OK, let's take it step by step.
Get the pictures ready
You need to prepare the logo in 4 pictures, all must be in .png format and have a transparent background.
- small (18x18)
- large and normal (180x180)
- background left (300x100)
- background right (300x100)
The numbers in parenthesis are in pixels. The logos appearing on the background left/right picture should have an opacity of 10% I think.
Create the folders
background_left\FILE_NAME.png
background_right\FILE_NAME.png
large\FILE_NAME.png
normal\FILE_NAME.png
small\FILE_NAME.png
Where FILE_NAME is the name you choose for the pictures. Give it the same filename in all different folders.
Get the XML ready
Create a new txt file and paste the following inside of it:
<record>
<!-- resource manager options -->
<!-- dont preload anything in this folder -->
<boolean id="preload" value="false"/>
<!-- turn off auto mapping -->
<boolean id="amap" value="false"/>
<!-- logo mappings -->
<!-- the following XML maps pictures inside this folder into other positions
in the resource system, which allows this folder to be dropped into any
place in the graphics folder and still have the game pick up the graphics
files from the correct places
-->
<list id="maps">
</list>
</record>
Add the following line between <list> and </list> depending on what folder you are on.
So for Normal Logo:
<record from="FILE_NAME" to="graphics/pictures/club/UNIQUE_ID/logo"/>
Huge Logo:
<record from="FILE_NAME" to="graphics/pictures/club/UNIQUE_ID/logo/huge"/>
Small Logo:
<record from="FILE_NAME" to="graphics/pictures/club/UNIQUE_ID/icon"/>
Background Right Logo:
<record from="FILE_NAME" to="graphics/pictures/club/UNIQUE_ID/logo/background/right"/>
Background Left Logo:
<record from="FILE_NAME" to="graphics/pictures/club/UNIQUE_ID/logo/background/left"/>
FILE_NAME – is the name of your graphic, note the lack of a file extension in the name
UNIQUE_ID – is the unique ID of the team, obtainable from the editor or in game
Save and place it right
File -> Save As and name the file config.xml – you need to ensure notepad saves the file as config.xml and not config.xml.txt.
You have now created a config file, you now need to place this config file in the same folder as your logo. Remember you need one config file per different size, so this means one config per picture folder.
Putting it all together
If you did everything right you should have the following files and structure ready:
background_left\FILE_NAME.png
background_left\config.xml
background_right\FILE_NAME.png
background_right\config.xml
large\FILE_NAME.png
large\config.xml
normal\FILE_NAME.png
normal\config.xml
small\FILE_NAME.png
small\config.xml
You can create a folder, name it after your team and move all those folders inside it. Then just move/copy this folder to:
> My Documents > Sports Interactive > Football Manager 2011 > graphics >
If graphics folder doesn't exist already, go ahead and create it yourself.
One final note:
Run Football Manager 2011 and go to: Preferences > Display and Sound
Make sure that you tick the check box on the page called 'Always Reload Skin on Confirm' and un-tick then box saying 'Use Skin Cache'. Hit Confirm.
There should be a box that pops up saying 'loading image data for the new skin'. Once this is done your graphics should be working within the game.
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