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FM13 Beta Update out now!

Sports Interactive have just updated the beta version just in time for the weekend! Simply close FM then launch again via Steam and it'll update automatically. Complete changelog included.

By Updated on Oct 26, 2012   8271 views   2 comments
News - FM13 Beta Update out now!
Available now for you all is an update of the beta, if you have automatic updates on your game will update the next time you open Steam (if you have the game open now, shut it down and then re-launch the game and it will update). If you find it is not updating at all, try verifying your game cache.

Once your beta has updated it will make your version number the following:
PC: 326362 Mac: 326348

If you encounter any type of 'Virus' message when attempting to run the game, this is a false positive. There are no viruses within the FM.exe. We suggest adding the FM.exe to your exceptions list. This issue has been encountered when running Avira and Avast.

You can still pre-purchase FM13 at our official store at any time between now and November 2nd to get access to the beta version.

You are actually buying the full game which will be released on 2 November, but you get to play the beta now as a free bonus for your pre-purchase. The beta is not a demo, it's a full game (not final but full).

For more information about the beta, see Football Manager 2013 Beta Explained

Included are a number of fixes listed in the changelog below. Bear in mind that not all reported issues are fixed with this patch, and even more will be fixed for the final release of November 2nd. Although this is a beta update, this version is still a work in progress and is not complete.


Improved processing speeds when scouting large numbers of players
Fixed crash during match when interface rendering mode is set to ‘GPU Assisted’
Fixed crash during match when using quick tactics/shouts
Fixed star rating on ‘Detail Level’ screen not correctly reflecting computer performance

Prevented ‘View-Only’ leagues from loading in too many players
Fixed keyboard shortcuts from disabling when object explorer is closed
Fixed mouse cursor hotspot accuracy

Fixed transfer centre icon not displaying in FMC
Fixed processing bar sometimes not displaying in FMC
Fixed goalkeeper names being cut-off on tactic screens

Transfers and Contracts
Prevented new signings from becoming released immediately
Fixed free transfers not concluding
Fixed internal Director of Football hires
Fixed ‘Next Available’ transfer date being an option when using the ‘Approach To Sign’ option for a player in the last 6 months of their contract.

Competitions and Rulegroups
Fixed players on holiday at the start of a new game having their return date extending
Fixed training camps and friendlies being scheduled past the start of the league season
Fixed training camps clashing with club European competition Qualifying matches
Fixed players attending training camps being available for Reserve/Youth team matches
Fixed players becoming unregistered for their parent club when send out on a short term loan
Fixed clash between Fourth Round Spanish Cup and International matches

Match Engine
Fixed bug where keeper would not prevent team mate's poor control from becoming an own goal
Fixed one more example of keeper not controlling a backpass
Fixed players kicking off not always facing correct direction at start of 2nd half
Fixed AI teams not always setting one central midfielder to a defensive duty
Improved marking of player running with ball
Some ball physics collision fixes including the "hole in the net"
Reduced shots from tight angles

Fixed players going for the same ball and both avoiding each other leaving ball loose
Improved keepers at point blank range slightly
Improved keeper judgement coming for ball or making save
Improved angle of non held keeper save
More last ditch challenges/interceptions in danger area
Improved defender positioning in own area
Improved player reactions to loose ball
Made players in space more likely to try to turn to face opposition goal when on ball
Increased use of high risk high reward passes in dangerous areas
Fine tuned general pass choice
Fixed unrealistic clearances towards own goal

Midfields shifting across slightly more when defending
Tweak to defensive reactions
Reduced potential instances of wild clearances behind own goal
Toned down some risky passes slightly from 1303

Fix to stop "ghost" goals ( where ball goes in but goal kick given )

Temporarily disabled fix for "ghost" goals as its a bit troublesome and causing unwanted side effects
Fixed keeper coming to punch ball and then diverting to avoid a collision and hence missing ball completely
Fixed some instances of keepers saving ball prematurely and getting little purchase on save
Fixed a few bugs causing keepers not to attempt saves when they should do
Fixed keepers making risky quick throws or passes to team mates
Further fix for defending crosses
Slight tweak to speed of longer passes
Fixed wrong team getting throw/corner/goal kick after tackle sends ball out of play
Toned down long shots taken on weak foot slightly

Sorted out problem with "ghost goal" fix and re-activated it
Fixed keepers trying to come out and intercept dribbled ball they have no chance of getting
Tweaked direct free kicks
Tweaked headers slightly

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About Stam

I started FM Scout for fun in the distant 2004. I'm proud of how this place has grown into a vibrant community and I try my best to improve it every year. Husband and father of two.

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Discussion: FM13 Beta Update out now!

2 comments have been posted so far.

  • joeyraptor's avatar
    Brilliant, thanks for keeping us updated. Seems like they've fixed all the defensive problems!
  • lee24utd's avatar
    I wasnt expecting a beta update... I just figured "this is beta" so nothign be fixed til full release but way to do SI & guys of fm.....

    Shows your commitment to me/us as the players

    Thank you
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