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Football Manager 2019 Base Skins & Skinning Tips

Base skins are identical to the default skins that come with Football Manager 2019, so you can customize what you want without messing up the original skins.

By on Oct 22, 2018   36501 views   5 comments
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Downloads: 3390 / Size: 130.0 kB / Added: 2018-10-22
Football Manager 2019 Skins - Football Manager 2019 Base Skins & Skinning Tips

Official FM 2019 Base Skins

As with most recent Football Managers for you to make certain changes in Football Manager 2019 you need to create a new skin. Thankfully over the last few years some more stuff has been moved out of the skins folder so you only really need the Base skin if you are wanting to edit the skin graphics, fonts or colours. If you want to edit the match graphics or the most of the panel xml files you no longer need really need the base skins.

So to make things easier for people I've put up some base skins that are identical to the default skins that come with the game, so you can add new files/graphics to these without messing up the original skins, and anything that isn't located in these new skin folders will be taken from the default locations within the game.

For Football Manager 2019 you have three skins to choose from the Default skin, the Light skin and the Dark skin.

Base2019 Skin - This is the Default skin and is based on the Default Football Manager Skin.

Base2019 Dark Skin - This is the Dark Base Skin and is based on the Football Manager Dark Skin.

Base2019 Light Skin - This is the Light Base Skin and is based on the Football Manager Light Skin.

NOTE: These are based on the Pre-Release Beta files at the moment so things are likely to change between now and release, however unless something major comes up I'll likely just update them with the Release Version files rather than with each Beta update.

FM19 Base Skins - Install Instructions

When you extract the file you have downloaded you should have one folder (with a name starting base19...) and a readme.txt file.

Now copy the folder into your skins folder within your User Data Location, by default this is:

\Documents\Sports Interactive\Football Manager 2019\

If done right your skins folder should look something like this:



And inside for example the base19_light folder you should have the following folders:



When you load the game up if the skin cache is off any skins in the skins folder should appear in the skins menu like the below image:



NOTE: FMT skins will only appear when you are playing the FMT mode and normal skins will only appear when playing the normal mode.

If the skin cache is on you'll need to turn it off, exit the Preferences menu and re-enter it and any new skins should appear, if not tick 'Always Reload Skin on Confirm' and change skins, click confirm and go back in and your skin should appear.

How To Stop the Blurring Effect when Processing

FM2016 introduced a new feature where when the main screen isn't the focus of the screen it blurs out, however if you don't like this effect it is simple enough to disable it, to do this simply browse to the following location within the Base Skin you are using:

\graphics\boxes\dialog\background

Inside will be a paper.xml file open that and locate this line:

<boolean id="blurred" value="true"/>

and change it to read:

<boolean id="blurred" value="false"/>

How To enable Background Changes

Whilst FM19 directly supports background changes this year the default graphics aren't transparent enough to see the background in most places so unfortunately you'll need to wait for someone to make a custom skin that supports backgrounds.

To Edit the Fonts

The font settings are now controlled by the various files located inside the fonts folder. For the base skins I have included all the default font files to save you having to go look for them. To edit the fonts its just a case of changing the various variables declared in the xml files, whilst to change the actual font you copy the font you want to use to the font folder and then update the font names in the xml files to match your new font.

To Edit the Font Colours

The colour settings for each skin are controlled by the settings.xml file located inside the settings folder.

For the base skins I have copied in the relevant coding for you to change the various colours used by the skin – you just need to open the settings.xml file and locate the relevant line for the colour setting you wish to change – the colour names and comments should explain what the majority of the colours control.

The colours are declared in RGB values, that range from 0-255 where Red=255 Green=255 Blue=255 is white and Red=0 Green=0 Blue=0 is black.

To locate the RGB value of a colour you want to use you can either use a image editing program to obtain the RGB Value of the colour or type rgb values into google and it will bring up several websites that list the RGB Values for various colours.

Note that whilst this file contains most of the text colour settings, some items are hardcoded, others are determined by the individual xml files and some others are set by the xml files in the fonts folder.

Also if you have the Skin Cache on you can change some of the colours directly through the game from the Preferences -> Interface-> Skin Colours screen

How to Recolour the Game Colours

Like with the font colours these are now controlled via the files found in the settings folder, and are changed in the same way as the font colours.

For the base skins I have copied in the relevant coding for you to change the various colours used by the skin – you just need to open the settings.xml file and locate the relevant line for the colour setting you wish to change – the colour names and comments should explain what the majority of the colours control.

For your changes to take affect

If you have made any changes to the base skins (colours, fonts, graphics) to get your changes to show you’ll need to go into the Preferences -> Interface Menu and untick ‘Use caching to decrease page loading times’ if it is ticked and then tick ‘Reload skin when confirming changes in Preferences’ then click confirm and your changes should be applied, if you have previousily ticked and unticked the required boxes a 'Reload Skin' button should appear in the bottom left corner, if this button appears you can click that if the Confirm Button is grayed out.

Credits

Base skins are prepared and edited by Michael Murray who also provided all the skin editing information on this very page. He is a moderator at the official forums of Sports Interactive and has been sharing his skinning knowledge on Football Manager since late 2006.

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Downloads: 3390 / Size: 130.0 kB / Added: 2018-10-22
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Discussion: Football Manager 2019 Base Skins & Skinning Tips

5 comments have been posted so far.

  • Nacho7's avatar
    Hello, I was trying to have the club section as in the skin Andromeda, the match section as in the TCS '19 v1.6 and both the top bar and the side, the OPZ ELITE 2019 but I can not see all the panels and Maybe there is some specific folder that I'm missing. I hope you can help me and thank you very much !!!
  • ZaLMaNz11Neo's avatar
    How To enable Background Changes
    FM2018 again supports background changes directly this year, however if you are using the Dark Base skin there is a file you need to edit as it has a solid overlay over the background meaning that whilst the background is displaying you cannot see it.

    Inside the Base skin that you have downloaded you need to browse to these two locations:

    \graphics\boxes\custom\background\

    And rename the '!paper' and '!paper@2x' png files to 'paper' and 'paper@2x' which will make them take on the same transparency as those used in the other Base Skins.

    Hi friends background was getting dark at 18 to be dark color. but i can't help 19
  • dAnzinho284's avatar
    How to make transparent backgrounds?
  • Bjwphneb's avatar
    In the settings.xml for base19_dark all of the "Blue Grey" colours are missing underscores for example "blue grey 50" should be "blue_grey_50"
  • Shaunessy1983's avatar
    How do you make the backgrounds transparent?
    1
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