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FM20 Skin: Tad Twenty v.1.2.2

Tad Twenty skin for Football Manager 2020. Optimized for Full HD screens, with instant result button.

By Updated on Jun 08, 2020   70296 views   86 comments
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Downloads: 17709 / Size: 4.0 MB / Added: 2020-03-09
Football Manager 2020 Skins - FM20 Skin: Tad Twenty v.1.2.2
Supported resolution: 1920 x 1080. Includes instant result button.

Version 1.2.2 minor update:
  • Icons on the tactics screen corrected
  • Subtle kit outline added

Version 1.2 update:
  • Colourless titlebar
  • Player profile - container tweaks, including training & happiness tabs moved to right side to show along with attributes
  • Player overview attributes panel redesigned
Version 1.1 minor update:
  • Player picture has better adjustment (especially with "full" sidebar).
Version 1.0 main features:
  • Based on Teal Twenty skin
  • All the main profile panels redesigned
  • Player cards introduced!

Tad Twenty Preview // FM20 Screenshots












How to edit attribute box colours:

1. Open Tad Twenty settings.xml
2. Change RGB values in lines 470-473:
<colour name="low attribute background" value="rgba(255,84,84,150)" />
<colour name="normal attribute background" value="rgb(55,105,120)" />
<colour name="good attribute background" value="rgb(0,165,130)" />
<colour name="excellent attribute background" value="rgb(10,255,110)" />
3. Save file & re-run FM.

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Downloads: 17709 / Size: 4.0 MB / Added: 2020-03-09
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Discussion: FM20 Skin: Tad Twenty v.1.2.2

86 comments have been posted so far.

  • Aldercy's avatar
    One of my favorite skins!
    Would you make a version which remove attributes boxes? Can't wait if it happen!
  • wozzie's avatar
    wozzie Page Author1 week ago
    Drpouch95:
    A light or white version of this skin would be unreal!
    Too much work with panels, colours... Won't happen, sorry.
    TheFMJourneyman:
    Great work so far!
    I'm quite certain, that any further version is unlikely to happen as well.
  • wozzie's avatar
    wozzie Page Author1 week ago
    Many issues...
    KimG:
    Is there a way to show CA and PA as numeric values instead of stars?
    Yes, but it would be only visible for IGE owners, so it's minority of users and I won't consider changing it.
    KimG:
    I just found a bug as well, under the 'HOME' screen, the top left box that says "Finance & Salary" always defaults back to it, no matter what I set it to.
    Is there a way to fix this?
    It's a FM feature, that you have enabled - "highlight important panels on overview".
    mitza8:
    Could you please tell me what is the code to change the colours of the attribute graph? The one you listed as "DNA"
    9th line in "[...]\panels\player\woz\dna.xml"
  • TheFMJourneyman's avatar
    I genuinely think that if you got rid of the box attributes, brought back the coloured title bars & made the player profile screen look more like the attribute screen then you would hands down have the best FM skin ever made. Great work so far!
  • mitza8's avatar
    Could you please tell me what is the code to change the colours of the attribute graph? The one you listed as "DNA"
  • Drpouch95's avatar
    A light or white version of this skin would be unreal!

    There doesn't seem to be many good light skins around these days!
  • pandacc20's avatar
    Is there a way to show CA and PA as numeric values instead of stars?
    1
  • KimG's avatar
    I just found a bug as well, under the 'HOME' screen, the top left box that says "Finance & Salary" always defaults back to it, no matter what I set it to.

    Is there a way to fix this?

  • KimG's avatar
    Love the skin!

    Is there a way to show CA and PA as numeric values instead of stars?

    Thanks :)
    1
  • swadata's avatar
    Regarding the boxes behind attributes you should change the line 22 from the file wozzie mentionned (Edit: "[...]\panels\player\woz\player attributes panel.xml")
    From:
    <record id="widget_info" class="attribute_label" alignment="centre, can_scale" colour="woz_bg" font="tad" use_attribute_colour_as_bg="true" appearance="boxes/custom/attributes/paper"/>
    To:
    <record id="widget_info" class="attribute_label" alignment="centre, can_scale" colour="woz_bg" font="tad" use_attribute_colour_as_bg="false"/>
  • FakeGlitch's avatar
    How can I delete the attribute boxes?
  • redlion's avatar
    how do I get to see the hidden attributes?
  • LandonDonovan10's avatar
    any screanshot on 1366x768
  • Jean_Fion's avatar
    @vinlando: Yes it's a regen facepack made by Chilled_Moose https://twitter.com/chilled_moose


    @GfxJG: Just did 2) & 3) succesfully.

    For the DNA polygon, in order to change the text displayed on screen, you have to change the 'translation_id' attribute from the 'translation' tag. The "value" attribute has no impact.
    In order to find the translation_id to the word I was looking for, I used the file exemple.ltf (you can find it in the FM20 steam directories).
    For exemple:
    KEY-285379: Technical[COMMENT: player profile, overview panel polygon category title]
    Will result in
    <translation id="name" translation_id="285379" type="use" value="Technical" />
    Of course, that means the word you want to use must exist in the original database (but it's huge, don't worry).

    Regarding the boxes behind attributes you should change the line 22 from the file wozzie mentionned
    From:
    <record id="widget_info" class="attribute_label" alignment="centre, can_scale" colour="woz_bg" font="tad" use_attribute_colour_as_bg="true" appearance="boxes/custom/attributes/paper"/>
    To:
    <record id="widget_info" class="attribute_label" alignment="centre, can_scale" colour="woz_bg" font="tad" use_attribute_colour_as_bg="false"/>

    I hope that helps.
    1
  • pandacc20's avatar
    excelente piel, la mejor que he probado
  • vinlando's avatar
    Great skin like always, just wondering if that is a regen face pack? if so which one is it?
  • mattiask's avatar
    @Wozzie How do i remove the boxes around the attributes? Its it easy to do?
  • GfxJG's avatar
    @Wozzie: I admit defeat, I can't figure what exactly to edit in the files...

    1.) I found the lines detailing the "Hidden" panel, but I'm not sure what to edit to "activate" it, so to speak... First thought was edit_mode="false" > "true", but that wasn't it.

    2.) Figured out to alter the attributes considered, no issues there. Can't figure out how to change the text though, wasn't as simple as just renaming them...

    3.) No fucking idea what to edit in here, bluntly speaking.

    I take back all my self-confidence from my initial comment, please help me...
  • Kahuna399's avatar
    Hey @Wozzie, I've sent you a DM :) This is the best skin I've come across in 17 years of playing the games btw
  • GfxJG's avatar
    @wozzie: You're a darling, I'll take a look. Thanks!
  • wozzie's avatar
    wozzie Page Author1 month ago
    @GfxJG:
    1. Surely, there is. Edit: "[...]\panels\player\player overview panel.xml"
    2. Of course. Edit: "[...]\panels\player\woz\dna.xml"
    3. Naturally. Edit: "[...]\panels\player\woz\player attributes panel.xml"

    Cheers!
    1
  • GfxJG's avatar
    Love the skin, 3 questions:

    1.) Is there a way to show the "Hidden" tab somewhere on the skin? It's very useful for running experiments and tests, but currently I switch to other skins for those.

    2.) Is there a way to customise which factors are shown in the "DNA" tab? I have a decent technical understanding, so don't be scared to delve deeper into the xml if needed to explain it :-)

    3.) Is there a way to remove the boxes behind the attributes? So it just shows numbers?
  • wozzie's avatar
    wozzie Page Author1 month ago
    @j000e: edit "[...]\panels\player\player overview panel.xml" line 31. to:
    <widget file="player/player attribute analyser panel" id="paDn" class="client_object_viewer_xml_panel" late_loading="true">
    2
  • wozzie's avatar
    wozzie Page Author1 month ago
    @Zehrudin: yes, they were.
  • j000e's avatar
    Hey mate, fantastic skin! Appreciate you popping the way to change colours too. Was wondering if there was a way to change the DNA to attribute analysis? I'm very used to looking at one type of graph, hard to adapt to a new one!

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