FM 2016 FLUT dark skin v2.3
Dark skin for FM 2016 regular career mode and widescreens (1920x1080).
Well, I know I said that the version 2.2 of FlutSkin was the last version for this season (FM16). However, I already should know that the edition of a skin is a “never ending story”…
Thus, I'm pleased to present you the version 2.3 of FLUTSkin Dark for FM16.
Once again, thanks to all FM fans and especially to all of the fantastic FM skinners who contribute a lot to produce the FLUTSkin as it is today since FM 2013.
- Compatible with DF11, Scope and Cutout Faces.
- Compatible with Backgrounds (however, some of them will not be shown, instead, the citypics will be displayed).
Released: 29 August, 2016
Resolution requirements
This skin was made to work properly in 1920x1080 full screen mode. As a result, some panels won’t work properly in other resolutions (and also in 1920x1080 windowed mode).The changes (some of them are just minor changes) in this version are in the following panels:
- Stadium Overview Panel
- Game Processing
- Calendar Popup Panel
- Club General Panel
- Nation General Panel
- Team Report Panel
- Manager Home Panel
IMPORTANT NOTES:
1. In this pack I included a TUTORIAL PDF with instructions regarding the structure of your Graphics folder in order to view the citypics, the kits and the competition logos in player details and in title bar.2. I also included a folder with the files you need to use in order to remove the attributes background boxes (you just have to place the files of that folder in the panels folder of the skin and overwrite the originals)
You can download the FOOTBALL MANAGER BACKGROUNDS SUPERPACK or the City Pics MEGAPACK v4.0 to further enhance the skin.
FM16 Flut dark skin Preview
How to add Flut dark skin in FM16
- Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).
- Place the "fm2016flutskindark" folder here:
Documents\Sports Interactive\Football Manager 2016\skins
Create the folder "skins" if it doesn't exist. - Start FM16 and go to Preferences screen and then into the Interface tab.
You should see FM 2016 Flut Skin - v.2.3 - Dark Version as option in the skin drop down of the Overview box.
Hit the Confirm button.
Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.














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Discussion: FM 2016 FLUT dark skin v2.3
449 comments have been posted so far.
what should be in the second picture so its not blank. one is the home stadium, but what is the second
best alex
Try to do the following:
go to player attributes panel match.xml and change
<!-- Attribute value -->
<record index="1" id="val " sort_disabled="true" column_alignment="centre" right="8">
<record id="widget_info" class="attribute_label" alignment="centre, can_scale" colour="white" size="12" font="fonts/ProximaNova-Bold1" style="bold" use_attribute_colour_as_bg="true" appearance="boxes/custom/attributes/paper"/>
</record>
by
<!-- Attribute value -->
<record index="1" id="val " sort_disabled="true" column_alignment="centre" right="8">
<record id="widget_info" class="attribute_label" alignment="right, centre_y" style="semi_bold" use_match_colours="true"/>
</record>
The Lines are correct in the panel
thanks a lot
I think i changed this panel and 7 other with your great instruction list. All the other works very well. Maybe i made a mistake in this panel. best alex
Go to player attributes tactics panel.xml
find the code:
<!-- Attribute value -->
<record index="2" id="val " sort_disabled="true" column_alignment="centre" right="4">
<record id="widget_info" class="attribute_label" alignment="centre, can_scale" colour="white" size="12" font="fonts/ProximaNova-Bold1" style="bold" use_attribute_colour_as_bg="true" appearance="boxes/custom/attributes/paper"/>
</record>
and change it by
<!-- Attribute value -->
<record index="2" id="val " sort_disabled="true" column_alignment="centre" right="4">
<record id="widget_info" class="attribute_label" alignment="right, centre_y" style="semi_bold"/>
</record>
http://www.bilderload.com/bild/379352/svspittaladdrausvlendorftaktikenspielerTHJT5.png
Hi macedorafeal: for the 1.4 sidebar use THIS (place it in the panels folder of the skin). Concerning the other question, please search here. I already explain how to do it several times (sorry but is a little bit tiring to answer the same question several times).
Hi Citizen Sandman: the DF11 version is for use the DF11 player pictures (bigger than the cutout faces)
Hi macedorafeal: for the 1.4 sidebar use THIS (place it in the panels folder of the skin). Concerning the other question, please search here. I already explain how to do it several times (sorry but is a little bit tiring to answer the same question several times).
Hi Citizen Sandman: the DF11 version is for use the DF11 player pictures (bigger than the cutout faces)
I just wonder if it's any way to get the "attributes circle" to be shown all the time in the player profile screen?
graphics/icons/custom
<record from="39" to="graphics/pictures/comp/39/logo/background/right"/>
Hi alain marion: you have to replace this code
<!-- background attribute box colours Flut 1.5 -->
<colour name="unknown attribute background" red="210" green="210" blue="210"/>
<colour name="low attribute background" red="241" green="159" blue="193"/>
<colour name="normal attribute background" red="236" green="197" blue="1"/>
<colour name="good attribute background" red="52" green="138" blue="4" />
<colour name="excellent attribute background" red="62" green="211" blue="62" />
by this one
<!-- background attribute box colours Flut claras -->
<colour name="unknown attribute background" red="210" green="210" blue="210"/>
<colour name="low attribute background" red="241" green="159" blue="193"/>
<colour name="normal attribute background" red="140" green="193" blue="242"/>
<colour name="good attribute background" red="151" green="191" blue="13" />
<colour name="excellent attribute background" red="248" green="179" blue="86" />
Don't forget exit the game and reload it.
Thank you so much! Everything now works fine except for the club and competition logos. I have tried very hard but I just don't understand the PDF Tutorial.
I do not have the folders your tutorial shows and not sure where to get them or what to have in them.
Please look at this link to see my folders: https://imgur.com/a/A18F7
Maybe I am a little too dumb to understand the technical things regarding this part. I am sorry I don't understand what I must do.
This looks like the final issue for me to fix then I will be running perfect.
Many thanks again, your help fixed all my other issues
Much love.
Go to player overview panel and find the following code:
1
<widget class="editable_client_object_property_panel" id="pnat" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre"><layout class="stick_to_sides_attachment" alignment="top" inset="15"/>
<layout class="stick_to_sides_attachment" alignment="all" inset="0" />
CHange the value "0" of the inset (this will reduce the logo).
If you want, you can also change the value inset="15" (this value move the logo top/down of the panel).
2
Concerning the club and competition logos, please read the Tutorial pdf I included in the skin pack.
3.
In order to activate the backgrounds you have to go to client object browser.xml and change the code
<widget class="picture" file="backgrounds/default" id="lggg">
<record id="object_property">
<integer id="get_property" value="lggg" />
<integer id="set_property" value="pict" />
</record>
</widget>
by this one:
<!-- background picture - covers entire screen -->
<widget class="background" file="backgrounds/default" id="bgnd">
<record id="object_property">
<integer id="get_property" value="bgnd" />
<integer id="set_property" value="file" />
</record>
</widget>
Don't forget that some backgrounds will be the citypics since citypics sharing the code with some stadium backgrounds.
I am having some minor issues though, mostly regarding club, competition and national logos not displaying correctly. Also, I have not been able to use custom stadium backgrounds
Could you please assist me in fixing these issues, I have attached 2 screenshots highlighting the problems and if it helps, I play on 1920x1080 full screen. Many thanks in advance.
Screenshot 1
Screenshot 2
https://imgur.com/a/n7g4M
@guiseleyfan:
You have to edit it in the settings.xml.
Find the following code and change the values of red, green and blue.
Exit the game and reload it.
<colour name="unknown attribute background" red="210" green="210" blue="210"/>
<colour name="low attribute background" red="241" green="159" blue="193"/>
<colour name="normal attribute background" red="236" green="197" blue="1"/>
<colour name="good attribute background" red="52" green="138" blue="4"/>
<colour name="excellent attribute background" red="62" green="211" blue="62"/>
The difference between Dark and DF11 Dark is only in some panels with the player picture. The space is a little bit greater in order to adjust to the DF11 faces style.