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Abilities and attributes questions

Started on 22 December 2011 by torin
Latest Reply on 23 December 2011 by RedArmy20
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1) Stars ratings from scouts and coaches - from what I have read, scouts are trying to predict PA and coaches are comparing 'player' with other players in squad. Is this correct? If so, is it possible to get evaluation from scout once the player has signed for my club? As usually I'm more interested in general player potential, not a potential related to his clubmates.

2) Does the attributes that are shown as important for certain position/role are the only attributes that the player will heavily rely on? What I mean is that there was few occasions where a player that had all attributes required for his role 15+ was given quite a low evaluation by genie or in-game scouts. Which makes me wonder, what in-game scouts define as a 'good' player?

3) Comparing two players, let's say two DCs, one having decent creative/technical/defensive skills and another one having perfect defensive, but lousy technical skills, which one should perform better in a position that does not show technical skills as a main ones? Would the first "technical" defender receive any benefits from his non-defensive skills or the superiority of second player's defensive skills would be a better choice?

4) As some positions have quite different main skills depending on which role you assign, how does this translates in coaches stars evaluation? E.g. using same example from last question, does the player with excellent attributes for limited defender role would be evaluated as a very mediocre player if his other attributes are quite low?

5) The same question goes for genie scout, as it includes a lot of skills when calculating player rating, this means that a player that has perfect skills for certain position/role, would be considered as a low-rating, because he lacks overall attributes?

I've tried to create a bit different weighting system for genie scout, that is taking in consideration only attributes that are marked as a main ones for positions/roles I'm using in my tactics, but I'm still not sure if that's the best way... So if you could answer a question or two or spare some thoughts on those topics - that would be great :) Thanks!
1.) yes, the scouts still report on the players at your club. just go to their page and scout reports and such.

2.) the new fm system of "roles" is stupid, i have ignored that role thing 1 million+ times i only make do with the player instructions myself and try to find instructions which suite him.

3.) depends, in defensive players u are mostly looking at defensive skills + good mental stats. technical skills is usually just a "bonus". with technical players you can expect a bit more calm at the back, usually better passing and holding onto ball and not loosing ball with easy mistakes. but it can all be made up for by great defensive and mental skills as less likely to get past a good defender. usually defenders don't rely on technical skills too much, just a bit. and with good personal instructions u can make sure he suites in well. so in the end often depends on your managing.

4.) as answers above. i dont like the new "role" system in FM when doing tactic. unrealiable stuff and unrealistic. those roles used to easily be done by personal instructions and the good old arrows. in the end though an overall ability of the player is whats counts not if he is suited just for 1 role.

hope this helps.

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