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Training

Started on 3 December 2007 by Bole_
Latest Reply on 27 March 2008 by Bole_
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there are many good coaches in the game,if you are managing high reputation club,you can get great coaches,so if he is not good anymore,just buy another.
Fire them all when you start managing the club, it is more likely they will accept a mutual termination at the very beginning. If there is a good one among them (usually that's not the case), you keep him of course.

I see a lot of regen staff, which I don't like and I try to avoid them when picking my staff members. I usually go for 30-60 years old coaches, with reputation as low as possible (so I get them on cheap salary).

Regarding the stats dropping, it's not normal but it happens. I mean they are staff, they don't get injured, they get older (and thus more experienced)... someone would expect their stats only to increase. Well, another bug of the game I guess.
Deleted's avatar Deleted
i am having to change most of the staff after 4 years... guys who get 2500 wages... during time of end of contract want high wages... for example 6 coaches rejected new offers coz tehy want like 17000 wages a week... and my board would allow only 12000, but ya... can find replacements easy...
i've noticed that if you do not want your players loose their attributes easily they should train every category with as high intensity as possible.
in other words the training must be balanced.

for example.i noticed in my last trainings that my attackers did not trained defense as they should and their defensive skills decreased constantly.

i've made some more balanced trainings that are very good so far.

3276-boleupg.rar
my training program is brilliant.

my players go up in most catogaries, they dont go "minus" on anything.

and i got good coaches so i have 7 stars in every training thingy thing thing :p

:)
Deleted's avatar Deleted
You should only bother maximising their training on things they need though..Why would a Fast Striker need Defensive training for example?
AtlanticSmack : You should only bother maximising their training on things they need though..Why would a Fast Striker need Defensive training for example?

yh but you give them "light" training on that. not none.

and in that way they wont go down on their defensive attributes.
RedArmy20 :
AtlanticSmack : You should only bother maximising their training on things they need though..Why would a Fast Striker need Defensive training for example?

yh but you give them "light" training on that. not none.

and in that way they wont go down on their defensive attributes.

well about strikers with defensive training, it is nice to see your striker stealing the ball and scores,especially it is good if you play pressing.

and about attributes going down,if you do not have good coaches ,attributes will go down with light training,but with good coaches and medium training attributes will go up.,and i like "complete" players,good in every aspect.
Bole_ :
RedArmy20 :
AtlanticSmack : You should only bother maximising their training on things they need though..Why would a Fast Striker need Defensive training for example?

yh but you give them "light" training on that. not none.

and in that way they wont go down on their defensive attributes.

well about strikers with defensive training, it is nice to see your striker stealing the ball and scores,especially it is good if you play pressing.

and about attributes going down,if you do not have good coaches ,attributes will go down with light training,but with good coaches and medium training attributes will go up.,and i like "complete" players,good in every aspect.

haha, well who doesnt like to have complete players.

but yeh i understand strikers winning the ball and so, but depends on your players potential ability as well i think, if he has a difference of 20 then he can become a complete player more or less. while if he is near his potential ability like 10 in difference, then he wont become quite the complete player.
Deleted's avatar Deleted
The Striker can still steal the ball with his original tackling stat of 8 for example. So why would i worry about increasing it to 10?
AtlanticSmack : The Striker can still steal the ball with his original tackling stat of 8 for example. So why would i worry about increasing it to 10?

yh i know, but it was bole who liked more complete players.

i mean of course a player with 10 would be slightly just slightly better att winning balls than one having 8.

but it doesnt change much of course.

but they shouldnt go down on their defensive and such qualities, they should stay the same at least
Deleted's avatar Deleted
But to get a Striker to 10 in Tackling, you may have to sacrifice a 20 in Finishing for a 18 for example...i know what i'd prefer..Wow! I have a Striker who can steal the ball but not put it past the Keeper!!
in the real life Dirk Kuyt maybe is a good example... =D
Deleted's avatar Deleted
A more complete player is always better than a player with a few 19/20 stats and all the rest 10/11.

Also an example (from liverpool) was Robbie Fowler towards the end of his career, his finishing was top standard but he couldn't run or do much else :wink
as Thorpy said, better ten attributes of 15,than few of 20.

and of course for me is better finishing 17 tackling 11
than finishing 20 tackling 8

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