
At this point we slowly start thinking of the next iteration in the FM series, which is of course Football Manager 2021. New features we’d like to see, as well as improvements and fixes to various aspects of FM2020 that may have occasionally let us down before.
Normally, we get to see some screenshots of the forthcoming successor in the series around September. I believe the people over at Sports Interactive headquarters do listen to their loyal community and always look out for any interesting suggestions they could integrate to the game.
This FM21 wishlist highlights the best feature requests from the FM community. I intend to keep this article updated with fresh ideas as they come up, so make sure to post your suggestions in the appropriate forums or on our facebook page dedicated to FM2021.
This has been a massive community work and I’m very proud to finally present this wishlist of FM 2021 features here. Let’s get started!
Updated 10 July 2020 (2nd update)
Tactics
Being able to have more than three formations at a time.~ by Iain Middleton
A new team instruction that says ‘look for square pass’.
~ by Michael O'Donnell
Tactic for a winger: if the team is defending, defend the back from the opposite team. Just in real life, the winger always helps to defend.
~ by Harko Kronemeijer
I want the opportunity to have a system for attack and one for defense in the same tactic. For example: 4-4-2 for attack to turn 4-5-1 into defense.
~ by Nykw Raizen
Being able to determine the movements of players when attacking. Where exactly each player will run to. For example I would like my wingers to attack the half spaces and can’t REALLY do that in the current tactic creator.
~ by Or Barak
A little bit more detail in tactics. Especially in opponent possession, where do you want your pressure, what players and which movement they have to make. Also in possession, create some more specific instructions for certain scenarios, like what does the 9 when the wingers are past their opponents and stuff like that.
~ by Wesley Vogels
It would be a good idea to highlight the area of the pitch and the directions of movement for a certain player in a certain position and role, combined with player instructions and tactic mentality. maybe there could be an area and some arrows around the player when you click on him, and a potential heatmap based on all this data overlapping when you view the tactic as a whole. [new]
~ Leo Hajder
Blank slate for player role/instructions. The current available roles with fixed and limited instruction options sometimes made us unable to maximize or create custom roles for some players, especially the newgens with their random attributes allocation. The ability to create a new role like "Makelele role", "False Nine" etc based on the player should be available to managers. [new]
~ Boris Pasaribu
Rename mentality options to be less confusing. No defensive nor attacking, just less risk and more risk. [new]
~ Rober
UI & Graphics
The ability to change your kit every year as in real life. Would be cool to have some input into the design as well, and have fan reactions to it.~ by Joe Ryan Plumstead
A transfer market history graph for each player, see how it changed over time.
~ by Gavin Finlayson & Billy Peebs
Animated graphics, like showing a player sitting down putting pen to paper when signing a new contract.
~ by Bengt David Gabrielsen
More stats, such as top 10 or even 5 lists for top goal scorers in European competitions and top leagues. Same for club all time appearances and goals.
~ by Liam Brett
More details for players kept in the history, such as cup and international games, it only keeps league atm.
~ by Brett Goacher
Introduce real stadiums for the top leagues and some for the bottom if possible. [new]
~ by Jeff Jones
More options on data editor, so individual players have their own characteristics..Hairstyles, facial hair, boots, long or short sleeves, socks long / short. An example of these would be say Marek Hamsik - mowhawk and low down socks, Marouane Fellaini - afro hairstyle. [new]
~ Nick Matthews
Media / Press
Way more different questions from the press. They don’t all have to have some effect in the morale of players. The question about if some specific player is starting the match in this year’s FM is really annoying. Get rid of it! I know It's only there to possibly get the player upset, but it's just a weak and obvious attempt.~ by Tuomas Riikonen
Media revamp; needs to be more exciting journalist questions and stories. The odd scandal involving your wonderkid for example, to make things interesting.
~ by James Taylor
Finances & The Board
I think you should have options too when extending stadia...Nothing worse that requesting improvements and then getting something like 1,000 extra seats and all of your resources gone. I think it'd be more realistic to get a few options or to be able to say yes or no to proposed changes.~ Arnie Johnson
Get an option to improve the stadium little by little.
~ by Stefaan Letouche
More control on sponsor offers / contracts.
~ by Ste Lozza
Better sponsorship system: I don't want to be in control of it, but there possibly need to be a boardroom request to them to get seriously better sponsorships when the club’s reputation and success is growing at a rapid rate. Maybe invent some names to the sponsoring companies when you can't use real life companies.
~ by Tuomas Riikonen
I'd like to see better detail in the sponsorship sections, things like request selling of stadium name rights to generate income for transfers or facility upgrades or whatever you choose.
~ by Ryan Smith
I wanna sign a Chinese player and see shirt sale boosts. And in similar fashion sign big names to increase revenue.
~ by Abdullah Hussain
The ability to pay historical loans and debt off early. Speed up debt repayment when your balance is millions and millions. "Nah, 12k/month for 73 years".
~ by Tommy Parker & Thom Lovelock
Management of ancillary businesses; merchandising, sponsoring, tv rights - as all these things will help with p&l.
~ by Giorgio Guadalupi
I think the facilities section could be worded better too, maybe give a little bit of detail of what exactly you have purchased with the upgrade such as indoor pitches, rehab facilities, gyms etc.
~ by Ryan Smith
Being able to raise funds by adjusting prices in shops would be great. Also being able to build burger vans and restaurants around the ground and set prices would be amazing and help the lower league clubs earn money to invest in transfers.
~ by Marc Lloyd
They should create a tree showing the entire structure with its levels and prices. I don't know if I ask my club to upgrade because I have no idea what financial impact this would have on my budget.
~ by Roberto Streger
Increasing sponsorship money, tv rights and money for winning the league as seasons go on. Seems like the game gives a lot less sponsorship money to English clubs than other leagues. Also it does not increase as time goes on for winning the league. This is unrealistic.
~ by Rob McAllister
Being able to discuss with the board the level of facility upgrade. Usually we go from eg. Below average > average. If the money is in the bank it would be good to just have the club build state of the art straight away as what would happen IRL.
~ by Kris Callard
Be able to request season ticket price increases too as they vary team to team and often I've the lowest prices in the league and sold out every week.
~ by Ryan Smith
Economics should be more detailed; more variables, more dynamic. FM feels static in that regard.
~ by Enrique Carballo
Coronavirus affecting the transfer market like it will in real life for the first few seasons.
~ by Abid Shamsher
Maybe launch a TV channel if your fan base is growing to get more money; you could also have to close it if you lose your fan base. This side of the game is now lacking behind the reality and could help freshen it up and help managers see a reward for building up a club or troubles for not doing so well.
~ by Rob McAllister
Licensing
Inclusion of Japanese football system.~ by Sean Brett
Cyprus League without waiting for the patch.
~ by Aggelos Paschali
Youth Development
Introduce the personal life of a football player. "Spot in a bar/club after hours"; able to fine the player and just in real life, the next day, you suck, condition is 20% less.~ by Harko Kronemeijer
I'd like to see players learn new related positions easier. Players move positions and learn new roles all the time in real life but in the game it's so hard to do most of the time. It should be a bit more fluid. Like training a striker to be a CB never gonna work, but a CM to DM should or DM to CB. WB should be able to develop going forward to LM / LW etc.
~ by Ryan Packer
Clubs can build youth academies like La Masia where the young players live and where you develop them.
~ by Morten Wind
More comments from your backroom staff on youth development and the better ratings of your staff the better/more detailed the advice. ‘If we start including player x in first team training/use him as a sub/start him this will help him develop’ This gives you an added benefit of having better staff, and how happy the staff feel at the club when it comes to making decisions about leaving.
~ by Rob McAllister
Build Youth Camps in certain countries for global youth recruitment.
~ by Jens Drewing
I just want a better youth intake when I have a superb youth development team at my disposal. Having a great DoF & HoYD but somehow still left behind with trashy youth intake compared with other clubs. [new]
~ Natasha Azad
I would like to target specific positions for my youth intake and rule out positions where I have enough players already. [new]
~ Alan Stewart
Be able to threaten HOYD with sack should prospects be poor. [new]
~ Ken Trailer
Backroom Staff
The loan manager role is useless as it is, unless you want to free up a scout from watching your loanees. Would be nice if there was an option to tell them to 'always loan to the club in the highest division/with the best facilities', or something like "only if playing time is greater than..." and "preferred position/role" , "level of the league you loan them too".~ by MsFM, Ollie Lloyd & Rob Gray
Expansion on staff. More for sports scientists. Maybe add nutritionists, doctors, psychologists at top levels.
~ by Ryan Packer
When you get recommendations to hire new staff to improve your back room staff - it should also include who you would have them replace if you don’t have room to expand.
~ by Rob McAllister
Just put the coaches' star ratings in the game along with their stats. You can calculate them anyway using a calculator or excel sheet. No need for that unnecessary manual labour - it adds more time consumption than fun to the game. [new]
~ Simon Astrup
Game Modes
Would love an anniversary edition to be done, where you start say 15-20 years ago, but, instead of the database generating the usual generated players, as it does, the game brings in those actual future players. For example, you start in 2010, a very young Trent Alexander Arnold joins the U18s in 2016 and so on. Not sure if the database could handle it, but just thought it would be great to go back, but, as the game progresses, today’s actual players are then starting their careers within the game, alongside some generated ones also.~ by Jacob Squelch
The option to start a save with the squad from the end of the previous campaign with a full budget to revamp the squad as appropriate rather than the ‘new’ squad with very little budget & room to manoeuvre.
~ by Eric Stewart
I really would like to have custom databases on the Touch version. I play Touch on the laptop because it's just so much quicker than the full version but I honestly wish I could download extra leagues.
~ by Connor Cunningham
Allow a bigger database on Touch. More playable leagues or just a bigger database in general would make it much more annoying.
~ by Matt Henderson
Challenges built in.
~ by Paul Brady
International management is in need of a revamp. It's been left far too long.
~ by Mark Musgrove
Have a football fantasy game inside the game. It’s like a game within a game.
~ by Stephan Chan
Director of Football mode.
~ by Nick Ingram
Be able to manage U19 or U23/Reserves at club level, so you can build a reputation/story.
~ by Ian Thomas
Because becoming a chairman would mean more than just putting your name on the role, you would have to then monitor and control every financial aspect of the club which would take away from time spent managing the club! It would be cool to have that as a separate game or game mode (even as paid DLC), but not as a feature in Football Manager.
~ by Jordan Dennis & Jack Ashley
Less details like old games. More details don't make the game realistic, just make it annoying. Most old school players don't have much time. Yes, we can play touch but it's not enough. The game should be between more detailed and Touch.
~ by İlker Akkoyun
Consider adding some women's football leagues to the database; definitely women's international football. [new]
~ Tim Adams
Transfers
Better trade dynamics. It’s not realistic to offer a player in exchange for another and they ask the same money as if you didn’t add a player.~ by Ste Lozza
Transfers need to be revamped, as it’s actually not realistic to buy every single good player in this game for 100-120 M, and when you are trying to sell your players to get peanuts.
~ by Omar Elsadek
Tapping up. Go through agents & players to talk about a move before agreeing with a club. Loyal players will report back to their club resulting in fines and transfer bans.
~ by Col Lane
The AI team needs to understand that when I give a very high / unnegotiable price on a player I don’t want to sell him or that sum is what I want. And if the player is fine with it (doesn’t get upset) there is no reason for them to keep coming back with the same poor offer or a little bit higher countless times. Especially near the end of the transfer window where you then get stuck for a while rejecting these silly offers.
~ by Tuomas Riikonen
More options on selling players through the director of football, e.g. no wage contribution etc.
~ by Sean Goodman
I'd like to see multiple deals in one, for example if you want two players from a team you can make it into a package.
~ by Gary Mitchell
Along with an asking price I would like to be able to set a secondary auto-reject price. When I set an asking price it doesn't mean that I am completely inflexible and don't wanna bargain. So I never set it to automatically reject all offers below the asking price out of fear that I could lose a relative good offer that I might could negotiate up. But since clubs never respect the asking price you set anyway and just offer ridiculously low offers for a player I would like to be able to at least select a minimum limit where everything is rejected automatically under. I don't want to set my asking price lower, because I don't want to give the assumption, that I am willing to sell him for less. [new]
~ Simon Astrup
Have relationships between agents and clubs like it is between Jorge Mendes and Wolves. So you can get players to sign for a club they normally wouldn't but now do it because of the relation between their agent and their new club. [new]
~ Gert Jan Pape
Interaction
A revamp of team talks and communicating with players when they have a good game.~ by Carl Bernard Dodd
Cut the crap of “feels he deserves a new contract” after a few good games with 4 years left on the current contract.
~ by Ikhwan Hafiz
Players disagreeing with tactics used, as well as complaining to manager and press when played out of position.
~ by Riyaz Rajan
When you have had a disagreement with a player often the ability to talk to him about any subject disappears - this is unrealistic. If you as manager you would still be able to interact with any player at any time even if they were upset with you.
~ by Rob McAllister
As a club manager being able to influence players on taking nationality and which national team to represent.
~ by Matthew Padden
Options to set up social nights for the squad to improve team morale.
~ by Brett Goacher
Better interaction with staff, if you ignore their advice consistently they start disliking you and causing issues. Youth not getting a chance youth manager starts getting upset. [new]
~ Chukwudi Egbumokei
Would be nice to not have players who are 18-19 years old complain about their starting position, especially when they're just prospects. I get it for older players who are regular starters or better, but not for younger ones. [new]
~ Dimitris Tsichlas
Like the older fm, interact with other managers all year round, slagging them off, or telling the United manager you think he'll get his team relegated. [new]
~ Alex Ross
Players are like robots, just scored the winner in a cup final? Player literally doesn't care. Underdogs just won the league? None of the players react, they just go on holiday afterwards. Player won a world cup? Ahh well I'll just go on my holiday. [new]
~ Chukwudi Egbumokei
Would make sense for players to base their happiness on total minutes played, instead of just being on the starting line-up. [new]
~ Dimitris Tsichlas
You don’t have the option to explain to a key player that you’re benching/resting him every once in a while because you want to rotate your squad and also offer others some chance. This increases the likelihood of the player becoming unhappy and - if he is influential, as key players often are - of affecting other teammates as well. [new]
~ Alex Pintea
You, The Manager
The ability to manage a clubs youth teams. More realistic instead of jumping into a high end job. Develop youth team players and liaise with the 1st team manager about who to bring through instead of getting crap youth intakes every season.~ Jack Griffiths
A revamp when creating a manager so it looks more like yourself.
~ by Mick Mabs Maben
Being able to select teams you played for before becoming a manager so when you apply to become manager of a team you have played for it could sway the board to hire as a former player.
~ by David Martin
More acknowledgement of your success in the long run. First the press needs to stop asking about long term success when you already have won countless trophies. You should be wanted even though you don’t apply to jobs. There shouldn’t always be an interview, but just a massive offer and a talk about the club philosophy. Also interviews need to stop bringing up something that happened years ago. If my current squad is very happy at the moment, it doesn’t matter that some other squad was momentarily unhappy years ago.
~ by Tuomas Riikonen
Add the option to be/start as an assistant manager, learn from the manager, or be able to manage one club in an online save where one can be manager and the other assistant. Could be a fun way to control a club together or a new way of starting a solo save.
~ by Emil Stenum Czepluch
Be able to create a backstory for your manager. Even making a club legend or ex scout, assistant man etc. I’ve put little playing experience and it massively goes against me.
~ by Elliot Mather
Build up a fortune from the manager’s salary, so that later you could inject money into a small club or start a brand new club.
~ by Kenneth Schouw
If you have great success in a club for more seasons, you nearly don't get any request from other bigger clubs. Managers with success have to be coveted.
~ by Morten Wind
Ability to learn new languages to help get jobs abroad. I think you should be able to learn new languages while living outside of the country to help you get jobs in that country. Similar to how you do coaching badges.
~ by Ryan Smith
Interim job offers when unemployed.
~ by Riyaz Rajan
Being able to self fund your own coaching badges would be good.
~ by Joseph Henbery
The possibility of controlling an existing manager. [new]
~ Arnaud Baggio
Genuine career progression by being able to steer a path and choose which badges to take and attributes to improve over time... and without micro-transactions. [new]
~ Ben Campbell
Being able to pay for your coaching badges or language courses while unemployed. Clubs and leagues requiring a minimum badge level to be able to manage in that league. [new]
~ Carlos Ábrigo
Contract negotiations
Players shouldn't have so wildly different wage demands between teams that haven't got that much different reputation and play the same continental football. It's really annoying when you can't pay them 150k but they then accept 90k from a team that is roughly in the same level as you.~ by Tuomas Riikonen
Be able to set individual targets for players. For example, goals for a striker, assists for playmakers, appearance targets for youngsters and fringe players. That adds an extra dynamic in terms of contracts, player happiness, development etc.
~ by Andrew Sharpe
When buying a player, ask the club selling him to pay some of his wage to get the player out of the club.
~ by Rob Smith
Month to month contracts.
~ by Paul Hague
Newgen asking too high of a wage whilst only 21 years old (or younger) & playing only 10 league games a season. Unrealistic.
~ Natasha Azad
Negotiating contracts, especially when you buy a player and he wants a release clause and you can't put it higher, the system won't let you. [new]
~ Alex Pintea
Those 10 million sign on fee are incredible high and when you want to extend a players contract that is paid 5 mil/year and he asks for 17mil. [new]
~ Alex Pintea
Match day & ME
I could accept no game changes, as long as they made the ME better. This year’s version has been woeful.~ by Louis King
Sort out the ME! 35 shots on goal score once even though 10 were CC. Opposition scores with one attack. Happens too often to be realistic. Strikers don’t pass. Doesn’t matter what instructions say.
~ by Peter Hornsey
Match screen to be more customisable. You used to be able to add whatever stats you want but can't now. Also to have more stats included like expected goals.
~ by Darren Ó Murchú
A high percentage of crosses often hits the defenders even though you have a significant advantage in roster quality.
~ by Ste Lozza
Warm ups before a player enters the game.
~ by Ram Gian
ME fixes. If we are in injury time and losing 1-0, I don’t want my team to play the ball calmly at the back when our playing style is ‘gung-ho’.
~ by Giorgio Guadalupi
Make it possible to win with a variety of tactical approaches, not just high line gegenpressing 4-2-3-1. Reduce the number of missed one on ones and make dominance of shots on target and possession a better indicator of result outcome.
~ by Jake Mier
Any time you have a VAR check it always gives a penalty or disallows a goal. It never (at least I’ve never encountered a single case) says no pen or the goal is allowed. This needs to change.
~ by Rob McAllister
Find the middle ground between not too easy, and not too difficult. Last years became too easy to dominate, this year is impossible due to the potential of ridiculous results against sides you're infinitely better than. It happens sometimes, sure, but every time? Nah.
~ by Matt Henderson
Introduce off the ball incidents.
~ by Adam Lucas
First person camera angle on touchline.
~ by Alex Roper
When a ref whistles for offside after a goal, they're 100% correct. I have yet to see an offside decision being overruled by VAR. Would be more realistic to change that a bit. [new]
~ Dimitris Tsichlas
The one thing that happens a LOT that has never been in FM... Players getting booked for time wasting. [new]
~ Martin Wooliscroft
Training
Internal training match for the first team. Currently not possible unless we transfer players from b team to the reserves or u19. Right now you can only play your other teams so he moved players down and they all became unhappy. It might be a training feature already, but we don't see it. We can't watch it like a normal match.~ destmez
A dead ball coach! A coach that specialises in dead ball plays and that you can assign dead ball tactical responsibilities to. Many clubs have that in real life. Some coaches have even made quite a name for themselves by being innovative in this area.
~ by Kasper Kristjansson
The better staff you hire the better advice they give you - from training to development. So you can design your own weekly training but take input from your staff. At the moment it is too all or nothing / either I do it or I delegate it.
~ by Rob McAllister
Would be excellent for players who play and train at a specific role, to NOT SUDDENLY FORGET IT after 2-3-4 years and while improving as players. What's the point then? [new]
~ Dimitris Tsichlas
The ability to set development goals for your players - especially youth. Being able to tell training staff more specifically that you would like to mold him into this role, work on these certain stats and player traits. So you don't have to go adjust a lot of times but coaches have a strategy to follow. I assume all players in real life have more long term development plans like that. [new]
~ Simon Astrup
Warm weather training can be requested in board request should be an option to choose when international breaks occur. [new]
~ Wayne Royle
International team training sessions, at the moment there's no training options available for learning new systems while on international duty. [new]
~ Steven Sadler
Scouting
Scouting needs to be more precise and useful as sometimes scouts are not trustworthy even though they have 20 at Judging CA and PA.~ by Omar Elsadek
An integration of scouting and shortlists. So you could make a shortlist with criteria like RB, max 17 years, minimum 8 crossing etc. - If scouts find a player matching the criteria you set, they add them to the list. If the player is scouted again and no longer lives up to the criteria, they take him off. Could reduce a lot of unnecessary and time consuming manual labour for all of us. [new]
~ Simon Astrup
I'd like more corporate memory of scouting assignments. I get fed up joining a club only to find out that they don't have 100% knowledge of other players in the league. This includes players who used to play for the team. [new]
~ Dave Bass
Scouts with realistic targets that are not out of your wage structure, transfer fee and clubs who will release them. [new]
~ Jonathan Holmes
Searching for a player with a specific former club (example: I want a player who played for Barcelona at any time in his career) . This feature has been constantly missing, but still there are thousands of useless searching options criteria. [new]
~ Rui Nabuco Silva
Other
Upgrades to stadiums and building a new stadium where you have control of it and how much it would cost, so if you wanted to use your budget for a new stand then you could.~ by Luke May
Stadium blueprints. Or some sort of visual representation in the facilities section. When you ask to upgrade the stadium why not offer an opportunity to select a stand, design etc. [new]
~ Daniel Hewson
Introduce a 3D Stadium Editor as a free tool on Steam.
~ by Stam
Bribes being offered.
~ by Alan Mooney
Ability to run classic tournaments from the past; world cups, euros etc.
~ by Marc Morgan
Option to retire a shirt and have a ceremony for a veteran player that spent time at the club for over 5 years.
~ by Asaf Haziza
I'd like to see teams go bust and new clubs getting created.
~ by Kevin Somerville
Career ending injuries, players found boozing/clubbing/failing a drugs test etc appreciate they would have to be regens to prevent being sued but players are booking into rehab and just about committing all sorts of things.
~ by John Pope
Develop sh*thouse tactics. Playing a hated rival? Heavy crunching tackles. Centre forward scored a hat trick against you last time? Get a bruiser to throw a few sly digs to the ribs. Be allowed to harass the 4th official, or confront the other manager. Get the ball boys to waste time at throws and corners. Talk sh*t in the press conferences about anyone and everyone. Even if you’ve never been in contact with them at all. Send a scout to try and tap up a wonderkid. Not just unsettle, but have the chairman offer the parents a sweetener as well. Have the groundsman leave the grass long, and water it extra heavy before playing some tiki-taka slick b*stards, while you go full Stoke and knock it long to the big man up top. Add a bit of fun.
~ by Garry Swan
Force majeure only, like pandemics or other events like storms that you cannot play away.
~ by Gabriel Stephan
Would be nice for the game to advance quicker when we're not on match day, instead of needing to press continue when there are matches at 14:00, 16:00 and so on. [new]
~ Dimitris Tsichlas
More focus on own talents from the AI. For example, in my 2030 save, Barcelona have one Spain national in their best 11 and he was bought from Valencia. [new]
~ Carsten Hansen
AI shouldn't buy players they don't need. Real Madrid bought Mason Greenwood in a huge deal he played one league game in 4 years and then released on free transfer. Game seems to get quite ruined after a couple of years. [new]
~ Carsten Hansen
Fixtures
More realistic management of schedules. I did the clubs’ World Cup in 2025 in June but my players were already all on holiday for the season end.~ by Giorgio Guadalupi
Fixture congestion. No more games with only one day for rest. FIFA rules talk about at least 72 hours between two games.
~ by Κωνσταντίνος Κερέμης
Being able to ask for a rescheduling of a match if a certain number of your first team players are away on international duty or other circumstances. [new]
~ Simon Astrup
Network games
Develop the online experience. Online matchmaking maybe? Not too sure what would work, but it can definitely be MUCH better!~ by André Nilsson
When we play more friends (2-4) at least for the same day games, I would like to be scheduled at the same hour so we can play continuous, not to wait for someone who plays at 3:00, 5:00 and finally I will play at 7:30 and my friends wait after me. [new]
~ Alex Pintea
That sums up all interesting suggestions people posted on our facebook pages. I tried to organize everything into categories, but please keep in the mind the order is random and not optimal. If you have an idea on how to sort the content better please advice. The same goes if you spot any errors or you feel a suggestion should be removed from the list.
And of course if you have any fresh suggestions, feel free to comment either on this page or on our FM2021 page on facebook. I’ll be also monitoring everything you write in our FM 2021 forums, so don’t worry nothing is going to be missed.
A big “thank you” to everyone who contributed to this list!
Discussion: Football Manager 2021 New Features the FM community wants
62 comments have been posted so far.
1. Games and Goals scored only reflect league games, why can't it include all competitive club games played that season? i remember Champ97/98 where it would only log starting games and not sub appearances, which annoyed me to the core and after years of it just including the league games its starting to get to me, my youth players always get cup runs for 2 or 3 seasons and make almost 15 to 20 appearances during that time yet its never shown.
2. again on the history screen, when a transfer occurs between nations with different starts the season, if they play one friendly before the transfer it will still show, sometimes its just the difference in league starts for example
2020/21 Your Team 38 13
2021/22 Your Team 0 0
2021/22 New Team 38 15
it happens when loans finish at the end of a season too. its messy and it should be an easy fix like an override or something to stop it showing
The only area i see this game actually "flat" is the Finances & The Board.
make real life U18 , U17 national teams tournaments like world cup, euro, etc.. in FM19 theres on U23 and U20 if i remember correctly
but posting suggestion now is useless bc the new features (if even any ) are already closed, implemented and tested ... its 3 months until release so maybe only comestic , little feats can be added ..
improving facilities at OTHER clubs
yep guys please continue with your GENIUS ideas ...
and winning CL with lazio , im not flaming you but you can see how easy is to win (with or wothout cheats..) its simply unrealistic ..
Be able to spent earned money(Your manager) on maybe buying clubs, heltp upgrade clubs facilities(if you move from a big club to a smaller one, where facilities is bad and the club dont have money to spent on facilities, then you can help.
purpose of it is cancelling the transfer independently by you or the club AGAINST your will , so it would make the game more realistic , because managers are not always allowed to buy whoever they want ..
and to your wish about loading database.. you really think that SI developers will say "ok we have extra database consists of lets say 3000 additional players - but hey lets cherry pick only wonderkids.." ? no mate , this is very dragging and subjective job ..
The reason why SI add many new features or not each year, has nothing to do with what their community is posting. They have a pool of thousands ideas, some of which are already approved to be added in the game for years to come.
On a side note, more than 50% of people playing FM belong to the 25-34 age range, while over 15% are older than this.
omg then go buy ingame editor , its just for 4.99 and you can create new player by overwrriting regens ..