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FM 2021 FLUT skin dark - Version 16.0

A "dark" skin for the regular career mode of Football Manager 2021 - Version 16.0, released on 10 july 2021. To be used in 1920x1080 and 4k (windows display settings 200%; game 100%)

By Updated on Jul 10, 2021   492346 views   868 comments
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Downloads: 113935 / Size: 142.6 MB / Added: 2020-11-30
Football Manager 2021 Skins - FM 2021 FLUT skin dark - Version 16.0

FM 2021 FLUT skin dark - Version 16.0


Dear all

This FLUTSKIN version 16 is the final version of FLUTSKIN for FM21!!

A great thank you to all FM fans who choose to play with FLUTSKIN and always keep me motivated to still improving the skin and gave me new ideas!!!

A special thank you to all of players who decided to distinguish my work with a donation!! Although just a small part of FM Players who use the skin made a donation (I edited the skin as a hobby and, as you know, completely free), I always feel honoured and happy when people recognize the work done and decide to contribute. So, I reinforce, I have to give a special thank you to that friends of FlutsKin!!!!!!

Also a recognized thank you to those one who help me answering the questions and requests and adapted the FlutSkin (namely and specially Rosek for the adapted version for 2560x1440, and Richbell, for the adapted version with hidden attributes!!!!! ).
And, of course I don't forget the skinners community who also indirectly contributed to FlutSkin with their creativity.

Also a special thank you to PATRES10, from fmslovakia for the 2D default kits (especially tailor-made for FlutSkin) anf to Michael Murray since I started editing the match inbetween highlights panel based on his amazing work!!

Now is time to stop editing the skin for this season. I wish to return for FM22. Lets wait and see since no one is able to predict the future.

MAIN CHANGES IN v16.0
- Following the great idea of majesticeternity, Tyburn and a31632 (from Sports Interactive community) I included in several xmls a code for personalize the background in specific panels, namely club overview, player overview, board room, human profile and team training. These codes are not “activated” by default but if you want to have a different (customized) background in each one of that panels you just have to activate the codes. In the read me file I explain how you can do it.
- Nation overall panel
- Nation overview panel
- Human profile panel
- Player profile stadium option in player overview panel
- News panel


The Skin pack also includes:
1. “Round country flags”, “round continents logos” and default logos specially made in metallic style by BRIAN-Q from sourtitoutsi. Those graphics will be displayed in the title bar.
2. Background maps for confederations, also made by brian-q. Thank you brian by your great work and for your collaboration!!!

You can download the 2D packs prepared for Flutskin (titlebar and player overview panel). For that you should search for that kits pack elsewhere since the download link in FMScout is down due copyright issues.
However, if you prefer edit your own kits, I also included in the pack a .pdf file explaining how you can edit the kits for Flutskin.

You also can download the stadiums megapack and the citypics released by DAZS8 (thank you, my friend)
HERE, HERE and HERE


For those who want to make the game more difficult, now you also can download an adapted version of the skin (v. 15) with the attributes values hidden. This adapted version was an idea of richbell and, although with my help, it was richbell who also did the majority of the changes. Thank you my friend!
PLEASE NOE THAT FOR THIS VERSION WITH HIDDEN ATTRIBUTES WORKING WELL YOU SHOULD REMOVE THE ORIGINAL VERSION OF THE SKIN


Here is the link: DOWNLOAD THE V15 WITH HIDDEN ATTRIBUTES

Important note regarding TV LOGOS:
Although the default tv logo is the one I use, of course you can easily change it; for that you just have to go to skin/graphics/icons/tv logos. In that folder there is a alt folder with many TV logos. You just have to replace the tv logo.png and the tv [email protected] for that one you want. Of course you should rename the new logos as tv logo and tv logo@2x. You also can use other logos made by you. The procedure to use them is exactly the same. However, I should remember that yo should use logos with the right height. For tv logo you should use 25px and for the @2x you should use 50px.


As always FlutSkin is completely free to download and I hope you enjoy it. However, if you want, you can reward my work donating whatever amount you wish. Any small amount is really appreciated.

You can do so by clicking the button down below:


Resolution requirements:
This skin was made to work properly in 3840x2160 (4K with windows display settings 200%) and also 1920x1080 (1080p) full screen mode, sidebar icons only. As a result, some panels won’t work properly in other resolutions..


How to add Flut Skin in FM21

Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).

Place the "fm2021flutskin_dark" folder here:
Documents\Sports Interactive\Football Manager 2021\skins

  1. Create the folder "skins" if it doesn't exist.
  2. Start FM21 and go to Preferences screen and then into the Interface tab.
  3. You should see FM 2021 Flut Skin dark - Version 16.0 as an option in the skin drop down of the Overview box.
  4. Hit the Confirm button.

Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.

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Downloads: 113935 / Size: 142.6 MB / Added: 2020-11-30
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Discussion: FM 2021 FLUT skin dark - Version 16.0

868 comments have been posted so far.

  • nnt01's avatar
    @Flut: To update you, I noticed that on weindows the "Size of text, apps and other items" had been set to over 100%. After resetting it to 100%, this resolved many panel issues in the skin (when set in game for 100%).

    However, the problem remains the same with "Ability" ( https://ibb.co/nQqZG5r ), if I choose another one like "Form", there is no issue with it ( https://ibb.co/k3cj0zM ). I hope this narrows it down for you.
  • nnt01's avatar
    Hi Flut, the same 1920x1080
  • Flut's avatar
    Hi nnt01: is weird...what is your native resolution (in windows settings)?
  • nnt01's avatar
    Hi Flut,
    I have deleted both the game's cache and preferences, and with 100% zoom in the game - https://ibb.co/b5LthjH , it gets worse: https://ibb.co/GCzsvWv

    I also do not have any other skins in the folder. It has been an issue since earlier versions, but it was not so obvious as it is now with the "Ability" panel. Weird.
  • Flut's avatar
    Hi TS: thanks you. Unfortunately for change the player pictures to the kits and adjust them in order to work well is nota easy and than, I can't help you. Sorry.

    Thanks vonreichsm!!

    nnt01: thanks. If you have 1920x1080 you should use 100% zoom. If it doesn't work well I really don't know what happens. Try to clear the cache, remove all the skins you have in the skins folder, downlaod the skin again an load the game.
  • nnt01's avatar
    Hi Flut, can you help with this issue? My windows resolution is 1920x1080, and I am having some panels that do not display fully. For example and under "Player Overview", the "Ability" Panel is cut. Similarly for the "Report" panel. I am on zoom of 85% inside the. The more I zoom out, the worse it would be.
    https://ibb.co/1TzT6Sy
    Great work as usual!
  • vonholzminden's avatar
    @Flut:
    Thanks again for your fantastic work - every year. Nice and stay healthy.
  • TS.'s avatar
    hey Flut, sorry for the late reply. here is a screenshot, a bit transparent.
    so how would one add a kit number like it was in previous FMs in formation.
    tnx
    https://ibb.co/jDd39bY
  • Flut's avatar
    Hi noleafwillen: thanks!! I will answer you in PM, since here the english is the language we use. :)
  • noleafwilen's avatar
    https://ibb.co/2jm855v

    Boas Flut.
    Grande trabalho. Melhor skin de longe.
    Costumo jogar em 2580*1080 e nao sendo a resolução compativel para estar tudo alinhado, gostaria de tentar.
    Na imagem acima está o "Profile Flutcard Background Color"
    Qual o Panel para editar o tamanho da fonte da numeração do Kit e como posso completar o background da cut-out da imagem do jogador em toda a sua area?
    Obrigado Flut. grande trabalho.
  • Flut's avatar
    Hi TS. Could you please put a screenshot? Thanks,
  • TS.'s avatar
    Hey Flut, quick question, I am still on 9.0 version cause i edited some stuff for 110% view that I am using. My Q is it possible to add the player kit number on the tablet teams formations and how ? You know when you view the tablet formation of the team during the match. tnx
  • bitzutherock's avatar
    Yes. It works. Thanks!
  • Flut's avatar
    bitzutherock: you can change the name of the colour (red replacement) as you wish, Reload the game after the changes.
  • Flut's avatar
    bitzutherocK: I only sent the folder with preferable attributes since you told me that you couldn't find it.
  • bitzutherock's avatar
    Hmm i think does not work. Do I need to update some code lines in the xml. file you provided in the link ?
  • bitzutherock's avatar
    Ok. I assume i need to replace the existing files ?
  • Flut's avatar
    bitzutherock: place this in the folder where the required attributes folder is.
    DOWNLOAD HERE
  • bitzutherock's avatar
    I guess I only found to change only the color for key attributes. I am not sure where to change also for preferable attributes ?
  • Flut's avatar
    bitzutherock: the best is to go to skin/graphics/tables/custom/attributes and open the xmls inside of each one of the folders. For example (only is an example):

    <colour id="red_replacement" name="preferred attribute"/> for <colour id="red_replacement" name="orange"/>
  • bitzutherock's avatar
    Is there a way to change also the highlighted key attributes colors for a player ?
  • bitzutherock's avatar
    Thanks ! It worked.
  • Flut's avatar
    bitzuthe rock: you just have to choose the colour and apply it in the code.
    Here is a site you can use HERE
    After changed the values, you should exit the game and reload it.
  • bitzutherock's avatar
    And after i manage to update the codes, what do I need to do in order to see them displayed ?
  • bitzutherock's avatar
    Ok. But I am not sure what codes correspond to which color. For example if i want the following:
    - low att = red
    - normal att = orange or yellow
    - good att = green
    - excelent att = blue
    I see there are 3 colors for each attribute, int the same line of the code. Whic one is displayed? Or is a combination ?

    Is there a site where i can see the codes for all colors to set them properly ?
    Thanks!

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