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FMSE Feature Requests

Started on 10 February 2017 by Stam / First Post
Latest Reply on 5 December 2019 by GS1981 / Last Post
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Dang, this new site format has me befuddled :-(

Right, just got the news re. Brexit - it will screw my save as I've customised my league to include a mix of European clubs. I'm begging you to add a no-Brexit fix asap!!!
abilty to to add injuries

abilty to to add bans

abilty to to add work permits

make AI managers unsackable

eg-give klopp/conte/pep a long run at the clubs

the option to change prize money/tv money etc to comps to take effect the following season/and or when the comp resets

ability to swap International call up, so you can have the real teams/squads in a competition

the ability to set up future transfers as it is now a player is moved instantly, why not be able to stipulate the date when this transfer occurs so it can be set to occur later and payments can be spread over a few years etc

sub rules/overall squad rules would be a dream option in future for all comps
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Ability to search players by competition eg. EFL League 2, Ligue 1, Vanarama National etc. So I can see all the players in the league im currently in.

Future transfers also long long longgg overdue.
The ability to edit competition names
I was hoping this tool would let me adjust the stadium build so I can get my board to build a new one. An option to change stadium info would sell FMSE to me.

Looks promising for scouting too, if you added in the ability to save shortlists to load into game I would switch over from Geniescout.
The ability to make fmse 18 compatible with fm 2017
Its a shame to see this thread and tool haven't been updated in months. Cumon Stam, this program could be the go to tool for fm scouting and editing and under the surface understanding of the game.
@Evo: FMSE updates died down for a while and that is disappointing for me too, as I was hoping for a breakout season in terms of feature additions.

Just remember thanoulas is the developer of the tool and sadly he lacks the time to invest in the project in recent months. In theory, things can return to some normality next month with his regular job.

I can try to get involved with the development, though there's a steep learning curve in regards to the coding involved. In the meantime, I'll nag him more often.
2017-12-08 06:23#247760 culturedleftpeg : abilty to to add injuries

abilty to to add bans

abilty to to add work permits

make AI managers unsackable

eg-give klopp/conte/pep a long run at the clubs

the option to change prize money/tv money etc to comps to take effect the following season/and or when the comp resets

ability to swap International call up, so you can have the real teams/squads in a competition

the ability to set up future transfers as it is now a player is moved instantly, why not be able to stipulate the date when this transfer occurs so it can be set to occur later and payments can be spread over a few years etc

sub rules/overall squad rules would be a dream option in future for all comps

how many of these options are now in the app and or being considered for future updates if not

cheers
Disabling BREXIT would be great.
Automatic wonderkid generation also!
Apologies for the lack of replying here for a while. We're back active again with FMSE19, so I'm happy to discuss feature requests again.

@silentjay: We'll be adding the Brexit disable very soon. What do you mean by "automatic wonderkid generation" though?

@culturedleftpeg: Adding injuries or bans seems dark, I like it. Though I wouldn't prioritize this. There's the "Destroy" button for short-term evil.
Making the human manager unsackable makes sense and we added it. But the AI managers, who would want that?
We definitely want to add option for editing prize money, but it's complicated. Competition rules are tough to crack really. We'll come back to it when we run out of "easier" important features to work on.
We had already attempted to implement future transfers, so we have reached a certain point. Will eventually get it done.

@Evo: I agree that stadiums should be added.
Regarding shortlists, we already have the know-how of generating files that can be imported in-game. How do you imagine shortlist management on FMSE though?

@MjrLeeUseless: You can easily edit competition names via text files. If you're familiar with the real names fix, it's essentially text files you can directly edit in notepad or similar.

@Samaroy: League filter sounds interesting. Will look into it.
Do you know when we would be able to edit nations?
@culturedleftpeg: Adding injuries or bans seems dark, I like it. Though I wouldn't prioritize this. There's the "Destroy" button for short-term evil.
Making the human manager unsackable makes sense and we added it. But the AI managers, who would want that?
We definitely want to add option for editing prize money, but it's complicated. Competition rules are tough to crack really. We'll come back to it when we run out of "easier" important features to work on.
We had already attempted to implement future transfers, so we have reached a certain point. Will eventually get it done.

thanks for the reply @stam

The unsackable AI manager is for the likes of klopp/Pep who in FM18 were getting sacked early on... SI admitted only recently that there was a bug in the game which heavily was in favour of Jose's tactics(FYI I ran 100 different sims for several seasons and Man Utd were winning title after title with klopp/pep gone after 1 or 2 seasons) so its to keep managers like this at a club

editing anything IGE with advanced type rules causes issues and can lead to crashes so I appreciate its hit and miss and sometimes its not worth the risk as it causes the DB to become unstable

another request would be making a player stay at his club i.e. cant be transferred....I have stumbled on a workaround if it assists users and that is to set the start date of a player's contract to be well in the future, this way even if his club accepts an offer for him, he will reject the contract stating he has only just joined his new club- not ideal- but it works!!!
@SonicSegment: Nation editing will be introduced in our next update. This week!

@culturedleftpeg: Thanks for sharing more details. Our goal for this week is to wrap up nation editing and try to add the option to register a player even after registration window has passed. Over the weekend we'll evaluate the feedback from our users and plan next week's update(s). So I'll have a clearer picture by Monday.
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2018-10-24 00:12#251516 Stam : @SonicSegment: Nation editing will be introduced in our next update. This week!

@culturedleftpeg: Thanks for sharing more details. Our goal for this week is to wrap up nation editing and try to add the option to register a player even after registration window has passed. Over the weekend we'll evaluate the feedback from our users and plan next week's update(s). So I'll have a clearer picture by Monday.

many thanks for the reply

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Stam
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