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Integer Overflov Error

Started on 10 November 2009 by cncdnc
Latest Reply on 12 November 2009 by yabbagabb
  • POSTS31
  • VIEWS39092
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Thanks mate :)
Now I know where to write your solution in the bugs post.
yes.....is that
ok mate, thanks :)
your input was added to the bugs post.
i have another resolution to a bug on "Genie 10 - Bugs and Acknowledgements"

"Font problem
Cannot create file "C:\Windows\Fonts\verabd.ttf". Access is denied."

Say to guys open fm genie scout one time white admistrator mode....the error will disappear when the program is normally open below.
Great!! It works! Thanks mate! :beer
...... (by luiscastro) :D
yabbagabb : i'd say there is a difference, based on you can't load 10.1 saves with a 10.0 game version (an error message pops if you attempt to do it).

and as i said, my save is originally a 10.0, but after patch was released, i continued it with 10.1. but its only a hint, however i think its worth to check.

I'm almost sure it's not true. After I make new game (usually I use 20 leagues, so it is loading quite long), before adding manager I save it to save some time next time I want to start new game. Genie Scout loads it without a problem. There is a possibility (about 10%.. I don't remember) I saved this new game, loaded it now, made new manager and saved it as new game, genie read it too. I think problem with person data will show up in every long game. I was suprised when it appeared after only one season. I had the same problem in FM 2009, but then it showed up after 3 seasons. I was looking for solution, downloaded different scout, and there were some players with strange ID's like -24. I always make backups of games quite often, I did one after last league match in that third season and after new started I wanted to look if there are some new tasty newgens. That was when person problem appeared. I loaded backup from ending of the season without problem. I'm not sure if I wrote it clear, but I hope you have got my point :)
How big in MB were the save games that worked?
A few posts before (in this very topic), luiscastro reported that save games bigger than 80MB are likely to cause error when loading in Genie.
In FM 2009:
Working: 263mb
Not working: 274mb
In FM 2010:
Working: 112mb-?
Not working (Person data): 208mb (uploaded spra.fm)
Not working (Integer Overflow): ?-204mb
Thanks for sharing this info mate. Added to the bugs post.
BTW to download file from wrzuc.to (spra.fm) you have to click on red button "Pobierz plik".
IMO it isn't about size of file, but starting new season and appearing new players who are bugged. (longer you play, bigger the file goes)
Ohh, I get what you mean. But not sure it makes any sense.
I mean you are referring to regens. Regens exist when you start a game, and they get populated as the seasons go by. Why would Genie have problem with less or more regens?

The save game size makes a bit more sense to me.
Qbz's avatar Group Qbz
15 yearsEdited
It's not a problem with less or more regens, it's a problem with bugged players.
On last game on my FM2009 (274mb) I was looking at players in other scout, and sorted them by ID's.
[imgw]http://img204.imageshack.us/img204/8773/plass.jpg[/imgw]
That's what I saw. I checked their on the game, they didn't appear, they appeared on RTE though, I couldn't edit them, everytime I loaded game these bugged players disappeared and some new occured. In game 263mb there were no "strange players"
Sometimes it's ID sometime name / nation


*use "imgw" tags when posting large pics.*//RedArmy
Ah, I see.

Though this is a screenshot of Ingame FMScout. I guess you used that to demonstrate the "bugged" player names.
This time there were bugged names, if I tried to load game more times it would eventually show bugged ID's. Their age sometimes is 13, sometimes 50. Their abilities can't be changed by RTE.

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