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FM20 Match Physics Patch by Billgates

The beautiful game patch is a mod that changes, adds and removes strings or numbers from the variations of how we see physics in 3D and 2D graphics. In short, it changes how the game looks, feels, and is illustrated to us.

By Updated on Oct 28, 2020   221763 views   121 comments
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Downloads: 39794 / Size: 2.6 kB / Added: 2020-10-03
Football Manager 2020 Mods - FM20 Match Physics Patch by Billgates

FM Engineers – Billgates (The beautiful game patches)

The beautiful game patch is mods that changes, adds and removes strings or numbers from the variations of how we see physics in 3D and 2D graphics – In short – It changes how the game looks, feels, and is illustrated to us. These changes are done from Inside the file called physical_constraints.

Different versions
Billgates v6.0 (Official)
Verge 6.9 (betal)
Billgates v7.0 (Official)
Hongik v3.0 (Official)
Thiago 2.0 (Official)


What do Thiago 2.0 do compared to Billgates 7.0 and what about Hongik 3.0?

That is an often asked question. And there is no clear answer. Statistically speaking, the numbers are too similar to say “This does more crosses, this creates more of that, and less in this.” In that sense are they simply, way too similar.

We all see and feel differently, and everyone trying the different versions, knows there's a difference, but explaining it, is a whole other thing. Placebo is also in play, when we talk about what someone felt was different compared to another version. Some few even still claim that it's all a hoax. tsk tsk

So all we can say about choosing a version, is to try them for a few games yourself, and see how it makes you feel. That is the best indicator for you, your tactics, your team, the league, for the players, and for the overall experience for a long term save. No one can tell you how you feel.


What have we changed?

  • We have changed numbers and values in the strings.

  • We have added new strings, that adds new delay, speed, acceleration and deceleration with possibilities in delays, theoretical, min, max, and potentials having a different outcome on players' physical behavior.

What are we not changing?

  • We are not changing AI behavior. This is controlled by attributes, tactics, roles, instructions, and possibly more things that we are not in control of. But we are not saying that those things are not indirectly influenced by physics.

  • It does not change animations. Animations got their own speed values and time signatures. This however is possible to change, but we sincerely doubt we are going to do it with a small team. +200k lines of coding. Just alone “Pass Ball - Standing” make up for 368 strings and variation of passing the ball while standing. Anyone still saying SI did not spend a lot of time on the ME? You are wrong.

How does it impact what you see?

  • Depending on what physics we change, will it affect what you see on the pitch.

  • Our key words are Balancing, subtlety, realism, flow and fluidity, when we are trying to find the correct changes in physics to implant. These words are subjective, and how we see the beautiful game, adding to that, each developer also sees these things possibly differently.

Will it change the stats?

  • Yes. Is the short answer.

  • The numbers we have changed, will not impact your results in any noticeable way. Only extreme numbers in the strings would heavily influence the statistics and results.

  • Old fixtures are already done and dusted, and are therefore not influenced.

  • This means, depending on what numbers and strings we change, the outcome of games compared to the normal json is altered.

  • @Sports interactive – “Making changes to the match engine is an incredibly complex balancing act to try and find the most enjoyable but yet also completely realistic representation of real life football.”

  • We agree with SI, that it is hard to find the correct balance between enjoyable football to watch and realisme in the outcome of results. We believe that enjoyable football to watch is a tiny bit more important than perfectly balanced tables, and specific teams having the same goals scored each season.

  • We have claimed the opposite, “no statistic changes,” this was due to corrupt data input. We are sorry for this misunderstanding. We could definitely 100% change the Match engine and the results if we wished to do it.

  • We, the players, are the deciders of what realisme is to the majority. Not a small staff at SI. And we say that realistic gameplay is subjective. Therefore multiple ME versions.

Plans for the future?

  • That depends entirely on Sports Interactive. We have no inside information about FM21, or if this will be patched in a way, where people no longer can apply it.

  • IF they allow us to continue this work, would we of course start working on FM21’s json file, when released. Same goes for keeping FM20’s json files up to date, with new stuff we learn and can apply to it.

How to apply the mod:

  • Close football manager 2020, download the mod, unzip the file, (backup original file) and replace it with the new (physical_constraints) file, in:

  • Steam: Local disk:/Program Files (x86)/Steam/steamapps/common/Football Manager 2020/data/simatch/physics

  • Epic games: :/Program Files/Epic Games/Football Manager 2020/data/simatch/physics

  • Mac steam: Library/application support/Steam/steamapps/common/Football Manager 2020/data/simatch/physics

  • Mac epic games: Users/Shared/Epic Games/FootballManager2020/data/simatch/physics

If you change to a newer/older json file, the game might crash in the load up. This is due to adding or deleting strings. The game has a hard time with such changes. It takes 1-2 tries before the game recognizes the changes. The maximum we have seen is 5 crashes in row when trying to load FM20.exe. When it works, will it do so, until you change the json file to another version again with new or deleted strings. This behavior also seems to be different from machine to machine, and platform to platform. Many never experience this.

Showcases:

We do not wish to showcase this ourselves (modding team), at least not directly. We let the community not involved with the modding, do it for us. And we believe the community is the best to deliver a fair assessment of this mod. Anyone that wishes to showcase this, can do so.

We hope some content creators, and others with commentary gifts will make videos. Bad or good, or in between, all reviews are welcomed. We consider it good feedback in any case.

Feedback & Donations:

This is a completely free mod of course. No strings attached. But we would love feedback from anyone interested in making this mod better. We started this project with only one intent, to have more enjoyable content to watch in our favorite game. But we have come to the realisation that we are interested in creating, and not only editing. Whatever that means, and toward what purpose, is too early to tell. So with that in mind, are donations welcomed, and open to whomever that wish to donate to the FM Engineers:
Donate via PayPal
FM Engineers discord server



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Downloads: 39794 / Size: 2.6 kB / Added: 2020-10-03
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Discussion: FM20 Match Physics Patch by Billgates

121 comments have been posted so far.

  • RellomQ's avatar
    @You de Mané

    Since physics indirectly influence player attributes, roles, instructions, yes even the tactics them self. However, do not change to much, the changes are very slim in the bigger scheme of thigs. A good tactic, is still a good tactic.
  • Ivoensousa's avatar
    Hi all. I'm using this patch and until now just wonders. Now it's more realistic play. I played 2 games with my FC Porto save on second season and 2 wons against Chaves (H) 6-1 and Celtic (H) 4-1 for Champions League. Great job with the patch, keep going with good work :)
  • You de Mané's avatar
    Why is there a need to ajust your tactics, as stated above?
  • YAMS's avatar
    It's better no doubt at all, maybe worth waiting for the final version though which is being worked on.
  • dmcgrath82's avatar
    Wondering about installing, but have people found it to be worth while on the whole?
  • georgeshotone's avatar
    Hi guys, from the videos I have watched about the patch, it looks remarkable. However, when I download it, it seems my team is unable to score a single goal and it actually looks worse. This might be my problem. More specifically, it says the json file was last updated on Oct 1st? Is this correct? Also, am I correct that the mod basically reduces some of the numbers in the original json file?
    1
  • polatfatihi's avatar
    disability problem increased.Taner sendeki sorun bende yok ama sakatlık sorunu arttı gibi
    1
  • RellomQ's avatar
    @about fixtures.

    If you save, is made before the March update (in real,) will it show default ME. SI changed some stuff, that made old saves before that, impossible to change.

    Otherwise, should old fixtures be shown with the new ME, if your detail level was set to full competitive in that given League.
  • japiblack's avatar
    I tried it by watching your #[email protected] youtube channel. Thank you firstly. There are no previous goals of the champions league in the recorded game related to the fixture, but I installed this patch I played with Liverpool in CL and I stayed 1-1. There was no problem with goal replays when I tried it later. I understand there is a problem with the previous match engine recordings in the saved game
  • fmsohbetleri@gmail.com's avatar
    Hi , Anyone have problems with the fixture?
  • DaniKZh's avatar
    Hey guys, my save has been crashing since I have replaced the original json file as soon as I click on the load button. Does anyone know the solution?
    1
  • shafiz's avatar
    @lexd311 Graphics pack being vanished makes no sense bro. First time hearing stuff like that. You can check the setting and under that look for reload caching for faster loading something like that .
  • Leeds-1919's avatar
    @s8on not had any issues, as Stam says it is impossible, as the patch is in a steam structure.
    have you checked the basics in your graphics folder ‘ preference files, I.e the reload cache etc
  • s8on's avatar
    @stam
    its the ONLY thing i have changed that caused them to dissapear
  • Stam's avatar
    @s8on: I don't see how replacing a file which affects the match engine physics has anything to do with graphic packs vanishing. It has to be coincidental and you need to think of another potential cause.
    1
  • Zomba's avatar
    Contact their discord if you face any problem.
  • s8on's avatar
    anyone?
  • Jabluvious's avatar
    saymynameurgoddamnright > wow that's weak. Criticizing other people's argument is the problem. Whatever, think what you want...
  • lexd311085's avatar
    FM crashes for me whenever i go to the advanced set up for new game after downloading this patch. Is there anything i need to do to sort it
  • saymynameurgoddamnright's avatar
    Jabluvious > people are allowed to have an opinion over another ones opinion, right?
  • Jabluvious's avatar
    saymynameurgoddamnright > people are allowed to have an opinion, right?
  • AlmX's avatar
    I've played just one game with this patch, but there are positives and a negative.
    The negative: I've scored a goal which looked kind of unrealistic - the opposition defenders cleared the ball, my defender with one touch sent the ball to the striker who beat their offside trap and scored. That pass looked a bit too much for L1 Burton Albion talent.
    Positives: more teamwork, less attempts to shoot through the defenders resulting in fewer bodyblocks which were really annoying, there was way too many of those. Less situations when the player takes the ball, moves into the penalty area from a flank, and instead of trying to find a teammate in a good position, shoots no matter what, even if there's literally zero chance of scoring.
  • saymynameurgoddamnright's avatar
    I cannot believe the amount of negative responses to this , this is truly amazing overhaul for the ones that have a keen eye to the games physics. Keep up your hard work.
    it is massively appreciated
    This is a good wake up call for SI to keep thriving to improve the beautiful game.
    1
  • s8on's avatar
    has anyone else had their logos and face packs removed after downloading this?
    1
  • RellomQ's avatar
    @shafiz

    Should be all of them. The mod don't affect the game in stats, only in how it is represented by the visuals.
    1

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