can anyone explain to me how i can make my own kits for my team please?
To get most graphics you have created to display in game you need to also create a config file for them.
A config file basically tells the game what the graphic is and where to display it.
There are a couple of ways to create a config file:
1.Use a program that will create the file for you such as FM Graphics Configurator or fmxml.
2.Edit an existing config.xml file.
3.Create the file from scratch.
How to create a config file from scratch.
First thing you need to do is to create a blank file, the easiest way to do this is to open a new file with notepad, (or any other text or webpage editor) when you have opened a new file with notepad paste in the following code:
<!-- resource manager options -->
<!-- dont preload anything in this folder -->
<boolean id="preload" value="false"/>
<!-- turn off auto mapping -->
<boolean id="amap" value="false"/>
<!-- logo mappings -->
<!-- the following XML maps pictures inside this folder into other positions
in the resource system, which allows this folder to be dropped into any
place in the graphics folder and still have the game pick up the graphics
files from the correct places
... records go here ...
Now when you have pasted this code into notepad, you can save the file, goto File -> Save As and name the file config.xml â€“ you need to ensure notepad saves the file as config.xml and not config.xml.txt.
You have now created a config file, you now need to place this config file in the same folder as your graphics.
The below codes show what you need to put into the config file to display certain graphics.
In the below code:
FILE_NAME â€“ is the name of your graphic (don't use a file extension in the name).
UNIQUE_ID â€“ is the unique ID of the object, obtainable from the editor or in game.
To change the kits on the 3D match screen you need to add the following to the config file
<record from="FILE_NAME" to="graphics/pictures/team/UNIQUE_ID/kit_textures/home"/>
<record from="FILE_NAME" to="graphics/pictures/team/UNIQUE_ID/kit_textures/away"/>
<record from="FILE_NAME" to="graphics/pictures/team/UNIQUE_ID/kit_textures/third"/>
To display the 2D kits in the club information screen (like previous versions) you need the following code (provided you have applied the fix from radestock)
<record from="FILE_NAME" to="graphics/pictures/team/UNIQUE_ID/kits/home"/>
<record from="FILE_NAME" to="graphics/pictures/team/UNIQUE_ID/kits/away"/>
<record from="FILE_NAME" to="graphics/pictures/team/UNIQUE_ID/kits/third"/>
Now if after using the above codes for the kits one still doesnâ€™t show you may need to edit the code, as the team may have a special kit they are using for a season, so to enable the kit to show for future seasons you need to add an extra line to the config file, you basically add the year to the end of the line:
<record from="FILE_NAME" to="graphics/pictures/team/UNIQUE_ID/kit_textures/third/2010"/>
If 2010 doesnâ€™t work try 2008 or 2009 etc...