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Attribute Combinations

Started on 23 October 2014 by Walter
Latest Reply on 24 October 2014 by Feliks
  • POSTS7
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Just a general question, but I've been wondering recently about attributes and two or more of them mixing together to good or not so good effect.

The biggest example for me is Adaptability + Determination/Work Rate. If a player or manager has very low adaptability but very high determination work rate. Will this mean the player just keeps on trying and trying something that doesn't work to no avail, in the end meaning that he'll consistently keep making the same mistake over and over.

Another instance of this is high Bravery and low decision making. Could this lead to one of your players just meaninglessly jumping into a contest and as a result copping a serious injury?

All in all I'm just curious as to what you guys think about this and whether combinations like these can really have different results :)
1
I reckon it would be funny to see someone with 20 OTB and 20 acceleration, but 1 finishing.

Constantly getting to a perfect position, beating every man, and missing
2014-10-23 22:29#196905 Feliks : I reckon it would be funny to see someone with 20 OTB and 20 acceleration, but 1 finishing.

Constantly getting to a perfect position, beating every man, and missing

That could be really, really interesting.

Or a defender with 20 anticipation but very low tackling. Constantly seeing the next ball but not being able to stop it :D
How about someone with 20 Jumping Reach and 1 Heading? Jumps up to reach the ball first everytime, misses it with his head everytime
2014-10-23 22:32#196907 Feliks : How about someone with 20 Jumping Reach and 1 Heading? Jumps up to reach the ball, misses it with his head.

That'd be interesting. Of course, it's extremely unlikely but it's just interesting. What about stats also combining with other features in the game. Like wet, rainy weather combined with very low Balance? A player just falling over all the time?

Also, what about team talks and hidden attributes. Constantly telling a player with 1 Pressure that there is no pressure on him?
I'm on a roll. How about 1 Acceleration and 20 Pace? It would take forever to get up to top speed but once you got there you'd be blindingly quick.
What would happen if you had 20 Long Shots and 1 Finishing?

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