
Mustermann Iconic
ATTRIBUTES REIMAGINED
Grouped by training category, attributes are displayed in context with the area of the game they impact. Numbers are no more - with simple Icons introduced to represent an attribute range (Excellent, Good, Average & Poor). Untethered from obsessing over the difference between a 13 and 14, Mustermann Iconic puts priority on practical performance.
MONEYBALL IS THE OPIATE OF THE MASSES
With the introduction of even more stats in this year's edition of FM, Mustermann Iconic gives them more prominence within the player profile. A brand new pizza chart helps take analytic data to the next level, whilst the introduction of archetype badges gives you a snapshot of how your players are impacting games.
MATCHDAY EXPERIENCE
Shamelessly stealing the touchline tablet from the Console version of the game, all your match feedback is available in one place. There's a catch, though - you will no longer be able to see the action on the pitch whilst you have your nose buried deep in the data. A new post-match provides a customisable summary of completed games.
OVERVIEW OVERHAUL
Key information pages have been overhauled to give a more natural feel to sourcing your knowledge. The Mustermann Broadcasting Network brings you in-game news alongside an assortment of tactics videos, guides, blogs and useful resources from awesome FM creators within the community.
ADAPTIVE TO YOUR RESOLUTION
Designed to work from 1360x768 upwards, the skin will adapt the layout to your resolution. Use of vertical scrolling removes those pesky boxes with not enough space for the information, whilst ensuring those at lower resolutions don't miss out. There are also 12 different colour themes to pick from so you can find just the right aesthetic for your FM experience.

Installation Guide & Feature Overview
Changelog
v1.2- Introduction of Light mode
- Expansion of customised home page widgets
- Pizza chart graphics updated to include guidelines at 10th percentile and distinction between those metrics above and below the 50th percentile
- Replaced heatmaps in match report with formation
- Addition of bookmark button in titlebar
- Addition of next unread, mark all as read, and save note buttons to inbox
- Expanded pasty charts to include drill down by position
- Addition of defensive actions, excitement factor and passing breakdown to player profile
- Data Hub option added to performance section of player profile
- Added an attribute key to player profile
- Added bans as to player profile
- Restored edit appearance button to manager profile
- Added manager characteristics to manager profile
- Added text for studying new qualification to manager and staff profiles
- Added competition reputation history graph
- Restored formation fluidity indicator to tactics pitch
- Added player mugshots as option for custom views
v1.1
- Added scouting knowledge indicator to player profiles for scouted players
- Restored "Attributes" page - this is now the same as the "Profile" page, but with player's ability/attributes above performance
- Added match preparation summary to training overview
- Added contract end date to header on player profile
- Added Russian alternative files (thanks thebuildupplay)
- Updated player dot icons in tactic screen during match to fit rest of skin
- Increased width of player tactical instructions dialog box to better support non-English languages
- Fixed missing text for stats and GK attributes in player profile
- Fixed aggregated attributes erroneously showing as 5 stars for groups that should be 0.5 stars in training reports and player comparisons
- Fixed missing team and competition filters from player form page
- Fixed goalkeeping stat labels missing from form selector on player profile
- Fixed home form showing up in match lineups for both teams
Donations
If, for whatever reason, you are so enamoured with this skin you want to send me a coffee, feel free to donate via PayPal. I would like to stress there is no obligation whatsoever!Donate to GIMN
Credits
Quite a few to mention, and I'm sure there will be some that I've missed. If I've inadvertently used something you believe I haven't credited please let me know!tcsskin - An elder statesman of skinning, taught me a lot and been a wonderful sounding board. All round solid fella.
keysi - For all the assistance to my many skinning queries.
Wozzie - Tad Twenty was the first skin I used. Arguably to blame for me going down this rabbit hole!
Michaeltmurrayuk - For those base skins all those years ago.
wkdsoul - For all the assistance to my man skinning queries.
sebastian_starttrbts - For setting me down the path of pseudo-attributeless skinning.
Tyburn - Also for setting me down the path of pseudo-attributeless skinning.
_Ben_ - For being a fabulous sounding board and helping to push new ideas over the last 18 months.
Just Howie - For entertaining late night conversations on completely inconsequential skinning related nonsense.
Groot - For building my ego and helping me with various skinning queries.
Snowofman - For all the assistance to my many skinning queries.
a31632 - For being a master of buttons.
Jellico - For his consistent and constructive feedback.
VonTrips - For his consistent and constructive feedback, and assistance with Czech translations.
FERIA - For help with French translations.
Herr Jones - For help with Portuguese translations.
thebuildupplay - For help with Russian translations.
FAQs and Light Mode screenshots available here:
https://community.sigames.com/forums/topic/580505-fm24skin-mustermann-iconic-out-now/
Discussion: Mustermann Iconic v1.2 FM24 (Light & Dark)
89 comments have been posted so far.
I've been using the Development -> Progress screen but it doesn't give me a day by day or week by week quick view to see who's stats are going up. With the current system, I have to click through everyone's training one by one.
Is there any fix I can program in the files to achieve what I'm after Mr Mustermann? Happy to code if you can point me in the right direction as to what I need to change.
Much obliged
Use the Development -> Progress screen
error offset invalid - corrupted buffer?"
I reckon the game don't find the files in their folder, but they're there. I've put the folders inside the "skins" folder and the game finds the skin, but won't load it. Is there a quick fix to this?
I'm afraid, I don't understand exactly what the issue is here. Can you provide a screenshot?
I love the style and intent behind this skin. I analyze the stats a lot, but I can't use them yet.
Help me please
The match stats don't scale with the role. No matter what role I select, I always get the same graph. Is this normal?
Thx
Just a couple of questions if I may:
- Would it be possible to make an alternative version that allows background pictures? I feel the atmosphere they add increases the immersion greatly.
- Is there any way of adding more granularity to the attribute colour coding system you've created? Perhaps being able to add an optional colour between 1 to 6 for us lower league managers and possibly between 11-15?
Again, fantastic work, most appreciated!
My u19 matches and friendlies do not accumulate any data, so im not really getting any good internal feedback from non-competitive matches. Makes it hard to assess my youth teams. Is there anything i can do to change it?
Yes, of course. The same rules still apply regarding minimum supported resolution.
is there a way to see the reputation of a player?
Finished my first season with this skin and Im just in love with it.
What resolution is your screen?
What "Size of Text & Images" setting do you have inside FM?
What "Scale" and "Display Resolution" settings do you have on Windows?
But I do thank you for once again trying the skin. After you complained it was soupy here, and on other sites (a complaint you've put out on most skins, it appears), I'm honoured you decided to give it another chance.
maybe instead of shitting in every topic, a great expert will do something himself and show how it should be right?