Hey everyone! I’ve been exploring the FM26 files just out of curiosity, trying to understand how the game’s UI might be organized. I found a bunch of .bundle files under fm_Data/StreamingAssets/aa/StandaloneWindows64/ that seem to correspond to different interface layers — backgrounds, styles, icons, fonts, etc.
I’ve written down a rough breakdown below. Do you think this structure could be useful for anyone working on custom UI mods or skin replacements?
fm_Data/StreamingAssets/aa/StandaloneWindows64/
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A. Backgrounds and Styles (Critical for skins)
ui-backgrounds_assets_[1x-4x].bundle – Multi-resolution wallpapers
ui-prematch-backgrounds_assets_[1x-4x].bundle – Pre-match screens
ui-styles_assets_[1x-4x].bundle – Visual styles by resolution
ui-styles_assets_common.bundle – Common styles
ui-styles_assets_default.bundle – ⭐ Default style (primary target)
ui-styles_assets_match.bundle – Match interface
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B. Icons and Graphics
ui-icons_assets_[1x-4x].bundle – Scalable icons
ui-iconspriteatlases_assets_[1x-4x].bundle – Icon atlases
ui-textures_assets_all.bundle – General textures
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C. Fonts and Typography
ui-fonts_assets_production.bundle – Production fonts
ui-fonts_assets_[bundesliga|premierleague|uefa_*].bundle – Licensed fonts
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D. UI Components
ui-widgets_assets_all.bundle – UI widgets
ui-tiles_assets_all.bundle – Interface tiles
ui-bounds_assets_all.bundle – Boundaries and containers
ui-columns_assets_all.bundle – Column system
ui-charts_assets_all.bundle – Charts and statistics
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E. Data and Configuration
ui-panelids_assets_all.bundle – Panel IDs
ui-panelids-uxml_assets_all.bundle – UXML definitions (Unity UI)
ui-factoryxml_assets_all.bundle – Factory patterns
ui-preferences_assets_all.bundle – User preferences
I’ve written down a rough breakdown below. Do you think this structure could be useful for anyone working on custom UI mods or skin replacements?
fm_Data/StreamingAssets/aa/StandaloneWindows64/
---
A. Backgrounds and Styles (Critical for skins)
ui-backgrounds_assets_[1x-4x].bundle – Multi-resolution wallpapers
ui-prematch-backgrounds_assets_[1x-4x].bundle – Pre-match screens
ui-styles_assets_[1x-4x].bundle – Visual styles by resolution
ui-styles_assets_common.bundle – Common styles
ui-styles_assets_default.bundle – ⭐ Default style (primary target)
ui-styles_assets_match.bundle – Match interface
---
B. Icons and Graphics
ui-icons_assets_[1x-4x].bundle – Scalable icons
ui-iconspriteatlases_assets_[1x-4x].bundle – Icon atlases
ui-textures_assets_all.bundle – General textures
---
C. Fonts and Typography
ui-fonts_assets_production.bundle – Production fonts
ui-fonts_assets_[bundesliga|premierleague|uefa_*].bundle – Licensed fonts
---
D. UI Components
ui-widgets_assets_all.bundle – UI widgets
ui-tiles_assets_all.bundle – Interface tiles
ui-bounds_assets_all.bundle – Boundaries and containers
ui-columns_assets_all.bundle – Column system
ui-charts_assets_all.bundle – Charts and statistics
---
E. Data and Configuration
ui-panelids_assets_all.bundle – Panel IDs
ui-panelids-uxml_assets_all.bundle – UXML definitions (Unity UI)
ui-factoryxml_assets_all.bundle – Factory patterns
ui-preferences_assets_all.bundle – User preferences

