When using the "edit player rating coefficients" function. For most attributes if you use a general weighting of 100 and a attribute weighting of 100 (or -100 for the 'negative' attributes). The resulting player rating - when this player has 20 for this attribute - will be or approach 100%. However for the following attributes this is not the case:
Group 1: For these attributes the aforementioned process will result in a player rating of maximally 16% (when this player has 1 for this attribute)
dirtiness
injury proneness
eccentricity
tendency to punch
Group 2 For these attributes the aforementioned process will result in a player rating of maximally 20% (when this player has 20 for this attribute (or 1 for controversy))
adaptability
ambition
controversy
loyalty
pressure
professionalism
temperament
natural fitness with the aforementioned process behaves totally weird.
I'm using the latest 23g genie scout
Group 1: For these attributes the aforementioned process will result in a player rating of maximally 16% (when this player has 1 for this attribute)
dirtiness
injury proneness
eccentricity
tendency to punch
Group 2 For these attributes the aforementioned process will result in a player rating of maximally 20% (when this player has 20 for this attribute (or 1 for controversy))
adaptability
ambition
controversy
loyalty
pressure
professionalism
temperament
natural fitness with the aforementioned process behaves totally weird.
I'm using the latest 23g genie scout