WORLD SUPER LEAGUE
7 Divisions • 160 Clubs • Promotion & Relegation • Playoffs
Overview
Hi there 🙂
I used the 1st–6th divisions of the English league system to create a global league structure, pretty simple stuff nothing special.
A total of 160 clubs from around the world take part, selected based on a mix of in-game reputation and regional rarity.
For the best experience i recommend starting in one of the lower divisions (which are still pretty competitive) and climb your way up to the top division.
The structure is simple and familiar:
- Multiple divisions with promotion and relegation
- Cup competitions
- Optimized league rules
- A big end-of-season playoff to decide the First Division champion
I’m a bit rusty with the Advanced Rules in the editor, so for the best results please:
- Run the mod without other league modes
- Use the current FM26.2 version
This should give you the most stable results when loading your save.
Feedback is very welcome, especially if you encounter any issues.

Update – 2026-03-12
Version 1.4
- Fixed many fixture issues that were causing scheduling problems
- Added an end-of-season playoff in the 1st Division (Top 4 play for the title)
- Restructured the leagues (now 7 leagues / 160 clubs)
- Restructured club placements using a mix of reputation and regional rarity
- Leagues 2–7 now contain 40 clubs
- Removed league registration rules (they caused technical problems)
- Added U18 and U21 leagues and cups
- Removed the Carabao Cup and English lower division cup (will be revamped later)
- Added a mid-season break for scheduling balance
Note
Currently, Premier League clubs clearly dominate the leagues. If anyone has ideas for balancing this (besides manually changing the reputation or money), feel free to share your suggestions.









Discussion: Rise of the Super League (v1.4 - 2026-03-12)
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