FM 2016 FLUT skin v2.3
Skin for FM 2016 regular career mode and widescreens (1920x1080).Well, I know I said that the version 2.2 of FlutSkin was the last version for this season (FM16). However, I already should know that the edition of a skin is a “never ending story”…..
Thus, I'm pleased to present you the version 2.3 of FLUTSkin White for FM16.
Once again, thanks to all FM fans and especially to all of the fantastic FM skinners who contribute a lot to produce the FLUTSkin as it is today since FM 2013.
This skin is compatible with DF11, Scope and Cutout Faces.
Released: 29 August, 2016
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Resolution requirements
This skin was made to work properly in 1920x1080 full screen mode. As a result, some panels won’t work properly in other resolutions (and also in 1920x1080 windowed mode).The changes (some of them are just minor changes) in this version are in the following panels:
- Stadium Overview Panel
- Game Processing
- Calendar Popup Panel
- Club General Panel
- Nation General Panel
- Team Report Panel
- Manager Home Panel
IMPORTANT NOTES:
1. In this pack I included a TUTORIAL PDF with instructions regarding the structure of your Graphics folder in order to view the citypics, the kits and the competition logos in player details and in title bar.2. I also included a folder with the files you need to use in order to remove the attributes background boxes (you just have to place the files of that folder in the panels folder of the skin and overwrite the originals).
You can download the FOOTBALL MANAGER BACKGROUNDS SUPERPACK or the City Pics MEGAPACK v4.0 to further enhance the skin.
FM16 Flut skin Preview
How to add Flut Skin in FM16
- Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).
- Place the "fm2016flutskin" folder here:
Documents\Sports Interactive\Football Manager 2016\skins
Create the folder "skins" if it doesn't exist.
- Start FM16 and go to Preferences screen and then into the Interface tab.
You should see FM 2016 Flut Skin - v. 2.3 as option in the skin drop down of the Overview box.
Hit the Confirm button.
Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.















![FM26 Data Tweaks [v1.3 | v2.2]](datas/users/fm-datatweaks_146541.jpg)


Discussion: FM 2016 FLUT skin v2.3
263 comments have been posted so far.
<widget class="picture" file="backgrounds/default" id="lggg">
<record id="object_property">
<integer id="get_property" value="lggg" />
<integer id="set_property" value="pict" />
</record>
</widget>
by this one:
<!-- background picture - covers entire screen -->
<widget class="background" file="backgrounds/default" id="bgnd">
<record id="object_property">
<integer id="get_property" value="bgnd" />
<integer id="set_property" value="file" />
</record>
</widget>
Don't forget that some backgrounds will be the citypics since citypics sharing the code with some stadium backgrounds.
Hi Erik: Please read the pdf "How to remove..." included in the skin pack.
Hi Valeron: go to player personal details panel1
search for the code
<widget class="picture" id="lgtF" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre">
<layout class="stick_to_sides_attachment" alignment="top" inset="0"/>
<layout class="stick_to_sides_attachment" alignment="all" inset="0" />
and increase the value of the inset in the last line.
cheers
How can be chance player attribute color?
Like this: https://fmshots.com/bk/h9WsDdO.png?1
Hi toman: the space for player picture is bigger in DF11 in order to adjust to the DF11 pictures style.
Thanks
It works well.
Hi orasinho: I couldn't saw your screenshots again..the link doesn't exist.
http://i63.tinypic.com/23sgqom.jpg
http://i68.tinypic.com/nq90g7.jpg
Thanks.
Ho orasinho: sorry but your links don't work....
http://i68.tinypic.com/nq90g7.png
http://i63.tinypic.com/23sgqom.png
<!-- Pitch Colours -->
<colour name="condition_perfect" red="119" green="193" blue="147"/>
<!-- Perfect -->
<colour name="condition_muddy" red="84" green="110" blue="59"/>
<!-- Muddy -->
<colour name="condition_damp" red="47" green="104" blue="37"/>
<!-- Damp -->
<colour name="condition_dry" red="121" green="143" blue="60"/>
<!-- Dry -->
<colour name="condition_water_logged" red="40" green="96" blue="51"/>
<!-- Water Logged -->
<colour name="condition_muddy" red="89" green="99" blue="55"/>
<!-- Muddy -->
<colour name="condition_frozen" red="74" green="103" blue="74"/>
<!-- Frozen -->
<colour name="condition_snowy" red="156" green="203" blue="162"/>
<!-- Snowy -->
<colour name="condition_hard" red="84" green="113" blue="70"/>
<!-- Hard -->
Is there a way I can edit the pitch color in the tactics screen. I would like to change it from the current light green color to the standard green color of the previous version or the green color that is present in the dark version.
Thanks.
Two other little things I found.
1. When viewing a draw, the bottom of the screen, where the teams yet to be drawn are listed, remains blue and therefore really hard to see.
2. The size of the text for interviews is a little too big.
Again, just little things. Want to help make this even better. Cheers.
Here is DOWNLOAD