First of all, thanks for the great work.
Unfortunately, I don't seem to be able to make it work, because I got a .net Framework error.
Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
sono riportate in fondo al messaggio.
************** Testo dell'eccezione **************
System.Collections.Generic.KeyNotFoundException: La chiave specificata non era presente nel dizionario.
in System.Collections.Generic.Dictionary`2.get_Item(TKey key)
in Scoutmeister.GameData.Read(Byte[] data, String langDBPath)
in Scoutmeister.MainForm.LoadSave(String path)
in Scoutmeister.MainForm.loadToolStripMenuItem1_Click(Object sender, EventArgs e)
in System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
in System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
in System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
in System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
in System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
in System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
in System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
in System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc(Message& m)
in System.Windows.Forms.ScrollableControl.WndProc(Message& m)
in System.Windows.Forms.ToolStrip.WndProc(Message& m)
in System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Assembly caricati **************
mscorlib
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.1 (RTMRel.030319-0100)
Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Scoutmeister
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Teo/Desktop/Scoutmeister/Scoutmeister.exe
----------------------------------------
System.Windows.Forms
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.1 built by: RTMRel
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.1 built by: RTMRel
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.1 built by: RTMRel
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
mscorlib.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.1 (RTMRel.030319-0100)
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.1 built by: RTMRel
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Debug JIT **************
Per abilitare il debug JIT, è necessario impostare il valore
jitDebugging nella sezione system.windows.forms del file di configurazione
dell'applicazione o del computer (machine.config).
L'applicazione inoltre deve essere compilata con il debug
abilitato.
Quando il debug JIT è abilitato, tutte le eccezioni non gestite
vengono inviate al debugger JIT registrato nel computer,
anziché essere gestite da questa finestra di dialogo.
I hope you'll find it useful to solve the problem, because I really don't have the slightest idea if it's because I need to update the framework (I'm going to do it right away) or because I'm using a modified database...
Anyway, thanks for the useful scout!
UPDATE
I tried creating a new game without modifying the database, but I did get the same error: guess it's something to do with my own computer. By the way, I'm on Win7 64bit: any known issue with this OS?
If you need my game, I'll upload it: please, let me know.
What is it compatible with mate? What FM version, OS tested and any requirements... so I can correct any mistakes I made on the download page I created for it: Scoutmeister 2011
I'm going to sleep now, but will write it on the news tomorrow and add some links around.
Following on from what Stam said, I would just like to say it doesn't work on anything below Network Framework 4...this sucks balls for me because guess what? My computer only goes up to Network Framework 3.5 . Dunno if it is able to be ported but this would be a great hand if possible because GS11 has errors with me as well.
It's actually very funny but I can't seem to find a search button It seems that enter works like one but still. Also why when viewing a player his attributes are not in the range of 1-20 rather than 20-100?