrested in signing player...i no that i can see there lower bids have been accepted aaahhh this has to be sorted! its been like this for years now

    Also i like the new team report page but i would still like to see the best full starting 11 on this page report from your assitant, the best 11 in his eyes not just who is the best player for that postion

  • raypangea's avatar
    Hi fellow FM addicts,

    I have only one suggestion and from my opinion it will give much significant & also crucial improvement for the better of the game to becoming more realistic.

    It would be much better in FM13 if a physio could give their opinion & suggestion in a live match when our player having a knock/injury indicator whether to substitute or keep him playing and give an injection. Also the prediction from the physio about future damage that could happen if we decide to keep the player playing.

    In the real football world, a physio had established very important role to a football club especially in live matches. I hope in FM13 the game developer could give more important & strategic role to these unsung heroes of modern football. cheers!

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