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FMRTE Beta for FM 2010

v4.0.005 released on 4 September 2010

By Updated on Sep 04, 2010   476198 views   79 comments
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Downloads: 142173 / Size: 12.3 kB / Added: 2009-10-15
FMRTE for FM 2010
Football Manager Real Time Editor is an in-game editor available for Football Manager 2010. FMRTE allows you to edit a number of things which include Player's attributes, Personal Information, CA/PA, Positions, Club Information such as Stadium, Reputation and Finances.

Latest Version: 4.0.005
Last updated: 4 September 2010

FMRTE comes in two editions, installer and compressed. Installer version is recommended because it will detect if you need the .NET Framework 3.5SP1 (and redirect you to the framework download page).

v4.0.003 is compatible with:
Football Manager 2010 Demo (all versions)
Football Manager 2010 (10.0.1 80381 - DVD)
Football Manager 2010 (10.1.0 84702 - DVD)
Football Manager 2010 (10.1.0 84847 - STEAM)
Football Manager 2010 (10.1.0 84667 - Digital Download)
Football Manager 2010 (10.1.1 89736 - DVD)
Football Manager 2010 (10.1.1 89736 - STEAM)
Football Manager 2010 (10.1.1 89736 - Digital Download)
Football Manager 2010 (10.2.0 93471 - DVD)
Football Manager 2010 (10.2.0 93471 - STEAM)
Football Manager 2010 (10.2.0 93471 - Digital Download)
Football Manager 2010 (10.3.0 104766 - DVD)
Football Manager 2010 (10.3.0 104859 - STEAM)
Football Manager 2010 (10.3.0 104766 - Digital Download)

Microsoft .NET Framework 3.5 SP1 is required to use FMRTE, as it will NOT work without it.
Update 01.09.2010: If you don't have internet connection at the computer you're going to use FMRTE, you can download the offline version of .NET Framework 3.5 from where you have internet and take it with you on a USB stick.

Known Issues
- FMRTE is not compatible with any version of WSM, but may be in the future.
- If FMRTE shows you an error message "Could not find a part of the path '...\Skins\Default\Skin.xaml'." at startup, please remove the "config.xml" file that is in the FMRTE folder.
- At the moment editing injuries/weather is not possible for users playing FM without 10.2 Patch.
- Editing Player/Staff members is not recommended for users playing FM without 10.2 Patch.
NOTE: The Player Clauses feature will work for versions FM 10.3 STEAM or DVD and FM 10.2 DVD.

Some notes about editing Players/Staff names:
- If a player name has for examples 8 letters, you can only type a name that has at max 8 letters too!
- If you edit a player/staff name, there is a huge possibility that all (or some) players that have that name will be changed as well.
- If you want to type a bigger name, you can do it, by first changing the player/staff name with the old method, and then editing the new name to the one you want.
- Clubs and stadiums names: Unfortunately this is not possible as FM will reload clubs and stadiums names from the game database the next time you load your savegame, so editing those items names is useless.

Final note:
Sometimes you may not be able to create any new Relation/Clausule, FMRTE knows how many Relations/Clausules you can create, and when you cannot create it will hide you the "New Relation/Clausule" button. (USE this feature carefully)

Languages Included:
- Dutch - English - Thai - Need More?

Download links
The download link at the top of page is the installer version hosted at FileSonic.
More download mirrors:
FileSonic (compressed version)
FileFront (installer version) - FileFront (compressed version)

For previous versions visit here.

Looking for some how-to-use tutorials?
Check out the videos on the official youtube channel.

F2: Closes all open Tab's
F4: Loads the game data
F5: Reloads the current screen
CTRL+F4: Closes the current tab
ALT+F4: Switch to the next tab

Thanks to ruci for making his most popular data editor the first to become available for FM 2010!!
FMRTE official site
Special thanks to: Kjell-Jostein for helping with the steam version, and DrBernhard too.

Complete Changelist

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Downloads: 142173 / Size: 12.3 kB / Added: 2009-10-15
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Discussion: FMRTE Beta for FM 2010

79 comments have been posted so far.

  • bane's avatar
    why am I keep getting this error?? (message from the error log file)

    BraCa Soft - Football Manager 2010 Real Time Editor - ERROR LOG

    (1:13 PM) 12/2/2010

    FMRTE Version:
    Skin in use: Skins\Default_Dark
    Windows: Microsoft Windows NT 5.1.2600 Service Pack 3
    Windows Service Pack: Service Pack 3
    Game: Football Manager 2010 - v

    Cannot find type 'System.Windows.Media.Effects.DropShadowEffect'. The assembly used when compiling might be different than that used when loading and the type is missing. Error at object 'System.Windows.Controls.ControlTemplate' in markup file 'FMRTE;component/Resources/Resources.xaml'.
    System.ApplicationException: Cannot find type 'System.Windows.Media.Effects.DropShadowEffect'. The assembly used when compiling might be different than that used when loading and the type is missing.
    at System.Windows.Markup.BamlMapTable.ThrowException(SRID id, String parameter)
    at System.Windows.Markup.BamlMapTable.GetTypeFromId(Int16 id)
    at System.Windows.Markup.OptimizedTemplateContent.CheckElementStartForOptimization(BamlRecord bamlRecord)
    at System.Windows.Markup.OptimizedTemplateContent.ReadRecord(BamlRecord bamlRecord)
    at System.Windows.Markup.OptimizedTemplateContent.AddContentRecord(BamlRecord bamlRecord)
    at System.Windows.Markup.TemplateBamlRecordReader.AddContentRecord(BamlRecord bamlRecord)
    at System.Windows.Markup.TemplateBamlRecordReader.ReadElementStartRecord(BamlElementStartRecord bamlElementStartRecord)
    at System.Windows.Markup.TemplateBamlRecordReader.ReadRecord(BamlRecord bamlRecord)
    at System.Windows.Markup.BamlRecordReader.Read(Boolean singleRecord)
    at System.Windows.Markup.TemplateTreeBuilderBamlTranslator.ParseFragment()
    at System.Windows.Markup.TreeBuilder.Parse()
    at System.Windows.Markup.XamlTemplateSerializer.ConvertBamlToObject(BamlRecordReader reader, BamlRecord bamlRecord, ParserContext context)
    at System.Windows.Markup.BamlRecordReader.ReadElementStartRecord(BamlElementStartRecord bamlElementRecord)
    at System.Windows.Markup.StyleBamlRecordReader.ReadElementStartRecord(BamlElementStartRecord bamlElementRecord)
    at System.Windows.Markup.BamlRecordReader.ReadRecord(BamlRecord bamlRecord)
    InnerException Type: System.ApplicationException
    InnerException Source:
    InnerException Message:
    Cannot find type 'System.Windows.Media.Effects.DropShadowEffect'. The assembly used when compiling might be different than that used when loading and the type is missing.
    Exception Type: System.Windows.Markup.XamlParseException
    at System.Windows.Markup.XamlParseException.ThrowException(String message, Exception innerException, Int32 lineNumber, Int32 linePosition, Uri baseUri, XamlObjectIds currentXamlObjectIds, XamlObjectIds contextXamlObjectIds, Type objectType)
    at System.Windows.Markup.XamlParseException.ThrowException(ParserContext parserContext, Int32 lineNumber, Int32 linePosition, String message, Exception innerException)
    at System.Windows.Markup.BamlRecordReader.ThrowException(String message, Exception innerException)
    at System.Windows.Markup.BamlRecordReader.CreateInstanceFromType(Type type, Int16 typeId, Boolean throwOnFail)
    at System.Windows.Markup.BamlRecordReader.GetElementAndFlags(BamlElementStartRecord bamlElementStartRecord, Object& element, ReaderFlags& flags, Type& delayCreatedType, Int16& delayCreatedTypeId)
    at System.Windows.Markup.BamlRecordReader.BaseReadElementStartRecord(BamlElementStartRecord bamlElementRecord)
    at System.Windows.Markup.BamlRecordReader.ReadElementStartRecord(BamlElementStartRecord bamlElementRecord)
    at System.Windows.Markup.BamlRecordReader.ReadRecord(BamlRecord bamlRecord)
    at System.Windows.Markup.BamlRecordReader.Read(Boolean singleRecord)
    at System.Windows.Markup.TreeBuilderBamlTranslator.ParseFragment()
    at System.Windows.Markup.TreeBuilder.Parse()
    at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
    at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
    at MS.Internal.AppModel.AppModelKnownContentFactory.BamlConverter(Stream stream, Uri baseUri, Boolean canUseTopLevelBrowser, Boolean sandboxExternalContent, Boolean allowAsync, Boolean isJournalNavigation, XamlReader& asyncObjectConverter)
    at MS.Internal.AppModel.MimeObjectFactory.GetObjectAndCloseStream(Stream s, ContentType contentType, Uri baseUri, Boolean canUseTopLevelBrowser, Boolean sandboxExternalContent, Boolean allowAsync, Boolean isJournalNavigation, XamlReader& asyncObjectConverter)
    at System.Windows.Navigation.NavigationService.GetObjectFromResponse(WebRequest request, WebResponse response, Uri destinationUri, Object navState)
    at System.Windows.Navigation.NavigationService.DoNavigate(Uri source, NavigationMode f, Object navState)
    at System.Windows.Navigation.NavigateQueueItem.Dispatch(Object obj)
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
    Void ThrowException(System.String, System.Exception, Int32, Int32, System.Uri, System.Windows.Markup.XamlObjectIds, System.Windows.Markup.XamlObjectIds, System.Type)


    -------------- .NET Framework Detected Versions --------------
    Windows: Microsoft Windows NT 5.1.2600 Service Pack 3
    Windows Service Pack: Service Pack 3
    -------------- .NET Framework 2.0 ------------------
    Name: 2.0
    Installed: True
    ServicePack: 1
    Version: 2.1.21022
    -------------- .NET Framework 3.0 ------------------
    Name: 3.0
    Installed: True
    ServicePack: 1
    Version: 3.1.21022
    -------------- .NET Framework 3.5 ------------------
    Name: 3.5
    Installed: True
    ServicePack: 0
    Version: 3.5.21022.08
    -------------- .NET Framework 4.0-Client ------------------
    Name: 4.0-Client
    Installed: True
    ServicePack: 0
    Version: 4.0.30319
    -------------- .NET Framework 4.0-Full ------------------
    Name: 4.0-Full
    Installed: True
    ServicePack: 0
    Version: 4.0.30319
  • Stam's avatar
    Thanks for the heads up mate! A new page has been created :)
  • gwynvyd's avatar
  • gwynvyd's avatar
    update again B)
  • Stam's avatar
    Updated :beer
  • gwynvyd's avatar
    another new version :D
  • Stam's avatar
    I guess it's possible. Take a look at the known issues part.
  • Daneo123's avatar
    can anything go wrong?
  • ross290783's avatar
    Thanks very much :)
  • Stam's avatar
    Updated page to include a download link to the offline version of NET Framework; also replied to your topic about it.
  • ross290783's avatar
    Is there any way of using without NET Framework???
  • gavt1976's avatar
    Thanks mate i will try that one now :)
  • Stam's avatar
    Try the filefront mirror.
  • gavt1976's avatar
    I have tried everything stam and i can not still get this program to work mate. Would you be able to send it to my email address because when i have tried to download this from filesonic it will not download.
  • Stam's avatar
    What's the matter mate? Have you read the known issues part of this page?
  • gavt1976's avatar
    I have tried to get this to work and i can not and i don't know what the problem is.
  • Stam's avatar
    thanks for the reminder mate, page has been updated :beer
  • gwynvyd's avatar
    version4 is out.
  • Stam's avatar
    I'm not using this utility, but I guess you could try edit their ability along with the other attributes. I mean if you edit a player who has a potential ability of 120 with high values that don't reflect his ability... it should be normal for his stats to drop.
  • Raziel007's avatar
    How do you edit players so that they don't lose their stats after a few games of playing. Well I edited a few better players into legends and after 2-3 games they lost some of their stat values.. Can anyone help me ??? :dontgetit :con:|
  • grum57's avatar
    Am having problems with both versions of editors. Am getting an "access denied" message when using th fmrte version when i press the load game button.
    Get "Unhandled exception has occured in your application" when trying to load a game using FM editor
    Any ideas?
  • Strax's avatar
    Hi guys.

    I'm using the newest version, and I have a problem registrating players for the league. I'm playing with HSV, and I released Torsten Frings from his contract and bought him outside of the transfer-season. I wanted to registrate him for the league, but I couldn't find HSV. It has no problems finding some others teams, e.g. Hoffenheim, but it's not working for some other teams like HSV. Can anyone help me, or is it just an error that's gonna be fixed for the next version? :)
  • lee3000's avatar
    Dont know if this has been reported... but the new version FMRTE the drop down menu's are appearing under the program so unable to select,or see? anyone know what/if can be done about it?

  • Stam's avatar
    Yes, it makes sense, doesn't it?
    And no, either host the game and cheat or don't cheat.
  • Da_Mugla's avatar
    Can I get clarification on this please from those in the know.. Stam taking nothing away from your response. Are you saying this works in a network game if you are the host? Do you know of any other solutions to enhancing my team via network.

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