- Designed for use with DF11 faces
- Designed with 'sidebar icons only' interface option selected (not essential, but I'm unsure how well some panels will align without it)
- Built on a 1080p monitor. I'm unsure what it will look like on ultrawide etc.
- A stadium images pack is required for the Home panel
- You can customise colours using settings/echo settings.xml
- Low quality 3D environment backgrounds (e.g manager's office) have been removed
Credits
- OPZ and TCS for trophy icons and home screen foundation
- TCS and Tato for home screen tabbed panel foundations
- Tangfu for report card icons
- Statman for star and role rating graphics
- Tato for eligibility and performance panels reverse engineering
- Material awards panel reverse engineering
- Zealand skin for match footer base panels, club panel inspiration
- Rensie for match footer foundation, in-between hightlights foundation, match continue panel reverse engineering, hall of fame table, player popup, non-player 'tactical style' fix, positions element + pitch graphic, nation or club logo panel for eligibility panel
- Woz for reverse engineering
- Fusiondb for the column sorting solution for the in-match player stats
- Wannachup for Instant Result foundation
Fixes and Notes
- Changed action bar graphics, fixed vanilla action bar hover bug - the hover colour no longer remains after clicking away from the button
- I've redesigned the pre-match team sheet graphics to have better alignment etc., but was unable to get a satisfactory result with the pre-match league table, so it has been removed.
Installation
- Unzip the archive and put the 'Echo' folder into Documents/Sports Interactive/Football Manager 24/skins
- If the skins folder doesn't exist, create it
Updates
(04-11-25)
- Quick fix to revert Bundesliga scoreboard change (possible issue)
- Slightly lightened 'Must Respond' email colour for better contrast
(03-11-25)
- Fixed negative finances colour (reverted back to red)
- Slightly lightened ‘read’ message colour to improve visibility after selecting then deselecting a Must Respond email
(01-11-25)
- Improved inbox colours for better contrast
- Improved the contrast between the preferred and required attribute highlight boxes
- Added an Instant Result button
- Changed the Bundesliga scoreboard to the standard one, to better fit with the in-between highlights panel (if you'd like to revert this change, go to panels\match\comps\ger\bundesliga\ and delete match score area panel.xml
Screenshots
Club Overview

Home

Inbox

Match

Match In-Between Highlights

Player Overview

Player Popup

Main Menu









Discussion: Echo Skin for FM24
30 comments have been posted so far.
I asked a question in the SI Forum under your post regarding scout report colours, with picture attached.
Could you please reply there?
@Ambassador242 Glad you like it. I'll have a look at the opposition instructions screen in a bit. As for the footer, if you follow these instructions, it'll add the condition heart, body language emoji and rating back to the footer:
open panels/match/match console quick tactics panel.xml
search for:
height="56", then change it to height="84"
open panels/widgets/match players bar widget.xml
search for:
<widget class="spacer" height="9"/>
delete this line and replace it with this block of code:
<container class="main_box_no_margin" appearance="" height="34">
<attachment_group class="horizontal_arrange" horizontal_alignment="middle" horizontal_offset="0" vertical_inset="0" horizontal_gap="4"/>
<widget class="player_condition_icon_widget" icon_alignment="centre" width="16" navigation_focus_target="false" id="PcOI" label_disabled="true" show_hover_popup="false"/>
<widget class="body_language_widget" id="Pmtc" label_disabled="true" width="16" icon_alignment="centre" appearance="" navigation_focus_target="false">
</widget>
<widget class="match_rating_label_formatted" id="rtIc" format="[%fraction#1-2.1]" dont_format_numeric_grouping="true" alignment="centre" navigation_focus_target="false" auto_size="horizontal" wants_mouse_events="false">
</widget>
</container>
Suggestion tho: please add enemy's weaker foot in opposition instruction screen and player's mood at the bottom of match screen.
Thank you!
I'll have to revert the Bundesliga scoreboard back to the defaut one. Out of interest, was there anything unique about this game? Or was it just a standard season game?
colour="black" use_attribute_colour_as_bg="true" appearance="echo/boxes/attributes/100"
from these files (open with notepad or notepad++, use search function if needed):
panels/player/echo/attributes panel.xml (1 instance)
panels/player/echo/player attributes panel popup.xml (1 instance)
panels/non_player/non player attributes panel.xml (6 instances)
panels/human/echo/tab manager overview.xml (3 instances)
I think that covers everything. Let me know if you find them anywhere else.
@kmalove I'll have a look into that. Do you mean 'Above Average' etc., or numerical values? I think I've seen a couple of skins with numerical values but I haven't used those myself.
I had a look into it and that particular colour is seemingly hardcoded to the 'fg negative' colour. Giving it a custom colour doesn't work, so I've reverted the whole thing back to the usual red.
@nicolas_om I'm just trying to make a skin that looks cool, man. If you want a UI revolution then FM26 might be up your alley!
@Ayt7s Go to Preferences > Interface > Skin dropdown box.
@nicolas_om It isn't a compilation of well-known skins - when I give credit, it's usually for the underlying code that makes the skin work. In terms of design, the club, player, in-between highlights, scoreboard etc. panels have been built from scratch. A lot of work goes into something like this - you should give it a try.
If you'd like to use them, it should be easy enough to go into a skin that uses them, find the relevant widgets, then add them to:
panels/player/player additional attributes panel.xml
panels/player/echo/player attributes panel popup.xml.xml
On the popup, you'd want to put them beneath the 'Left Foot' and 'Right Foot' section, because there isn't much room left on the right side when a player has a few traits. I've highlighted most of the sections in this XML file, so it should be easy to navigate.
If you need any extra help you can send me a DM.