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Same tactics works every time?

A general worry about the game
Started on 6 March 2026 by GranitXX
Latest Reply on 6 March 2026 by luk4sh31
  • POSTS12
  • VIEWS254
 
Am I the only one with the idea that tactics in FM26 are more about "manipulating" the match engine, and that there is (more or less) one answer in the game that everyone uses?

I prefer and try to create my own tactics and implement them, but I also like to gather inspiration from other people's tactics and successes.

That said, it seems that if you want unconditional success in the game, the same things are repeated.
Direct passing, high tempo, and in most cases a low defensive line and aggressive pressing game.
I miss a greater variety in the game, in terms of what you can succeed with.

Of course, the team and setup must fit the expression you want, but I think the player is very one-sided in his requirements to succeed. The same goes for previous games that there is a winning formula and everything else does not really matter.

Is it just me, or do others think the same?
Various tactical styles still work in game.
Standard passing and short passing works just as good as direct passing. I used a short passing style and a high line with Brighton and got good results. I also used a 343 with Westham, standard passing, a high line and also got good results.
I think a high tempo is key though.
Im not a fan of direct passing i know it works with strikerless formation.
The settings you mention are often used to exploit the flows in the ME.

I haven't tried them as I would not go beyond a higher tempo and a low defensive line, with passing set to short/standard and passing into space. I lower the tempo and turn on time wasting to standard when I got two goal cousin to control the game.

I mostly play with lower league teams, so I don't overcomplicate my tactics too much. With this basic tactics I use I sit 7th in La Liga with Talavera in my first season after promotion, after a very poor start.

I tend to use variations during the game to get results rather than relying on exploits.

I have never had a problem with the goalkeeper's tendency to punch, but this ME is taking advantage of that very quickly, as I have conceded a lot of goals from distance when the goalkeeper just passes the ball straight to the opponent.
The match engine takes advantage of everything, Manuel Neuer's reflexes is just 13, he concedes almost every shot. Tendency to punch is a bad attribute.
2026-03-06 17:49#309868 Parisian : I think a high tempo is key though.

Agree to some point, but that line sums it up. I think it's bad for the game that you can actually find just one thing that is "key" - it should not be one or two things that is key, but should be a variation depending on your squad, your management and your tactic.
A high tempo is generally key to many users tactics, in fm 24 settings attacking width to narrow was very good, i also see many tactics with attacking with set as narrow in fm 26
A lower defensive line and allow crosses works well in the match engine.
Most tactics depends on the quality of the squad.
In my current bayern save i had to sell kim min jae because he couldn't play in a high line.
low concentration, anticipation and composure in game.
Training is also important, I usually train my keepers on the in and out of possession role.
And individual focus on goalkeeper tactical to improve positioning and aerial reach.

I can't really tell the difference in result between using an exploit tactic that uses direct passing, low defensive line and other styles.
Exactly my point. Of course you can make tweaks, but the fact that every game/version has keys to successfull tactics is a big fault in my book.
Its not a fault, many users do 1000s of test to exploit the match engine.
It´s a fault that it is possible.
And also so clear and obvious that everyone can figure it out after a short period of playing and exploit it.
High tempo is rather a real-time emulation, as most of modern football is based on this.

The less time you give the opponent to set up their defense and the quicker the passes are, the more likely it is that players will make mistakes.

You can play with a slow tempo, but you will need very good players with high flair attributes to break the opposition down.

On the other hand, players will still make mistakes. I believe that player's ability to be in the right position depends not only on the tactical instructions and his role, but also on his mental attributes and the opposition’s movement. This opens the door to exploit spaces.

The only thing you are not able to predict this, as it depends on the ME execution. Even your tactical execution depends on how the ME interprets it.

Direct passing is often used in conjunction with speedy players who make runs from deep. Most defenders will lose them. This is why many tactics use a lower defensive line, as the opponent could do the same.
I do not use a direct passing style or a lower tempo. But the same tactic cannot work every time. Even exploit tactics are not very successful in cup competitions.
Have you tried to play differently.
The core of most of my tactics is this:


just finished a game with this.


For me winning matches in last minute is more fun than winning 7-1 with exploits.

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