First off, I'd like to apologize for the lack of updates for over a month. Myself and Thanos had some difficulties staying in one place for a while (in real life), but we're now settled and picking up the pace for weekly updates once again.
We've just released update 0.6.1.0 for FM Scout Editor 17 which is available now on the official FMSE17 download page. It's a bugfix update, so there are no new features.
However, we're already close to implementing one major new feature; though we've chosen to make this release first and do the feature update a couple of days later.
The changelist includes but is not limited to the changes listed below.
New Features
Fixes
As always, we ask users to please keep any feedback within the FMSE forum.
We've just released update 0.6.1.0 for FM Scout Editor 17 which is available now on the official FMSE17 download page. It's a bugfix update, so there are no new features.
However, we're already close to implementing one major new feature; though we've chosen to make this release first and do the feature update a couple of days later.
The changelist includes but is not limited to the changes listed below.
New Features
- None in this Bugfix release
Fixes
- Fixed a bug that would cause FMSE17 to crash when double-clicking on an entry in the changer popup windows
- Fixed a bug that would not allow the user to select a City for a Club
- The setup will now create a desktop icon for FMSE17
- Fixed a bug that would show incorrect values in the Staff Mental attributes
- Fixed a bug that would not save the correct values for Staff Mental attributes
- Fixed a bug that would show the Non-Tactical Attributes twice in the Staff panel
- The Staff panel now properly shows the Chairman Attributes
As always, we ask users to please keep any feedback within the FMSE forum.
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