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[FM26] Ultimate Difficulty Pack

This pack introduces two different difficulty experiences, designed for players who want Football Manager to be smarter, harsher, and far less forgiving.

By on Dec 26, 2025   18245 views   92 comments
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Downloads: 1309 / Size: 5.7 MB / Added: 2025-12-26
Football Manager 2026 Data Updates - [FM26] Ultimate Difficulty Pack
🧠 Hardcore Mode – No Second Chances

Hardcore Mode increases difficulty through intelligence, pressure, and competition. Opposing managers are smarter and more adaptable, club boards are far less patient, and the transfer market becomes a ruthless battlefield. There are no easy rebuilds, no long grace periods, and no safe seasons. Tactical preparation, squad planning and consistency are essential to survive.

- Smarter, more adaptable AI managers;
- Highly ambitious and impatient boards;
- A more competitive transfer market without adding extra money;
- Reduced margin for error across all leagues.

Hardcore Mode is fair, realistic, and punishing — difficulty earned, not forced.

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💸 Berserk Mode – Survival Football

Berserk Mode takes everything from Hardcore Mode and pushes it further by attacking the financial foundations of football. Money is tight, budgets are reduced, and growth becomes painfully slow. Every contract matters. Every transfer is a risk. Financial mismanagement is no longer forgiven.

- Global financial nerf;
- Zero transfer and wage budgets;
- Removed sponsorship income;
- Slower club growth and harsher consequences.

This is survival football. Only well-run clubs endure.
Two paths. One goal. Survive football at its hardest.

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Downloads: 1309 / Size: 5.7 MB / Added: 2025-12-26
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Discussion: [FM26] Ultimate Difficulty Pack

92 comments have been posted so far.

  • mg331's avatar
    @ruanba
    In matches, without mode, my ball possesion was very high at all matches but now when opponent teams playing with possesion tactic, my possesion is around 45-55 which is good.
    About transfer market, it is also harder, finding a free player for second league teams was harder.at last transfer season.
    1
  • SirTAVARES's avatar
    @luk4sh31 if theres debt, they have to secure everything before spending.
  • SirTAVARES's avatar
    /editor data
    1
  • Andy-V31's avatar
    Hello, how can I install this pack please?
  • luk4sh31's avatar
    IN Berserk v1

    Bayern 1st 64ml spent 30
    Dortmund 2nd 25mln spend 10.5

    Real Madrid 1st 65 spent 8.25
    Barca 2nd 198 spent 19

    Liverpool 1st 75 spent 41
    Arsenal 813k spent 35.5

    Date of the game 28/5/2026
    1
  • SirTAVARES's avatar
    i didnt touch any prize money.
    with time everything evolves, clubs get more money so transfer market is more active.

    I'll take that as a compliment, having a hard more that is hard ahah :D
    1
  • luk4sh31's avatar
    I have added managers to Bayern and Dortmund to check their budget after season ends. They have less than me but this could be due to the fact I have got prize money for winning conference league.

    Bayern 1st = 4.85mln


    Dortmund 2nd = 17.5mln


    Arsenal 1st - aprox 43mln
    Liverpool finished second in PL and has aprox 95 mln.

    Napoli 1st 0

    Real 1st 152mln - spend 12 mln in first season
    Barca 2nd 147 mln - spend 19 mln
  • SirTAVARES's avatar
    then you should use hardcore mode, things take time
  • ruanba's avatar
    A Bayern in Berserk spending 7M after receive 15M is too “rigid”
  • SirTAVARES's avatar
    About managers i don't think the difference to the maximum is enough to see the difference. The next step would be the increase of managers CA which i didn't wanted.

    About the berserk, i have increased the stadium rent and decreased the ticket prizes. About the money for transfers, thats mostly due the TV incoming money which i didn't touch. also increasing ambition could make the presidents/owner to deliver more money (?)
  • ruanba's avatar
    So maybe in berserk the money is too low… did you check also the hardcode??
  • luk4sh31's avatar
    I have played your latest updated of berserk pack with Mainz. I thought if I choose a team with higher expectation I would get more chances of being sacked if underachieve (predicted to finished 10).

    I have almost use the same tactics what I used with Sampdoria (I have just move Wingers for FC and AM). Did it about half a season.

    Finished 3rd (no transfers) and won europa conference.


    Then they set a budget for next season.



    I generally never have issue with lack of cash, I usually buy young players, free agents.

    I don't know if the managers are smarter.

    transfer Roundup after the season




    I have simulated till beginning of the new season to see what the transfers looks like. This is in September and transfer window is closed.




    Overall it get harder for you to build a team due to lack of cash but top teams having less cash can't keep buying players for 100ml to improve their teams to get better.

    You can still move small transfer budget for wages and try to sign top free agent as soon they are interested to sing for you. In Sampdoria save I got more than 10 players which definitely going to improve my team in Serie A.



  • ruanba's avatar
    @mg331-> what did you see during the matches in terms of tactics or rotations?
    ** same for the transfer market
  • mg331's avatar
    I played one season for now and i got sacked from Hatayspor(Turkish 2. League). I am playing hardcore mode not berserk mode and i liked the difficulty. Without this mode i could become succesful just via choosing tiki-taka and didn’t change anything, but now game became really harder. Now i am at second team and i am trying to make different tactics.
    1
  • SirTAVARES's avatar
    If you can test the newer version, would be better for feedback.
  • luk4sh31's avatar
    it is working now, I think the save file was some way corrupted and it crashed when try to overate.
  • SirTAVARES's avatar
    i dont see why it would crash, try to go on holidays
  • luk4sh31's avatar
    I have an issue saving a game in June. It keep crashing, has anyone similar issue. I'm not sure if this relates to game or this adon. thanks
  • SirTAVARES's avatar
    all the teams.
    and sponsorships are related to the game.

    it's meant to be hard, thats why the name.
  • luk4sh31's avatar
    I have compared the sponsorship deal before and after the patch. It looks like only my team went from 7m to 1m a year. Palermo had 7.5 before and now 8.25.

    Is this patch only affecting the team you manage or all of them?
    I would say it would be to much of a handicap when starting in 5 league of England.
  • SirTAVARES's avatar
    Theres still a gap to improve it tho but i didnt wanted to touch CA
  • SirTAVARES's avatar
    They should be better tactical wise, better at man management and choosing best 11.
  • luk4sh31's avatar
    Finished 1st 4 points less than the first save without pack.

    Just got a new sponsor.
  • ruanba's avatar
    With “ Smarter, more adaptable AI managers” you meant during the matches or during the week/season for rotating or other attributes
  • ruanba's avatar
    @Rikaiu -> I would like to check also this..

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