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Excessive consumption (build 505)

High consumption of CPU/RAM with GS stopped after loaded
Started on 11 November 2014 by IndioBAIANO
Latest Reply on 20 November 2014 by Genie
  • POSTS4
  • VIEWS3295
After update (15.1.3 b4), I can't use GS, because when I load my saved games, the GS begins to consume much cpu/ram and then crashes

1. What PC configuration do you have?
2. What database size in your game? How many players?
3. Are you sure that you're trying to load data in GS when the game is loaded completely in FM?
This week I found the "problem". And was just the amount of History Points created. Because I enabled to create automatically, and when exceeded 15 files, the GS was extremely slow or stopped working.

I have deleted some files of history points intermediate, for not to exceed 15 files and I have had no problem so far
Thank you for the information.

For those who experience problem like this I suggest to disable 'history auto tracking' option until the issue is resolved.

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