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World Super League (WSL)

652 clubs; 58 countries; 12 divisions; the WSL includes 168 clubs from England + 484 of the best clubs from around the world playing in England.

By on Jan 07, 2018   Jan 07, 2018   10394 views   44 comments
Direct Download Steam Workshop
Downloads: 1390 / Size: 12.5 MB / Added: 2018-01-07
FM 2018 Fantasy Scenarios - World Super League (WSL)

League Structure



Leagues



Cups



Premier League clubs



Championship clubs



League 1 clubs



League 2 clubs



League 3 clubs



League 4 clubs




Note: This is an enhanced version of the original World Super League I released.

XL version improvements:


+17,000 database changes (47,000 total changes)
+80 new clubs (652 total clubs)
Additional graphics
Enhanced gameplay
Improved match scheduling
Improved league rules like U21's can play matches without registration.
Added all the league and cup history (past winners) and records.
Improved TV and prize pool money and distribution.
About 50 hours extra time editing; my entire weekend, and a few evenings.



WSL Highlights

  • 7 weeks work (weekends and nights). I started editing the day the game was launched, I haven't even played the game yet, I've just been working on this scenario and simulating games
  • Over 47,000 Database changes (17,000 added in the XL version)
  • 652 clubs; 12 levels; 58 countries, 24 groups in total; the Premier league has 20 clubs, most other groups have 24 clubs
  • The top 174 clubs by reputation are included (all clubs with 6300+ reputation).
  • All playable clubs from England are included. I also included many old clubs (oldest 3 clubs in England as well as oldest clubs from most countries)
  • 300 awards, 4 Cups
  • Every team has an Under 23 and Under 18 team; this took the longest time editing; because I gave them custom names and reputation; and I had to move all the staff and players from the B teams in other leagues, into their parent club (the Spanish clubs are especially painful). This took me about 3 weeks.
  • Custom graphics; league logos and backgrounds
  • High quality, very well balanced (hundreds of hours of simulations)
  • Very challenging due to the strength of the competition in each league. I've never seen a club win the treble!
  • Re-balanced all other leagues reputations (Formula: Average reputation divided by 40 = new league reputation)
  • Re-balanced all clubs and Nations Youth Ratings, Facilities; Players Wages, Transfer Values etc.
  • All clubs are still `based` in their own native country!
  • Unlike other Super League scenarios, teams are not seeded by their reputation. Originally the teams were seeded by the squad salary values, then through many simulations, the teams went through a series of promotions and relegations (I simulated the 2017/2018 season about 20 times)! I don't use reputation to seed the clubs, because it's very inaccurate when it comes to the actual clubs strength. Every league has their yo-yo teams, which are hard to seed.
  • Includes the standard Transfer windows, 25 player squads, `3 from 7` subs etc.
  • The Champions League has been re-worked to only include clubs from the WSL. The new World Champions League now includes 128 clubs in the group stage from the top 6 divisions! Also, instead of only having 4 teams per group, there are 8 teams per group, so you play 14 matches in the group stage. 16 groups, top 2 teams advance, so 32 teams leave the group stage.
  • The lower divisions (Division 1 ~ 6) have a `Europa League`.
  • The lowest divisions (Division 5 & 6) are essentially just the Vanarama National leagues (lots of semi-pro clubs), with some extra clubs. If you want to start playing from a mid-league or top-league club, you can remove the bottom two leagues, and only play from Division 4 and above.
  • Cup and League schedules have been very carefully balanced so the matches don't overlap; through many hours of simulations. You will have to play 68 league and cup games in the season to make it to the Champions League and FA Cup final. But you should have at least 2 days rest between games.
  • Extensive league and cup history (past winners) and records have been added.
  • Improved TV and prize pool money and distribution.
  • Most other leagues are NOT playable anymore, this is not an issue. You only need England! Most leagues don't have enough professional clubs to function anymore. This will NOT cause a problem, I've simulated the game far into the future without any crashes or instability etc.




Clubs by nation OLD version (there are more in the XL version)




Challenges


England

ClubDivisionReputationGame LengthDifficultyNotes
Salford FCDivision 5 A2500LongHardClub owned by Ryan Giggs, Gary Neville, Phil Neville, Paul Scholes and Nicky Butt
FC United of ManchesterDivision 6 B2400LongVery hard
Leeds UnitedLeague 45800MediumMediumThe `sleeping giant`
Aston VillaLeague 36200MediumMediumFounding member of the FA and Premier League
West Ham UnitedChampionship6900ShortMediumNever won the Premier League
Sheffield FCDivision 6 A2000LongVery hardOldest football club in the world
Hallam FCDivision 6 B2000LongVery hard2nd oldest football club in the world
Cray WanderersDivision 6 A2000LongVery hard3rd oldest football club in the world


Scotland

ClubDivisionReputationGame LengthDifficultyNotes
CelticLeague 26850ShortMedium
RangersDivision 1 A6000MediumMedium
AberdeenDivision 3 C5750Medium-longMedium-hard


France

ClubDivisionReputationGame LengthDifficultyNotes
Paris FCDivision 4 B5100Medium-longMedium-hardSplit from PSG


Germany

ClubDivisionReputationGame LengthDifficultyNotes
TSV 1860 MünchenDivision 4 A5200Medium-longMedium-hardFounding member and former Bundesliga club
Dresdner SCDivision 6 B2000LongHardOldest football club in Germany
BFC AlemanniaDivision 6 A2000LongHardOldest club in Germany (not oldest football club); founding member of German FA


Italy

ClubDivisionReputationGame LengthDifficultyNotes
Pro VercelliDivision 4 C5450Medium-longMedium-hardThe club won seven Italian Football Championships from 1908 to 1922


Portugal

ClubDivisionReputationGame LengthDifficultyNotes
Académica de CoimbraDivision 3 C5850LongMedium-hardOldest club in Portugal


Spain

ClubDivisionReputationGame LengthDifficultyNotes
Recreativo de HuelvaDivision 4 C4600Medium-longMedium-hardOldest club in Spain







How to Install WSL XL in FM18

Extract files.

Copy the `World Super League XL.fmf` file to:
C:\Users\[__USERNAME__]\Documents\Sports Interactive\Football Manager 2018\editor data

Copy the `graphics` folder to:
C:\Users\[__USERNAME__]\Documents\Sports Interactive\Football Manager 2018\graphics

The custom graphics are compatible with other logo and background packs! Just make sure my pack is under /graphics/WSL/

If the custom graphics don't show, check the file paths again and then go to `Preferences` -> `Interface` -> click `Clear Cache` ... then go BACK into `Preferences` and click `Reload Skin` on the bottom. This can be done anytime during a game!

NOTE: .fmf files must be placed directly in the `editor data` folder without sub-folders in `editor data` folder!

Start new career game, select `World Super League XL` from the `Database` Drop down box on top right, then click `Advanced Setup` and select England.

NB NB NB: Please disable all other custom leagues and database changes in the `Database` Drop down box!

PS: The Steam Workshop file doesn't include the custom graphics, but allows you to play with friends. Just add the graphics from the download pack!

Remember that on game start, you'll see many disabled leagues, you don't need them! Just play with England! The game is stable and won't crash!



Leave a comment if you enjoyed it! I like seeing feedback, it motivates me for next year!

Good luck and may the football gods be with you on your journey to world domination!

Direct Download Steam Workshop
Downloads: 1390 / Size: 12.5 MB / Added: 2018-01-07

Discussion: World Super League (WSL)

44 comments have been posted so far.

  • arun92phoenix's avatar
    There doesn't seem to be any draws for Europa League/Champions League. Is there a way it could be added?
  • solon's avatar
    Any way to make this work for touch?
    I'm unable to select a custom database from the database selector drop down menu (it's disabled on the touch version of the game)

    I'm wondering if it would be possible to make a save game file using the WSL version of the game on FM 18 and then for me to load the save on FM 18 touch.

    If anyone knows any work around to make this work it sounds super fun. Thanks for all the work Darthfurion
  • Darthfurion's avatar
    @timba69
    Hi, and welcome.
    It's not difficult. But there are many teams that are not shown in the images.

    * Open the editor, load the `World Super League XL.fmf` file
    * Go to `Database -> Competitions`
    * `Add condition -> Nation -> Contains -> England`
    * `Add condition -> Competition Level -> Is At Least -> 1`
    * `Add condition -> Reputation -> Is At Least -> 50`
    * `Add condition -> Is Extinct -> Is -> No`
    * Now you will see all the WSL leagues and divisions (I usually order them by Reputation), you can choose one to place your team in (you will need to exchange one team out of the list).
    * So double click one of the WSL leagues or divisions, and select `Teams` on the left menu.
    * Double click the team you want to remove, then goto `Changes` at the bottom. The easiest way is to just click `Clear`, this will reset the team back to the original league. I recommend you don't do this to one of the English clubs, because their Leagues and Divisions are now `Extinct`. So do this to one of the teams from other countries.
    * Now you have to go to `Database Changes` from the top-left menu, and select `Reload Database And Apply Undeleted Changes`
    * Now you have to go back to the division/league of the club you removed, go back into `Teams` and select `Add`
    * Now search for your team and add them to the WSL division.

    Some things you should do to your team after adding them to WSL:
    * Go to `Details` and make sure `Based Nation` is set to the teams original nation. Normally if you move a club into England, the editor sets the `Based Nation` to England, so you must set it back to the original nation.
    * Go to `Reserve Teams`, remove the original reserve teams. The game will automatically make your U23 and U18 team once you remove the original ones.

    Once you've done this, you save the file, and go to `Rules -> Test Rules -> All` from the top menu, then you should be able to start playing.

    Hope this helps you get started! Let me know if you have any questions!
  • timba69's avatar
    Looks like a great addition... you really deserve the compliments for the work done.

    One question before I try it. Is it easy to change one of the teams with your own using the editor. Are there special things i have to look out for?
  • Darthfurion's avatar
    @Cavenaghi

    You can leave feedback anytime you want! I'm always happy to hear feedback.
    Some things maybe I can or improve for next time!
  • Cavenaghi's avatar
    @darthfurion,

    Thank you again for all efforts placed in that..i am looking to play it.
    If you don't mind i would leave feedback if i spotted anything.
  • Darthfurion's avatar
    @Cavenaghi
    Sorry I repeat myself so many times, it's a bad habit of mine!

    I really appreciate the feedback, I think it has improved from feedback! So I welcome and appreciate your feedback and input!
    It is difficult to balance this, and make it fun for everyone. But I try!
  • Cavenaghi's avatar
    @darthfurion

    i am not pushing to change the status of the league i am just asking for clarification thats all & we are trying to give you feedback to have the best data base ever,

    if i had football manager editor in my version i would have help you.

    so you don't need to repeat that you won't change that.

    & thank you again for placing & creating this & for having feedack
  • Darthfurion's avatar
    @Cavenaghi,

    There are semi-pro teams in Division 6, they need at least 1 more season to adjust to fully professional status (Division 4). So Division 5 is between Fully Professional (Division 4) and `Fully` Semi-professional (Divison 6). Anyway, Division 5 is my `almost pro` division. Like Vanarama National. It's the middle ground. Anyway, I won't change this. You don't define this by teams or leagues. You define this by Contract Types. This will not change! Just get into Division 4 and you will have normal transfer windows. Division 5 has the same transfer windows as Vanarama National. You are basically playing a Professional team in the Vanarama National in England and I won't change this. You need to get into the fully pro leagues (Division 4) then you will have `normal` transfer windows. Even if there are 100% professional teams in Division 5, I won't change this. The semi-pro teams that make it into Division 5 next year, will need time to adjust. In Division 5 Contract Types, only some of the players and staff are defined as `Full Time`, others are `Part Time`. So this is a semi-pro league, even if all the teams are 100% professional
  • Cavenaghi's avatar
    @DarthFurion

    why didn't you change the league status Division 5 & 6 then as all are now professional players ? or that is not editable,

    Thank you for your massive efforts
  • Darthfurion's avatar
    @cristobalite

    This is the same transfer window as the Vanarama leagues in England. They are the bottom two playable leagues in the game. Because there are many semi-pro teams in those divisions. Once you get into Division 4, this is the `professional` leagues, like League Two in England. Then the transfer windows become the same as the `Football League` windows. This is just how it is in England. Even in England, there are `professional` teams playing in the Vanarama National leagues. You will also notice there are relaxed Contract Types for players and staff in the bottom two divisions. Because a semi-pro team can be playing in Division 5. But once they enter Division 4, this is the start of the `Professional Leagues`, and you are forced to only have `Full Time` staff and players.. In Division 5, you will notice you can still sign Part Time youth, hot prospects, coaches, scouts etc. Because Division 5 is still not regarded as the `Professional Leagues`
  • cristobalite's avatar
    @darthfurion


    So far so good, glad to see some changes made to the teams in the lower divisions especially 5 and 6. I am using Enyimba f.c and its going well until i saw that the transfer window is about 33 weeks until it closes (march 29th, 2018 for division 5c) of the following year instead of august 31st, 2017 for summer or even before the season begins. Why is that?
  • Cavenaghi's avatar
    @darthfurion thank you will test and give you feedback
  • cristobalite's avatar
    @Darthfurion


    Thanks. I will try it out
  • Darthfurion's avatar
    UPDATE: The new XL version is available! Enjoy! Let me know what you think!
  • Darthfurion's avatar
    PROGRESS UPDATE: 99% complete with `World Super League XL`. I'm done for the day, I'm going to run a simulation and go to bed. When I wake up, I'll check the results of the simulation and put the final finishing touches on it.
  • Darthfurion's avatar
    PROGRESS UPDATE: I'm currently adding all the history (past winners) and records to the main/top leagues and cups (like winners of Champions League and Premier League)

    I'm also running simulations in the background, to promote/relegate the new teams. I've also adjusted the prize money of all leagues.

    I've also completed the new graphics (logos and backgrounds)

    Hopefully I can complete everything today/tonight before I go to bed. Maybe another 6~8 hours, maybe less if I'm lucky!
  • Cavenaghi's avatar
    @darthfurion thank you very much for your database i know it will be amazing... please make sure that you place squad numbers rule for all divisions.. that would be amazing
  • Cavenaghi's avatar
    @darthfurion thank you very much for your database i know it will be amazing... please make sure that you place squad numbers rule for all divisions.. that would be amazing
  • Darthfurion's avatar
    UPDATE: I was unable to re-schedule matches myself. I found an option in the Advanced Editor for the Champions League to check for clashes with other matches. I'm assuming you guys are having difficulty with the Champions League matches. I'm guessing that the Leagues are checking for clashes, but not the `cups`, like Champions League. The basic/simple editor (which I use) doesn't have an option for the Champions League group stage to check for clashes.

    I'll have to switch to the Advanced Editor to make the adjustments. I'll do it along with my next update. I'm just busy adding the additional 80 clubs, then I'll switch before I save the file and make the final changes in the Advanced mode. Sorry for the inconvenience!
  • Darthfurion's avatar
    @mememe
    Players in 2017 with CA >190 = 4 (195, 195, 190, 190)
    Players in 2039 with CA >190 = 1 (193)

    Players in 2017 with CA >180 = 5
    Players in 2039 with CA >180 = 9

    NOTE: Right click and choose "Open image in new tab" to view full screen!


    CA: 195
    PA: 199


    CA: 190
    PA: 197


    CA: 188
    PA: 191


    CA: 184
    PA: 189


    CA: 181
    PA: 181


    CA: 193
    PA: 197
    The "BEST" player in 2039 by CA/PA rating. The only player that reached >190 CA


    Now compare the best players in 2039, with Messi and Neymar. Look how many 19~20 ratings they have. Then look how shit my best player in 2039 is with 193 CA. He's only valued at 60m at 26 years old. Just because they have high CA/PA doesn't mean they will be GOD players!


    Yes there are more players generated with >190 PA, but 90% of them will NEVER get to >190 CA! Look, only 1 player got 193 CA in more than 10 years simulation. And even when they do get >190 CA, they will NEVER be like Messi, CR7, Neymar or even Bale, even if they have HIGHER CA/PA. The AI doesn't train them properly. The AI spreads the stats too much, they put too many points in useless stats or the wrong stats for the player style. You need like 250~300 PA to get another CR7, Messi or Neymar!

    There are NO GOD players generated like in real life! If I could set the Youth Recruitment value to 300, I would do it!


    I just spent 3 hours calculating the average player value of the top 23 players in every club in the Premier League.

    In 2017 the average value of players in the Premier League, is 32.5m
    In 2039 the average is 38.5m. 6m more, but there are NO GOD players!
  • mememe's avatar
    I think that what you did here is really AMAZING..The best fantasy league i saw all those years

    I still believe that my point is right. I will fix it on my own for my save . I will add rules for loans , some macth rules ..and my fantasy team in D4 and i think im ready to go

    THX again for the fantastic work
  • cristobalite's avatar
    @Darthfurion

    gadammit. You really put in a whole lot of effort into this and your last post was really explicit on how the players will develop. Bravo!!!
  • Darthfurion's avatar
    @mememr
    Hi, welcome to the discussion.

    It is true that I set all teams youth recruitment to 20. However, I did it for many good reasons....

    Even though they have +190 PA, if you simulate the game into the future, it will take at least 6-8 years for them to reach maturity. And they will almost NEVER be like Ronaldo or Messi. Those players ratings have been optimized. Messi and Ronaldos ratings have been fine tuned, like every point was carefully planned and optimized. If you see how the game develops players with 200pa, you will see they are not so well optimized. Also, there are other factors of youth development, like the youth training and youth facilities of lower divisions. They don't have good enough facilities to train their youth, and most times they will not sell the youth player to you, so it takes them longer to develop in lower leagues.

    I play long term games, the system just does not generate good enough players for the future. Just simulate for 10 years and look at all the top transfers. Newgen players will only be in the top transfers in about 6-8 years.

    In WSL, there is so much money for the top leagues, 200m for the premier league winner, but the clubs will NEVER spend more than 120m on a player (unlike real life). Over 50 clubs get more than 100m per year. It is a challenge even to buy some players of the future because there is so much competition from other clubs with money.

    This is not like a real life game, this is a fantasy game.

    Also, if you play a game from the lower divisions, let's say you play for 10 seasons and get into the Premier League. Now the other teams there have very high Youth Recruitment, like >18, and your youth recruitment is like 2 or 4 from the lower leagues. That's not fun for me.

    Also, the game takes the division reputation of the club into account, so lower league teams have a lower chance to generate good players because their division reputation is lower.

    Even if you simulate for 10 years, only about 10 players in the world will be valued at about 100m, and there are 50 clubs that want to buy them.

    In WSL, the Championship clubs get the same money as the real English Premier League clubs, that's 24 clubs compared to 20. And the WSL Premier League clubs get much more. So there is so much more competition and money from other clubs to buy the top players. Unlike real life where only about 5-10 clubs can pay over 100m for a player.

    Another thing, if you play a long game (8 seasons or more) , and the current real life players retire, the game gets too easy the longer you play, because you can just buy all the top players, and you have less competition and less challenge. If I make more top skill players, you cannot buy them all and just have the only team with all the top players in the future. This way, other teams will also have enough chance to get good teams and good players. I'm talking about when you play for 8 seasons or more

    Don't look at the PA only. You must take many things into account. Simulate for 10 years and look at the transfer values, then you will understand more. Also look at the awards for best players, I guarantee you wont see a newgen win ballon d'or for at least 6 to 8 years. Also, simulate and go through all my awards for the WSL Premier League players, you won't see any newgens there for at least 6 years. Usually takes over about 12 to 15 years to see newgens fill the awards.
    It's just more balanced (and more fun) for a lot more teams with money for longer games.

    Also, simulate the game and then compare one of the Newgen players with high PA to Ronaldo and Messi. You will see that they cannot develop properly. Their skills are not very fine tuned, there are not many stats of 19 or 20 like CR7 or Messi. Even though they have high PA. The game doesn't train them properly.

    Anyways, I hope you can understand some of my reasons.
  • mememe's avatar
    very nice try BUT

    all teams have YOUTH RECRUITMENT: EXTENSIVE (20)

    so, the game produce so many god players (yes god players)
    My first save started with 10 regens Ronaldo (190+ PA)
    add atleast 10 more every year
    players with 180+ PA are countless

    sry but its unplayable at this form...you need to return the value (20) of youth recruitment to the original value

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