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Football Manager 2023 Feature Requests

Suggestions from the community on how to make FM 2023 better than FM22. This is a selection of the most interesting features you have requested. Updated on August 31st.

By Updated on Aug 31, 2022   34233 views   62 comments
News - Football Manager 2023 Feature Requests
Hello everyone and welcome to the FM23 wishlist article.

Summer is closing in and like every year some of us start thinking of the next iteration of the FM series; in this case it's Football Manager 2023. New features we’d like to see, as well as improvements to various aspects of FM2022 that may have let us down.

While the urge to play FM is usually fading this time of the year, the upcoming World Cup should keep the interest in the game at high levels, and possibly provide the spark for some international management saves too.

Surely FM22 is not perfect, and the improvements it brought on the table seemed a bit underwhelming to a number of fans. But that's the point of this article really; to sum up all the interesting suggestions our community has expressed.

Published: 17 May
Updated: 31 August

Be sure to like our dedicated Football Manager 2023 Facebook page!

FM23 Facts

The people at Sports Interactive use the official forums to collect feature requests and evaluate them for inclusion on the next FM. The feature meetings usually start during January and are concluded during February.

Having said that, FM23 is already under development as you can understand. But of course the developers are always keen on checking out interesting suggestions they could integrate to the game.

In the past, they had voted for over 3,000 features to work on, and Miles Jacobson stated (more than once, if I remember correctly) that the annual goal is to add 1,000 features in every new version. Now that amount might be a bit exaggerated because even a change of a text string for a press conference is counted as a feature.

As always, we won't be having any official announcements regarding FM 2023 until September. This is pretty standard and goes like that every season.

Release Date

FM23 is expected to arrive during the last quarter of the year, around late October or early November.

What do YOU want to see in FM23?

There are 3 ways for you to make your own feature requests:
We'll be updating this article regularly to include fresh feature requests, so make sure to check back often.

This is a massive community work and I’m very proud to present this wishlist of FM23 features here.

Our FM23 Wishlist

Jake looks at a number of improvements we'd like to see in the next instalment of Football Manager, ranging from small changes to feature overhauls!

Now let's get to the list of features YOU want to see!

Most Interesting Community Feature Requests

Tactics / Match Engine

More realistic portrayal of tactical systems and player roles, especially when trying a simple crossing for header approach. The match engine fails to perform what's expected, while attacking and passing tactics always seem to be overpowered.

More player instructions, as well as positional options in formation and set pieces, so you can set where you want players to be when the ball is in a certain area of the pitch.

Add a dugout camera angle. That was possible using an unofficial mod a few years ago (meaning the option existed in-game) but got disabled since.

Have an out of possession formation and not just instructions for that phase.

The ability to save opposition instructions could prove a time saver.

Be able to remonstrate with officials and interact with the other manager on the sideline.

More useful staff feedback during a match, so instead of "X isn't playing well today" to provide suggestions on how to help fix it.

More effective touchline shouts.

Add a new player role: False 8.

Introduce a rating system for referees.

Goalkeeper ratings often seem unfair (to them) and could do with an adjustment.


A wider scope of media questions, and possibly the option to give unique responses on top of preset replies.

Stop players from coming to you to demand more first team action when you only rest them for a game or two because your medical team told you they need a rest.

Fix the poor reactions from players when you praise them for their recent form or international call-up. It makes no sense that doing something positive would backfire at you and cause problems out of the blue.

Get rid of players asking for new contracts every couple of months. That never happens in real life.

More social media stuff with the bigger clubs having social media managers.

New staff roles for psychologists and dieticians to handle discussions about personal problems.

When team underperforms, fans may visit the training ground to talk to you and the team.

User Experience

Speed up the time between matches by streamlining the process more or providing options to turn off pre-match news and other screens, in order to decrease the clicks and the time that passes after pressing continue.

An option to change kits at the beginning of each season. While that's not really something a real manager has a say for, it would increase the sense of control and the overall enjoyment for long-term saves.

When upgrading a stadium, show the stadium building process at all times, so you can graphically see the progress.

When holidaying let us know if important things are coming up (player registration, squad numbers selection, etc) and give the option of returning from holiday when there’s a deadline, or deferring until return.

Introduce a stadium editor tool and/or add more real stadium models to enhance the match day experience.

Bring back a default light skin.

Add a screen with all-time stats per competition.

Option to save staff responsibilities, so you can quickly load them when changing club.

Make the instant result button part of the default skins.

Games Modes

Provide an option for a more streamlined experience, so you can play the game closer to the way FM Touch was like. That could probably mean automatically setting certain staff responsibilities and a couple of skin changes in show/hide fashion.

Introduce scenario based short simulations / challenges. For example, 10 games left, injury crisis - avoid relegation.

Using data from older CM/FM games, offer retro DLC in the current game. For example, be able to play the 2004/05 season using the FM05 database but on the newest FM version.


More realistic and adaptive sponsorships and tv revenue. If you start in a league outside the top 20 leagues and your club becomes one of the best in the world, while your league rises to the top 6 of leagues, you should get more money from tv rights and sponsors.

Have the option to clear loans and debt off quicker when there's money in the bank.

Bring back the club value option as detail.

Introduce a new staff role Commercial Director who could help increase revenue through sponsorships, etc.

Adjust ticket pricing to a more realistic scale based on the club's recent achievements and growth.


More realistic AI transfers, as that remains a massively frustrating aspect of the game after so many years. Not only in terms of the bids involved, but also how club DNA doesn't influence transfers as much as it should. This problem breaks up clubs and is especially pronounced when strong newgens appear.

Better player pricing depending on contract length. If player has 1 year left, team should consider selling for less then player had 2 or 3 or 4 year contract, not to lose for free.

Optimize agent player referrals. If I'm looking for a left-back, there's no point receiving dozens of agent referrals for a 32 year old journeyman striker.

Fix estimated value for own players, as it can't be going down during the season when the team is doing well and winning.

Partial payments are flawed/bugged. The AI will favor bids that involve instalments over direct up front bids, even if the amount is exactly what the team is asking for.

Regulate rival players / managers moving between their respective clubs more robustly.


Introduce live training sessions, so you can actually watch your training sessions like you would a game. That should help make training more realistic and the in-game day to last longer.

A set piece creator in the training section, where you can see the set piece created in training before using it in a match. That could change the way players manage set pieces.

To capitalize on the set piece creator feature, introduce set piece coaches as well.

Streamline next day training to be more relevant for match day squad based on minutes played.

Set training schedules according to your fixtures, so you have options such as day before match, day after match, more than a day before match.

Introduce training management to international football.

Option to tell your assistant to always put a match review in training for people who don’t always manage training themselves.


Outsource scouting to a small team if you're low on scouting budget, so you can still find foreign player without sending your pro scouts. The advantage could be finding good foreign players on a budget, while the disadvantage could be the risk of scam (flop or injury prone players).

Option to streamline scout reports in the inbox by combining emails into a weekly scouting summary.

Match Scheduling

Nail the basics such as the match calendar to avoid fixture congestion when it comes to important games. You shouldn’t have most of your squad missing on international duty for big matches and finals like the Super Cup and Champions League final as that doesn’t happen in real life.

Option to request postponing matches in case of fixture congestion.

Youth / Newgens

Make youth recruitment more interesting somehow, rather than dumping a bunch of players on a set date.

Make it clear (via staff recommendation) if it's better for a 15 year old with a 5-star potential to go on loan at a third division club rather than stay at your club's youth team with 5-star youth facilities.

Data Updates

Introduce official DLC packs for real fixtures and results, as well as player stats for the winter update.

Ability to add historical data in the pre-game editor. For example, add season stats of 21/22 to all competitions and cups and be able to set a proper start date to play new season 22/23.

You, The Manager

Option to work as a manager for under 20/18/B squad only (not concurrently with the senior squad). While that'd likely be limited in terms of responsibilities, when we are able to climb into managing the senior squad later on, then it is considered an achievement. A recent example would be van Nistelrooy, who got promoted into PSV manager for the senior squad from the B squad.

Ability to enter a backstory; what is your history, your favorite club, if you have international caps, and so on. For example, you could become a club hero who might go back there one day, later on in that same save. That could improve immersion further.

Deeper relationships with your staff would be a nice touch, as that never seems to improve even if you move clubs and take them with you.

Have a better way of checking historical achievements by real managers and how you compare to them.

Possibility to manage infrastructure at more levels, but with an option to automate this for players who don't want to go into such detail.

Option to utilize your salary to organize events that can boost team cohesion.

Ability to hire an agent to increase your chances of landing manager jobs.

Your Feedback

That sums up all interesting suggestions people posted in our community. I tried to organize everything into categories, but please keep in the mind the order is random.

If you spot any errors or you feel a suggestion should be removed from the list, feel free to point that out.

Are you still playing FM22 with passion or has it gotten stale for you by now?
How many long save-games have you had with FM22?
Are you happy with the game?

Leave a comment to let us know, alongside your FM2023 feature requests of course.

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About Stam

I started FM Scout for fun in the distant 2004. I'm proud of how this place has grown into a vibrant community and I try my best to improve it every year. Husband and father of two.

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Discussion: Football Manager 2023 Feature Requests

62 comments have been posted so far.

  • yessir's avatar
    It has been mentioned a few times already, but the transfer system has to get improved drastically. In order to be able to buy players, even when they don’t play, you need to pay 500 times as much as they are valued. However, the AI comes in to buy your best players for 500 times lesser the value of the player. Even worse, when you refuse a ridiculously low offer (for example 10 million for a 21-year-old Haaland after a 60 goals season) the players gets upset and then wants to leave which then often happens too.So that bit of player interaction is also ridiculous with these unrealistic AI offers.

    Another wish of mine for many many years, is the ability to play as an existing manager. I love FM for being very realistic and I only want to play the game because of it. I find it very disappointing not to be able to play as, for example, Ten Hag or Schreuder since I don’t want to push them out of their jobs and mess up the real life/ realisticness of the game
  • Casey_mchugh's avatar
    My requests would be

    *Loan manager plays a bigger part and works with data analysts to provide feedback on potential loan moves, for example brighton would suit this player because they play positive football and 5 at the back etc etc.

    * I also feel you should be able to have a conversation with a player you're in talks with to discuss you ambitions and style of play, of course wage is a big thing but if you impress the player in these talks this could be the deciding factor. Joao felix is an incredible player but I feel simeone limits his game so if you play defensive football certain players might not want to come to you if that makes sense.

    *An option to pay for private jets for players travelling for international duty may be a good option to, to give them more time to prepare for the next game.
  • rob tedford's avatar
    if you could design your own kits, not changing home colours
    when you advertise a job position it stays open until all positions are filled
  • madzecker's avatar
    drag and drop mentoring group
  • arturs123's avatar

    The new mentoring (the one introduced a few years ago, I don't remember exactly) is something that I have been unable to understand and accept for several editions and that I find extremely annoying and amusing at the same time.

    In my opinion, the previous idea (I do not remember in which exact edition of FM mentoring was changed) was more more more realistic.

    A simple example - a new, young player comes to the team.
    A more experienced footballer establishes some kind of friendship-mentoring relationship with him, maybe even at the request of the club manager (that's us :-)). For example, he drives him to training, trains with him in tandem during training sessions, gives him small tips, etc. etc.
    Does this happen in reality? Yes or no? Of course it does! It was realistic in previous FM editions.

    Nowadays in FM it looks like this: an experienced player wants to mentor a new player, but the President or Director of the club comes to him and shouts that "this is not possible, because the mentoring group must consist of a minimum of three players!!!" :-)

    Then a resigned Cristiano Ronaldo spreads his hands and apologizes to the young player from the academy, while forcefully looking and wondering who could be the third in the mentoring group.

    Does this happen in reality? Yes or no? Of course it does not!!! It is completely unrealistic!

    After all, this is totally strange and I don't understand where this ridiculous idea comes from.

    This absolutely must be changed.

    Alternatively, there should be an option that an experienced player can have more than one player under his mentorship, say two would make sense.

    In my opinion, there should also be two options: the manager directly asks for mentoring, or the player himself on his own initiative takes care of a younger player.

    What do you think about this?
  • ScheveStek's avatar
    I would love to be able to "say goodbye" when I leave my team for a new team!

    It's not realistic to leave a without saying goodbye to your players...
  • fnk's avatar
    Wonderkids with low determination, like fabio carvalho and arezo. Makes no point, a player with 19 years with 2 determination, then you see Federico Bernardeschi with 15 determination, doing 0 in real life and going to usa, this need to be fixed i think. Less than 23 years fixed determination, i would like this
  • BartySo's avatar
    Lift that 'stupid' 25 years 'ban' or something like that
    world is changing, look how often clubs in Bundesliga or Premier League are modernizing their stadiums, stands.
    Bring option of:
    - building VIP skyboxes
    - expanding one of smallest stands
    - and for stadiums which have track around pitch allow manager to suggest to board to either totally modernize stadium or just partially
  • the_hdk's avatar
    More stats. What I would love is if they add the All-Time topscorer list or games played in for instance Premier League. Have messages regarding a player breaking the 100-goal mark. Or beat Alan Shearer for all time topscorer pas the 260 goal mark.

    would also be nice for long time saves to see one of your regens to see how they do against all time greats and how many games they have left.

    Same for champions league.
  • claudiosousa7's avatar
    In my opinion, i think that coaching the under 20/19/18 and all of the "B" teams that exist would give the game a new immersive experience, it would be awesome
  • bluemoon78's avatar
    I wanna light skin for fm 23. u can do this. and Turkish league isnt quality and hard u fixe this status. Turkish regen players are quality thanks for working.
  • Jigan's avatar
    The 3D match is still as miserable as possible. Make it already at least like in Top Eleven
  • zaouyorae's avatar
    my sugg and will always what i always suggest whenever new FM still in developed:
    improve that stupid ridiculous different transfer fee between our team and AI team. whenever i try to bid star player or even squad player, AI always put high price for those players. but if the bid come from AI team, the price is ridiculous low.
  • Gbraz's avatar
    Golden Generations
    A random generation of newgens that could appear in any country with PA over the overall national youth ranking.

    This could happen for 3-4 years and after this period the global newgens statistics will normalize.
  • ampelaoua's avatar
    1.Being able to decide the ticket prices
    2.Implement the real stadiums graphics
    3. More realistic grass
  • SuBBlog's avatar
    The main problem in FM series is transfers. The same problems in every year.

    1. Absolutely inadequate AI purchases. Has anyone seen in real life that a club buys a player for 30 million, so that he would sit on the bench for one season and be sold for 10 million the next season? Because of this policy, AI simply breaks up many clubs. This problem is especially pronounced when strong newgens appear. Because of this, in many saves, clubs like Napoli, for example, are trudging in the relegation zone.

    1.1 Also, clubs are breaks up due to the fact that AI sells players, but does not buy a replacement for them, instead for some reason he buys 4 strikers, 2 of whom, of course, do not play, and sells them much cheaper for the next season than he bought (back to point 1).It is necessary for the club to look for relevant replacements for the sold players.

    2. It is unclear what the estimated value is based on. No matter how well the team and the players themselves play, all players become cheaper during the season. This does not happen with AI players, but my players change the estimated value 3-4 times per season. How can players who perform well in all tournaments in the season become cheaper?

    3.If the players have a minimum amount of compensation, AI will not sell you below this value under any circumstances. Even if they are interested in my team's players. But AI is almost never ready to pay the amount of compensation to the manager.

    4. AI teams with money not ready to pay an extra 10% of salary if they want to rent your player. It's just ridiculous and terribly unrealistic.

    5. It is necessary to make the impact of reputation less when players move to another team. More variables are needed. Salary, playing time, performances in continental cups... The player must evaluate his prospects as in real life. Why would a young player move to Manchester City U23 on a lower salary and then go on loan to Doncaster Rovers, instead of playing at the start in the Conference league with Sassuolo?

    6. Recently I came across such a case that a player was put up for a transfer for 7.5 million. They offered 4 at once and 4 partial payments for it. I offered 7.5 right away - the AI refused. I rebooted the save, offered 8 at once and 8.5 in partial payments, and the AI agreed. This is just a killer flaw from SI.

    7. Putting a player on a transfer list, if the player believes that the amount is overstated, he begins to express dissatisfaction. Every time. Every player. This is complete nonsense. The club and the manager should not reassure each player and indulge his vision of his own value. But in this problem we come back to point 2 again, because when a player changes his estimated value several times a season, then it is possible to understand his real value only subjectively by skills.
  • MrNextgen's avatar
    This will sound weird but I think a cool feature would be seeing a clubs owners statistics. Say like I'm in a mid table club and I have 3 top 5 clubs looking for a new manager, knowing the tendencies of the owner (patience, resources, and interference in the club). I think the only way this would work is if you had the ability to choose your own agent. The better the agent, the more accurate the owners knowledge and better pay you could get due to your agent working the contract.
  • gillers's avatar
    Can we please have the ability to run training for international teams, makes little sense that it's there for domestic and not international. There are still times for training before friendlies/ at least at a major tournament.
  • GiO-92-'s avatar
    Better AI Staff Wages. For example Guardiola moves to Atletico in my save and his wage is now aprox 2m euros
  • CBP's avatar
    Would love to see a director of football mode but you're responsible for all staff recruitment including manager etc.. in charge of transfers
  • Marooned's avatar
    This has probably been mentioned already one or two times. But I can't underline this enough.

    The need to really do something about the transfers. It's a joke and has been for a long time.

    You need to pay around 500 million more then a players value to get a bid accepted. On the other hand they always bid 500 million under value on your own players.

    It's so out of reality it's laughable.
  • Jamesward294's avatar
    On switch option to let dof do transfers but manager has final say
  • craigrfc72's avatar
    the ability to see a player's full history(i.e match ratings, assists, etc) after retiring, rather than just games and goals. the history tab is an option right until they retire, surely it could just be kept in the player's screen forever?
  • mark51773's avatar
    Can we please have a realistic scale for ticket pricing for home games. Having won the European cup five times with Nottingham Forest and the league twice, match day tickets are still listed at £55. The stadium now seats 45,000 so our catchment area is good. The ability to alter the matchday and season ticket pricing would be good. We certainly have the pulling power with lots of stars in the squad.
  • Footymad_Red's avatar
    Don't know if it's been said in the past but how about a dug out view camera (view from the manager) and/or player camera

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