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Editing Question

Started on 6 March 2015 by GuiseleyFan00
Latest Reply on 12 March 2015 by atitudeboy
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Hi there... I want to take a Vanarama South or North one of their weak teams and release all of their players so that they have no roster players and then delete the clubs history as if they were never around so that when i start up a frest game i can do a bit of a hold try outs for the club where i invite 30/40 players via trail and then the ones who make my club i sign to contracts. how do i go about doing this in the editor...
The required Skill sets for trading are various. But not as covered as a mining or battle profession, the invested time is still substancial. Player starts with a restricted access to higher skills, while you can get them swiftly and easily. You can use EVE Online ISK and research and make a character with leg up on the base skills to provides you space to grow up fast. These including: Frigate: required as a prerequest for flying the majority of the entire starships, while specific to industrials. You must have Navagation for the big base of higher skills, and increasing speed. Mechanic: a must that allows you to plus boosted cargo capability and change a ship modules. Industrial: depend on the ship option that is usually on your first race. These are just part of the basic skills you will learn more. We sell cheap EVE Online ISK and ensure safe trade . . . ..

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